// Copyright (c) 2008-2022 the Urho3D project // License: MIT #include "../Precompiled.h" #include "../AngelScript/Script.h" #include "../AngelScript/ScriptFile.h" #include "../AngelScript/ScriptInstance.h" #include "../AngelScript/Addons.h" #include "../AngelScript/APITemplates.h" #include "../Core/Context.h" #include "../Core/Profiler.h" #include "../IO/Log.h" #include "../IO/MemoryBuffer.h" #if defined(URHO3D_PHYSICS) || defined(URHO3D_PHYSICS2D) #include "../Physics/PhysicsEvents.h" #endif #include "../Resource/ResourceCache.h" #include "../Resource/ResourceEvents.h" #include "../Scene/Scene.h" #include "../Scene/SceneEvents.h" #include #include "../DebugNew.h" namespace Urho3D { static const char* methodDeclarations[] = { "void Start()", "void Stop()", "void DelayedStart()", "void Update(float)", "void PostUpdate(float)", "void FixedUpdate(float)", "void FixedPostUpdate(float)", "void Load(Deserializer&)", "void Save(Serializer&)", "void ReadNetworkUpdate(Deserializer&)", "void WriteNetworkUpdate(Serializer&)", "void ApplyAttributes()", "void TransformChanged()" }; void CleanupTypeInfoScriptInstance(asITypeInfo *type) { delete static_cast*>(type->GetUserData(eAttrMapUserIdx)); } template inline void ScriptInstance::executeScript(asIScriptFunction* method, Op func) const { Script* scriptSystem = GetSubsystem