// // Urho3D Engine // Copyright (c) 2008-2011 Lasse Öörni // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "Precompiled.h" #include "Audio.h" #include "Channel.h" #include "Song.h" #include "DebugNew.h" const unsigned char Song::sVibratoTypeTable[] = { 0, 2, 1, 0 }; const unsigned char Song::sPanningTable[] = { 64, 191, 191, 64 }; const signed char Song::sVibratoTable[4][256] = { { 0, -2, -3, -5, -6, -8, -9, -11, -12, -14, -16, -17, -19, -20, -22, -23, -24, -26, -27, -29, -30, -32, -33, -34, -36, -37, -38, -39, -41, -42, -43, -44, -45, -46, -47, -48, -49, -50, -51, -52, -53, -54, -55, -56, -56, -57, -58, -59, -59, -60, -60, -61, -61, -62, -62, -62, -63, -63, -63, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -63, -63, -63, -62, -62, -62, -61, -61, -60, -60, -59, -59, -58, -57, -56, -56, -55, -54, -53, -52, -51, -50, -49, -48, -47, -46, -45, -44, -43, -42, -41, -39, -38, -37, -36, -34, -33, -32, -30, -29, -27, -26, -24, -23, -22, -20, -19, -17, -16, -14, -12, -11, -9, -8, -6, -5, -3, -2, 0, 2, 3, 5, 6, 8, 9, 11, 12, 14, 16, 17, 19, 20, 22, 23, 24, 26, 27, 29, 30, 32, 33, 34, 36, 37, 38, 39, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 56, 57, 58, 59, 59, 60, 60, 61, 61, 62, 62, 62, 63, 63, 63, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 63, 63, 63, 62, 62, 62, 61, 61, 60, 60, 59, 59, 58, 57, 56, 56, 55, 54, 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 39, 38, 37, 36, 34, 33, 32, 30, 29, 27, 26, 24, 23, 22, 20, 19, 17, 16, 14, 12, 11, 9, 8, 6, 5, 3, 2 }, { 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64, -64 }, { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 14, 15, 15, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 30, 30, 31, 31, 32, 32, 33, 33, 34, 34, 35, 35, 36, 36, 37, 37, 38, 38, 39, 39, 40, 40, 41, 41, 42, 42, 43, 43, 44, 44, 45, 45, 46, 46, 47, 47, 48, 48, 49, 49, 50, 50, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55, 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 62, 62, 63, 63, -64, -64, -63, -63, -62, -62, -61, -61, -60, -60, -59, -59, -58, -58, -57, -57, -56, -56, -55, -55, -54, -54, -53, -53, -52, -52, -51, -51, -50, -50, -49, -49, -48, -48, -47, -47, -46, -46, -45, -45, -44, -44, -43, -43, -42, -42, -41, -41, -40, -40, -39, -39, -38, -38, -37, -37, -36, -36, -35, -35, -34, -34, -33, -33, -32, -32, -31, -31, -30, -30, -29, -29, -28, -28, -27, -27, -26, -26, -25, -25, -24, -24, -23, -23, -22, -22, -21, -21, -20, -20, -19, -19, -18, -18, -17, -17, -16, -16, -15, -15, -14, -14, -13, -13, -12, -12, -11, -11, -10, -10, -9, -9, -8, -8, -7, -7, -6, -6, -5, -5, -4, -4, -3, -3, -2, -2, -1, -1 }, { 0, 0, -1, -1, -2, -2, -3, -3, -4, -4, -5, -5, -6, -6, -7, -7, -8, -8, -9, -9, -10, -10, -11, -11, -12, -12, -13, -13, -14, -14, -15, -15, -16, -16, -17, -17, -18, -18, -19, -19, -20, -20, -21, -21, -22, -22, -23, -23, -24, -24, -25, -25, -26, -26, -27, -27, -28, -28, -29, -29, -30, -30, -31, -31, -32, -32, -33, -33, -34, -34, -35, -35, -36, -36, -37, -37, -38, -38, -39, -39, -40, -40, -41, -41, -42, -42, -43, -43, -44, -44, -45, -45, -46, -46, -47, -47, -48, -48, -49, -49, -50, -50, -51, -51, -52, -52, -53, -53, -54, -54, -55, -55, -56, -56, -57, -57, -58, -58, -59, -59, -60, -60, -61, -61, -62, -62, -63, -63, 64, 64, 63, 63, 62, 62, 61, 61, 60, 60, 59, 59, 58, 58, 57, 57, 56, 56, 55, 55, 54, 54, 53, 53, 52, 52, 51, 51, 50, 50, 49, 49, 48, 48, 47, 47, 46, 46, 45, 45, 44, 44, 43, 43, 42, 42, 41, 41, 40, 40, 39, 39, 38, 38, 37, 37, 36, 36, 35, 35, 34, 34, 33, 33, 32, 32, 31, 31, 30, 30, 29, 29, 28, 28, 27, 27, 26, 26, 25, 25, 24, 24, 23, 23, 22, 22, 21, 21, 20, 20, 19, 19, 18, 18, 17, 17, 16, 16, 15, 15, 14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 8, 8, 7, 7, 6, 6, 5, 5, 4, 4, 3, 3, 2, 2, 1, 1 } }; Song::Song(Audio* audio, const std::string& name) : Resource(name), mAudio(audio), mLoaded(false), mPlaying(false), mSampleCount(0), mBpmTempo(125), mGain(0.25f), mFader(1.0f), mFaderTarget(1.0f), mFadeSpeed(0.0f) { } Song::~Song() { stop(); } void Song::stop() { if (mPlaying) { if (mAudio) mAudio->removeSong(this); mPlaying = false; } setNumChannels(0); } void Song::setGain(float gain) { mGain = clamp(gain, 0.0f, 1.0f); for (unsigned i = 0; i < mChannels.size(); ++i) mChannels[i]->setAttenuation(mFader * mGain); } void Song::fade(float target, float speed) { mFaderTarget = clamp(target, 0.0f, 1.0f); mFadeSpeed = speed; } void Song::setBpmTempo(unsigned tempo) { if (tempo) mBpmTempo = tempo; } void Song::update() { if (!mAudio) return; if ((mLoaded) && (mPlaying)) updatePlayer(); updateMasterFade(); mSampleCount = ((mAudio->getMixRate() * 5) >> 1) / mBpmTempo; } void Song::setNumChannels(unsigned numChannels) { if (!mAudio) { releaseChannels(); return; } MutexLock lock(mAudio->getMutex()); releaseChannels(); for (unsigned i = 0; i < numChannels; ++i) { Channel* newChannel = new Channel(mAudio); newChannel->setChannelType(CHANNEL_MUSIC); newChannel->setAttenuation(mFader * mGain); mChannels.push_back(newChannel); } } void Song::updateMasterFade() { if (mFadeSpeed) { if (mFader > mFaderTarget) { mFader -= mFadeSpeed * 2.5f / mBpmTempo; if (mFader < mFaderTarget) { mFader = mFaderTarget; mFadeSpeed = 0.0f; } } else if (mFader < mFaderTarget) { mFader += mFadeSpeed * 2.5f / mBpmTempo; if (mFader > mFaderTarget) { mFader = (float)mFaderTarget; mFadeSpeed = 0.0f; } } else mFadeSpeed = 0.0f; for (unsigned i = 0; i < mChannels.size(); ++i) mChannels[i]->setAttenuation(mFader * mGain); } } void Song::decSampleCount(unsigned played) { mSampleCount -= played; } void Song::releaseChannels() { for (std::vector::iterator i = mChannels.begin(); i != mChannels.end(); ++i) delete *i; mChannels.clear(); }