Yao Wei Tjong 姚伟忠
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23a696676d
Add IsReplicated() method for Node and Component classes.
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8 years ago |
SuperWangKai
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395651fafd
Improved robustness when view closer
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8 years ago |
SuperWangKai
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0e88ed738e
Editor camera improved:
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8 years ago |
orefkov
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fa71240346
Add color wheel in editor for Text3D component.
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8 years ago |
luveti
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4e87e746f2
Merge remote-tracking branch 'github/master' into editor-terrain
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9 years ago |
Johnathan Jenkins
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d78fc4020f
minor typos
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9 years ago |
Lasse Öörni
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34ddcdc294
Component reorder in editor. Fix attribute inspector not updating when nodes are added to e.g. StaticModelGroup via dragging. Clean up reorder related code. Set Urho icon as window icon in the editor. Closes #1463.
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9 years ago |
Lasse Öörni
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b3e492e18c
Scene node and UI element reordering (within the same parent) by Ctrl-dragging. Closes #1088. Expose Node::SetID() in script, as it was necessary for this, though not recommended to be called.
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9 years ago |
Lasse Öörni
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e048afa496
Cleanup drag-instantiate code. Use mouse raycast position if possible.
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9 years ago |
Lasse Öörni
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8af9f4785e
Remove the special script attribute storage mechanism.
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9 years ago |
Ivan K
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3d9ea8eece
Editor: fix some warnings
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9 years ago |
Lasse Öörni
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3e15c400ff
Fix uninitialized bool variable in editor script. Closes #1189.
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9 years ago |
Lasse Öörni
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42ba4f9824
Fix material JSON save in editor. Fix AngelScript API bindings where XMLElement or JSONValue is passed as reference and should be modified (needs to be unsafe inout reference.)
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10 years ago |
Lasse Öörni
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5165aa91fb
Remove GetJsonType() function from editor resource browser code since JSON files don't have a similar root element name, and it was causing the editor not to compile. Fix save of ResourceRef / ResourceRefList in JSON. Fix missing child nodes in JSON scenes. Fix editor to use the correct function to save / load JSON nodes. Fix number of attempts in finding the attribute matching JSON data.
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10 years ago |
Lasse Öörni
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88c07f952d
If the original node is still selected in paste, behave as if duplicating. Closes #1034.
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10 years ago |
Lasse Öörni
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cb0e6caa24
Apply material list in CreateModelWithStaticModel() & CreateModelWithAnimatedModel(). Closes #1018.
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10 years ago |
Lasse Öörni
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4bdd80775b
Add accelerator keys for reset pos/rot/scale also in editor standard mode. Add reset transform function (Alt-Q).
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10 years ago |
JSandusky
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ebd3e67776
Correction of cubemap XML face names.
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10 years ago |
JSandusky
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da0463ec49
Add cubemap generation capability to the Urho3D editor
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10 years ago |
MonkeyFirst
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7c403d88d9
collapse hierarchy then loading new scene
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10 years ago |
Lasse Öörni
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56b218a236
Fix indent & if statement space.
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10 years ago |
MonkeyFirst
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46aa0c52e1
fix-m-typing
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10 years ago |
MonkeyFirst
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c3b52a9e47
hsv-color-wheel
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10 years ago |
MonkeyFirst
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f1625c6fc7
WeakHandle for last... some polishing for B.mode delete
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10 years ago |
MonkeyFirst
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7807e88e30
default pan for 2d, viewCloser for 2d , alt+scroll-zoom
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10 years ago |
MonkeyFirst
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7cf954d4fd
delete unused variables
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10 years ago |
MonkeyFirst
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8fc2ae9436
some fixes for smart duplicate
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10 years ago |
MonkeyFirst
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74f416b92c
fixed with StaticModels and renamed into smart duplicate
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10 years ago |
MonkeyFirst
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892a353c2f
add B.mode view closer on kp_period
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10 years ago |
MonkeyFirst
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df91bae159
add force to selecting node instead component in view port
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10 years ago |