// // Copyright (c) 2008-2017 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "../Precompiled.h" #include "../AngelScript/APITemplates.h" #include "../Core/ProcessUtils.h" #include "../Core/Spline.h" namespace Urho3D { static void ConstructStringHash(StringHash* ptr) { new(ptr) StringHash(); } static void ConstructStringHashCopy(const StringHash& hash, StringHash* ptr) { new(ptr) StringHash(hash); } static void ConstructStringHashInit(const String& str, StringHash* ptr) { new(ptr) StringHash(str); } static void ConstructStringHashInitUInt(unsigned value, StringHash* ptr) { new(ptr) StringHash(value); } static int StringHashCmp(const StringHash& lhs, const StringHash& rhs) { int cmp = 0; if (lhs < rhs) cmp = -1; else if (lhs > rhs) cmp = 1; return cmp; } static void RegisterStringHash(asIScriptEngine* engine) { engine->RegisterObjectType("StringHash", sizeof(StringHash), asOBJ_VALUE | asOBJ_POD | asOBJ_APP_CLASS_CAK); engine->RegisterObjectBehaviour("StringHash", asBEHAVE_CONSTRUCT, "void f()", asFUNCTION(ConstructStringHash), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("StringHash", asBEHAVE_CONSTRUCT, "void f(const StringHash&in)", asFUNCTION(ConstructStringHashCopy), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("StringHash", asBEHAVE_CONSTRUCT, "void f(const String&in)", asFUNCTION(ConstructStringHashInit), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("StringHash", asBEHAVE_CONSTRUCT, "void f(uint)", asFUNCTION(ConstructStringHashInitUInt), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("StringHash", "StringHash& opAssign(const StringHash&in)", asMETHOD(StringHash, operator =), asCALL_THISCALL); engine->RegisterObjectMethod("StringHash", "StringHash& opAddAssign(const StringHash&in)", asMETHOD(StringHash, operator +=), asCALL_THISCALL); engine->RegisterObjectMethod("StringHash", "bool opEquals(const StringHash&in) const", asMETHOD(StringHash, operator ==), asCALL_THISCALL); engine->RegisterObjectMethod("StringHash", "int opCmp(const StringHash&in) const", asFUNCTION(StringHashCmp), asCALL_CDECL_OBJFIRST); engine->RegisterObjectMethod("StringHash", "StringHash opAdd(const StringHash&in) const", asMETHOD(StringHash, operator +), asCALL_THISCALL); engine->RegisterObjectMethod("StringHash", "String ToString() const", asMETHOD(StringHash, ToString), asCALL_THISCALL); engine->RegisterObjectMethod("StringHash", "uint get_value()", asMETHOD(StringHash, Value), asCALL_THISCALL); } static void ConstructResourceRef(ResourceRef* ptr) { new(ptr) ResourceRef(); } static void ConstructResourceRefValue(const String& type, const String& name, ResourceRef* ptr) { new(ptr) ResourceRef(type, name); } static void ConstructResourceRefCopy(const ResourceRef& ref, ResourceRef* ptr) { new(ptr) ResourceRef(ref); } static void DestructResourceRef(ResourceRef* ptr) { ptr->~ResourceRef(); } static void ConstructResourceRefList(ResourceRefList* ptr) { new(ptr) ResourceRefList(); } static void ConstructResourceRefListCopy(const ResourceRefList& ref, ResourceRefList* ptr) { new(ptr) ResourceRefList(ref); } static void DestructResourceRefList(ResourceRefList* ptr) { ptr->~ResourceRefList(); } static void ResourceRefListResize(unsigned size, ResourceRefList* ptr) { ptr->names_.Resize(size); } static unsigned ResourceRefListGetSize(ResourceRefList* ptr) { return ptr->names_.Size(); } static bool ResourceRefListIsEmpty(ResourceRefList* ptr) { return ptr->names_.Size() == 0; } static void ResourceRefListSetName(unsigned index, const String& name, ResourceRefList* ptr) { if (index >= ptr->names_.Size()) { asGetActiveContext()->SetException("Index out of bounds"); return; } ptr->names_[index] = name; } static const String& ResourceRefListGetName(unsigned index, ResourceRefList* ptr) { if (index >= ptr->names_.Size()) { asGetActiveContext()->SetException("Index out of bounds"); return String::EMPTY; } return ptr->names_[index]; } void ArrayToVariantVector(CScriptArray* arr, VariantVector& dest) { unsigned size = arr->GetSize(); dest.Resize(size); for (unsigned i = 0; i < size; ++i) dest[i] = *(static_cast(arr->At(i))); } void ArrayToStringVector(CScriptArray* arr, StringVector& dest) { unsigned size = arr->GetSize(); dest.Resize(size); for (unsigned i = 0; i < size; ++i) dest[i] = *(static_cast(arr->At(i))); } static void ConstructVariant(Variant* ptr) { new(ptr) Variant(); } static void ConstructVariantCopy(const Variant& variant, Variant* ptr) { new(ptr) Variant(variant); } static void ConstructVariantInt(int value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantUInt(unsigned value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantStringHash(const StringHash& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantBool(bool value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantFloat(float value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantDouble(double value, Variant* ptr) { new(ptr)Variant(value); } static void ConstructVariantVector2(const Vector2& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantVector3(const Vector3& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantVector4(const