Commit History

Author SHA1 Message Date
  Lasse Öörni c2c1d06cd2 Remove unused IBL code which requires tangents / bitangents, and do not require tangents for IBL / non-normalmapped. Fix PBR techniques so that VS also refers to NORMALMAP define when necessary, since that is now required to trigger the tangent calculation. Closes #2072. 8 years ago
  dragonCASTjosh bf40c8c7c4 Changed the diffuse and fresnel models 8 years ago
  dragonCASTjosh 45d619e80c Possible fix for PBR Artifacts 8 years ago
  dragonCASTjosh e0cd084c74 Improved Sphere lights 8 years ago
  Lasse Öörni b8d55583f7 Squashed commit of the following: 9 years ago
  dragonCASTjosh 1c5ce961da Revert mip selection method 9 years ago
  Lasse Öörni dfd8939840 Squashed commit of the following: 9 years ago
  hdunderscore ede6383c27 Reduced an artifact in the PBR IBL shader, simplified the code, renamed PBRFAST to IBLFAST and reduced unnecessary iterations when IBLFAST is defined. 9 years ago
  Lasse Öörni 2e44b0b350 Squashed commit of the following: 9 years ago