// // Copyright (c) 2008-2013 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "Variant.h" namespace Urho3D { /// Parse a bool from a string. Check for the first non-empty character (converted to lowercase) being either 't', 'y' or '1'. URHO3D_API bool ToBool(const String& source); /// Parse a bool from a C string. Check for the first non-empty character (converted to lowercase) being either 't', 'y' or '1'. URHO3D_API bool ToBool(const char* source); /// Parse a float from a string. URHO3D_API float ToFloat(const String& source); /// Parse a float from a C string. URHO3D_API float ToFloat(const char* source); /// Parse an integer from a string. URHO3D_API int ToInt(const String& source); /// Parse an integer from a C string. URHO3D_API int ToInt(const char* source); /// Parse an unsigned integer from a string. URHO3D_API unsigned ToUInt(const String& source); /// Parse an unsigned integer from a C string. URHO3D_API unsigned ToUInt(const char* source); /// Parse a Color from a string. URHO3D_API Color ToColor(const String& source); /// Parse a Color from a C string. URHO3D_API Color ToColor(const char* source); /// Parse an IntRect from a string. URHO3D_API IntRect ToIntRect(const String& source); /// Parse an IntRect from a C string. URHO3D_API IntRect ToIntRect(const char* source); /// Parse an IntVector2 from a string. URHO3D_API IntVector2 ToIntVector2(const String& source); /// Parse an IntVector2 from a C string. URHO3D_API IntVector2 ToIntVector2(const char* source); /// Parse a Quaternion from a string. If only 3 components specified, convert Euler angles (degrees) to quaternion. URHO3D_API Quaternion ToQuaternion(const String& source); /// Parse a Quaternion from a C string. If only 3 components specified, convert Euler angles (degrees) to quaternion. URHO3D_API Quaternion ToQuaternion(const char* source); /// Parse a Rect from a string. URHO3D_API Rect ToRect(const String& source); /// Parse a Rect from a C string. URHO3D_API Rect ToRect(const char* source); /// Parse a Vector2 from a string. URHO3D_API Vector2 ToVector2(const String& source); /// Parse a Vector2 from a C string. URHO3D_API Vector2 ToVector2(const char* source); /// Parse a Vector3 from a string. URHO3D_API Vector3 ToVector3(const String& source); /// Parse a Vector3 from a C string. URHO3D_API Vector3 ToVector3(const char* source); /// Parse a Vector4 from a string. URHO3D_API Vector4 ToVector4(const String& source, bool allowMissingCoords = false); /// Parse a Vector4 from a C string. URHO3D_API Vector4 ToVector4(const char* source, bool allowMissingCoords = false); /// Parse a float or Vector variant from a string. URHO3D_API Variant ToVectorVariant(const String& source); /// Parse a float or Vector variant from a string. URHO3D_API Variant ToVectorVariant(const char* source); /// Convert a pointer to string (returns hexadecimal.) URHO3D_API String ToString(void* value); /// Convert an unsigned integer to string as hexadecimal. URHO3D_API String ToStringHex(unsigned value); /// Convert a byte buffer to a string. URHO3D_API void BufferToString(String& dest, const void* data, unsigned size); /// Convert a string to a byte buffer. URHO3D_API void StringToBuffer(PODVector& dest, const String& source); /// Convert a C string to a byte buffer. URHO3D_API void StringToBuffer(PODVector& dest, const char* source); /// Return an index to a string list corresponding to the given string, or a default value if not found. The string list must be empty-terminated. URHO3D_API unsigned GetStringListIndex(const String& value, const String* strings, unsigned defaultIndex, bool caseSensitive = false); /// Return an index to a string list corresponding to the given C string, or a default value if not found. The string list must be empty-terminated. URHO3D_API unsigned GetStringListIndex(const char* value, const String* strings, unsigned defaultIndex, bool caseSensitive = false); /// Return an index to a C string list corresponding to the given C string, or a default value if not found. The string list must be empty-terminated. URHO3D_API unsigned GetStringListIndex(const char* value, const char** strings, unsigned defaultIndex, bool caseSensitive = false); /// Return a formatted string. URHO3D_API String ToString(const char* formatString, ...); /// Return whether a char is an alphabet letter. URHO3D_API bool IsAlpha(unsigned ch); /// Return whether a char is a digit. URHO3D_API bool IsDigit(unsigned ch); }