// // Copyright (c) 2008-2013 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "Object.h" #include #include namespace Urho3D { /// Mouse button pressed. EVENT(E_MOUSEBUTTONDOWN, MouseButtonDown) { PARAM(P_BUTTON, Button); // int PARAM(P_BUTTONS, Buttons); // int PARAM(P_QUALIFIERS, Qualifiers); // int } /// Mouse button released. EVENT(E_MOUSEBUTTONUP, MouseButtonUp) { PARAM(P_BUTTON, Button); // int PARAM(P_BUTTONS, Buttons); // int PARAM(P_QUALIFIERS, Qualifiers); // int } /// Mouse moved. EVENT(E_MOUSEMOVE, MouseMove) { PARAM(P_X, X); // int (only when mouse visible) PARAM(P_Y, Y); // int (only when mouse visible) PARAM(P_DX, DX); // int PARAM(P_DY, DY); // int PARAM(P_BUTTONS, Buttons); // int PARAM(P_QUALIFIERS, Qualifiers); // int } /// Mouse wheel moved. EVENT(E_MOUSEWHEEL, MouseWheel) { PARAM(P_WHEEL, Wheel); // int PARAM(P_BUTTONS, Buttons); // int PARAM(P_QUALIFIERS, Qualifiers); // int } /// Key pressed. EVENT(E_KEYDOWN, KeyDown) { PARAM(P_KEY, Key); // int PARAM(P_BUTTONS, Buttons); // int PARAM(P_QUALIFIERS, Qualifiers); // int PARAM(P_REPEAT, Repeat); // bool } /// Key released. EVENT(E_KEYUP, KeyUp) { PARAM(P_KEY, Key); // int PARAM(P_BUTTONS, Buttons); // int PARAM(P_QUALIFIERS, Qualifiers); // int } /// Character typed on the keyboard. EVENT(E_CHAR, Char) { PARAM(P_CHAR, Char); // int PARAM(P_BUTTONS, Buttons); // int PARAM(P_QUALIFIERS, Qualifiers); // int } /// Finger pressed on the screen. EVENT(E_TOUCHBEGIN, TouchBegin) { PARAM(P_TOUCHID, TouchID); // int PARAM(P_X, X); // int PARAM(P_Y, Y); // int PARAM(P_PRESSURE, Pressure); // float } /// Finger released from the screen. EVENT(E_TOUCHEND, TouchEnd) { PARAM(P_TOUCHID, TouchID); // int PARAM(P_X, X); // int PARAM(P_Y, Y); // int } /// Finger moved on the screen. EVENT(E_TOUCHMOVE, TouchMove) { PARAM(P_TOUCHID, TouchID); // int PARAM(P_X, X); // int PARAM(P_Y, Y); // int PARAM(P_DX, DX); // int PARAM(P_DY, DY); // int PARAM(P_PRESSURE, Pressure); // float } /// Joystick button pressed. EVENT(E_JOYSTICKBUTTONDOWN, JoystickButtonDown) { PARAM(P_JOYSTICK, Joystick); // int PARAM(P_BUTTON, Button); // int } /// Joystick button released. EVENT(E_JOYSTICKBUTTONUP, JoystickButtonUp) { PARAM(P_JOYSTICK, Joystick); // int PARAM(P_BUTTON, Button); // int } /// Joystick axis moved. EVENT(E_JOYSTICKAXISMOVE, JoystickAxisMove) { PARAM(P_JOYSTICK, Joystick); // int PARAM(P_AXIS, Button); // int PARAM(P_POSITION, Position); // float } /// Joystick POV hat moved. EVENT(E_JOYSTICKHATMOVE, JoystickHatMove) { PARAM(P_JOYSTICK, Joystick); // int PARAM(P_HAT, Button); // int PARAM(P_POSITION, Position); // int } /// A file was drag-dropped into the application window. EVENT(E_DROPFILE, DropFile) { PARAM(P_FILENAME, FileName); // String } /// Application input focus or minimization changed. EVENT(E_INPUTFOCUS, InputFocus) { PARAM(P_FOCUS, Focus); // bool PARAM(P_MINIMIZED, Minimized); // bool } /// OS mouse cursor visibility changed. EVENT(E_MOUSEVISIBLECHANGED, MouseVisibleChanged) { PARAM(P_VISIBLE, Visible); // bool } /// Application exit requested. EVENT(E_EXITREQUESTED, ExitRequested) { } static const int MOUSEB_LEFT = 1; static const int MOUSEB_MIDDLE = 2; static const int MOUSEB_RIGHT = 4; static const int QUAL_SHIFT = 1; static const int QUAL_CTRL = 2; static