// // Copyright (c) 2008-2013 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "Precompiled.h" #include "Context.h" #include "File.h" #include "IOEvents.h" #include "Log.h" #include "ProcessUtils.h" #include "Timer.h" #include #ifdef ANDROID #include #endif #ifdef IOS extern "C" void SDL_IOS_LogMessage(const char* message); #endif #include "DebugNew.h" namespace Urho3D { static const String levelPrefixes[] = { "DEBUG", "INFO", "WARNING", "ERROR" }; OBJECTTYPESTATIC(Log); Log::Log(Context* context) : Object(context), #ifdef _DEBUG level_(LOG_DEBUG), #else level_(LOG_INFO), #endif timeStamp_(true), inWrite_(false) { } Log::~Log() { } void Log::Open(const String& fileName) { #if !defined(ANDROID) && !defined(IOS) if (fileName.Empty()) return; logFile_ = new File(context_); if (logFile_->Open(fileName, FILE_WRITE)) Write(LOG_INFO, "Opened log file " + fileName); else { logFile_.Reset(); Write(LOG_ERROR, "Failed to create log file " + fileName); } #endif } void Log::Write(int level, const String& message) { assert(level >= LOG_DEBUG && level < LOG_NONE); // Prevent recursion if (inWrite_) return; // Check message level if (level_ > level) return; inWrite_ = true; lastMessage_ = message; String formattedMessage = levelPrefixes[level] + ": " + message; if (timeStamp_) { Time* time = GetSubsystem