const int QUAL_ALT = 4; static const int QUAL_ANY = 8; static const int KEY_BACKSPACE = SDLK_BACKSPACE; static const int KEY_TAB = SDLK_TAB; static const int KEY_RETURN = SDLK_RETURN; static const int KEY_RETURN2 = SDLK_RETURN2; static const int KEY_KP_ENTER = SDLK_KP_ENTER; static const int KEY_SHIFT = SDLK_LSHIFT; static const int KEY_CTRL = SDLK_LCTRL; static const int KEY_ALT = SDLK_LALT; static const int KEY_PAUSE = SDLK_PAUSE; static const int KEY_CAPSLOCK = SDLK_CAPSLOCK; static const int KEY_ESC = SDLK_ESCAPE; static const int KEY_SPACE = SDLK_SPACE; static const int KEY_PAGEUP = SDLK_PAGEUP; static const int KEY_PAGEDOWN = SDLK_PAGEDOWN; static const int KEY_END = SDLK_END; static const int KEY_HOME = SDLK_HOME; static const int KEY_LEFT = SDLK_LEFT; static const int KEY_UP = SDLK_UP; static const int KEY_RIGHT = SDLK_RIGHT; static const int KEY_DOWN = SDLK_DOWN; static const int KEY_SELECT = SDLK_SELECT; static const int KEY_PRINTSCREEN = SDLK_PRINTSCREEN; static const int KEY_INSERT = SDLK_INSERT; static const int KEY_DELETE = SDLK_DELETE; static const int KEY_LWIN = SDLK_LGUI; static const int KEY_RWIN = SDLK_RGUI; static const int KEY_APPS = SDLK_APPLICATION; static const int KEY_NUMPAD0 = SDLK_KP_0; static const int KEY_NUMPAD1 = SDLK_KP_1; static const int KEY_NUMPAD2 = SDLK_KP_2; static const int KEY_NUMPAD3 = SDLK_KP_3; static const int KEY_NUMPAD4 = SDLK_KP_4; static const int KEY_NUMPAD5 = SDLK_KP_5; static const int KEY_NUMPAD6 = SDLK_KP_6; static const int KEY_NUMPAD7 = SDLK_KP_7; static const int KEY_NUMPAD8 = SDLK_KP_8; static const int KEY_NUMPAD9 = SDLK_KP_9; static const int KEY_MULTIPLY = SDLK_KP_MULTIPLY; static const int KEY_ADD = SDLK_KP_PLUS; static const int KEY_SUBTRACT = SDLK_KP_MINUS; static const int KEY_DECIMAL = SDLK_KP_PERIOD; static const int KEY_DIVIDE = SDLK_KP_DIVIDE; static const int KEY_F1 = SDLK_F1; static const int KEY_F2 = SDLK_F2; static const int KEY_F3 = SDLK_F3; static const int KEY_F4 = SDLK_F4; static const int KEY_F5 = SDLK_F5; static const int KEY_F6 = SDLK_F6; static const int KEY_F7 = SDLK_F7; static const int KEY_F8 = SDLK_F8; static const int KEY_F9 = SDLK_F9; static const int KEY_F10 = SDLK_F10; static const int KEY_F11 = SDLK_F11; static const int KEY_F12 = SDLK_F12; static const int KEY_F13 = SDLK_F13; static const int KEY_F14 = SDLK_F14; static const int KEY_F15 = SDLK_F15; static const int KEY_F16 = SDLK_F16; static const int KEY_F17 = SDLK_F17; static const int KEY_F18 = SDLK_F18; static const int KEY_F19 = SDLK_F19; static const int KEY_F20 = SDLK_F20; static const int KEY_F21 = SDLK_F21; static const int KEY_F22 = SDLK_F22; static const int KEY_F23 = SDLK_F23; static const int KEY_F24 = SDLK_F24; static const int KEY_NUMLOCK = SDLK_NUMLOCKCLEAR; static const int KEY_SCROLLLOCK = SDLK_SCROLLLOCK; static const int KEY_LSHIFT = SDLK_LSHIFT; static const int KEY_RSHIFT = SDLK_RSHIFT; static const int KEY_LCTRL = SDLK_LCTRL; static const int KEY_RCTRL = SDLK_RCTRL; static const int KEY_LALT = SDLK_LALT; static const int KEY_RALT = SDLK_RALT; static const int HAT_CENTER = SDL_HAT_CENTERED; static const int HAT_UP = SDL_HAT_UP; static const int HAT_RIGHT = SDL_HAT_RIGHT; static const int HAT_DOWN = SDL_HAT_DOWN; static const int HAT_LEFT = SDL_HAT_LEFT; }