Vector4& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantQuaternion(const Quaternion& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantColor(const Color& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantString(const String& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantResourceRef(const ResourceRef& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantResourceRefList(const ResourceRefList& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantVariantVector(CScriptArray* value, Variant* ptr) { VariantVector vector; ArrayToVariantVector(value, vector); new(ptr) Variant(vector); } static void ConstructVariantStringVector(CScriptArray* value, Variant* ptr) { StringVector vector; ArrayToStringVector(value, vector); new(ptr) Variant(vector); } static void ConstructVariantVariantMap(const VariantMap& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantRect(const Rect& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantIntRect(const IntRect& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantIntVector2(const IntVector2& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantIntVector3(const IntVector3& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantPtr(RefCounted* value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantScriptObject(asIScriptObject* value, Variant* ptr) { if (value) { asITypeInfo* scriptObjectInterface = value->GetEngine()->GetTypeInfoByName("ScriptObject"); if (value->GetObjectType()->Implements(scriptObjectInterface)) new(ptr) Variant(value); else new(ptr) Variant(); } else new(ptr) Variant(); } static void ConstructVariantMatrix3(const Matrix3& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantMatrix3x4(const Matrix3x4& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantMatrix4(const Matrix4& value, Variant* ptr) { new(ptr) Variant(value); } static void ConstructVariantTypeNameValue(const String& type, const String& value, Variant* ptr) { new(ptr) Variant(type, value); } static void ConstructVariantTypeValue(VariantType type, const String& value, Variant* ptr) { new(ptr) Variant(type, value); } static void DestructVariant(Variant* ptr) { ptr->~Variant(); } static Variant& VariantAssignVariantVector(CScriptArray* value, Variant* ptr) { VariantVector vector; ArrayToVariantVector(value, vector); *ptr = vector; return *ptr; } static Variant& VariantAssignStringVector(CScriptArray* value, Variant* ptr) { StringVector vector; ArrayToStringVector(value, vector); *ptr = vector; return *ptr; } static bool VariantEqualsVariantVector(CScriptArray* value, Variant* ptr) { VariantVector vector; ArrayToVariantVector(value, vector); return *ptr == vector; } static bool VariantEqualsStringVector(CScriptArray* value, Variant* ptr) { StringVector vector; ArrayToStringVector(value, vector); return *ptr == vector; } static CScriptArray* VariantGetVariantVector(Variant* ptr) { return VectorToArray(ptr->GetVariantVector(), "Array"); } static CScriptArray* VariantGetStringVector(Variant* ptr) { return VectorToArray(ptr->GetStringVector(), "Array"); } static asIScriptObject* VariantGetScriptObject(Variant* ptr) { asIScriptObject* object = static_cast(ptr->GetVoidPtr()); if (!object) return 0; asITypeInfo* scriptObjectInterface = object->GetEngine()->GetTypeInfoByName("ScriptObject"); if (!object->GetObjectType()->Implements(scriptObjectInterface)) return 0; return object; } static void ConstructVariantMap(VariantMap* ptr) { new(ptr) VariantMap(); } static void ConstructVariantMapCopy(const VariantMap& map, VariantMap* ptr) { new(ptr) VariantMap(map); } static void DestructVariantMap(VariantMap* ptr) { ptr->~VariantMap(); } static Variant& VariantMapAt(const String& key, VariantMap& map) { return map[key]; } static Variant& VariantMapAtHash(StringHash key, VariantMap& map) { return map[key]; } static bool VariantMapContains(const String& key, VariantMap& map) { return map.Contains(key); } static bool VariantMapErase(const String& key, VariantMap& map) { return map.Erase(key); } static bool VariantMapContainsHash(StringHash key, VariantMap& map) { return map.Contains(key); } static bool VariantMapEraseHash(StringHash key, VariantMap& map) { return map.Erase(key); } static CScriptArray* VariantMapGetKeys(const VariantMap& map) { return VectorToArray(map.Keys(), "Array"); } static CScriptArray* VariantMapGetValues(const VariantMap& map) { return VectorToArray(map.Values(), "Array"); } static void RegisterVariant(asIScriptEngine* engine) { engine->RegisterEnum("VariantType"); engine->RegisterEnumValue("VariantType", "VAR_NONE", VAR_NONE); engine->RegisterEnumValue("VariantType", "VAR_INT", VAR_INT); engine->RegisterEnumValue("VariantType", "VAR_BOOL", VAR_BOOL); engine->RegisterEnumValue("VariantType", "VAR_FLOAT", VAR_FLOAT); engine->RegisterEnumValue("VariantType", "VAR_VECTOR2", VAR_VECTOR2); engine->RegisterEnumValue("VariantType", "VAR_VECTOR3", VAR_VECTOR3); engine->RegisterEnumValue("VariantType", "VAR_VECTOR4", VAR_VECTOR4); engine->RegisterEnumValue("VariantType", "VAR_QUATERNION", VAR_QUATERNION); engine->RegisterEnumValue("VariantType", "VAR_COLOR", VAR_COLOR); engine->RegisterEnumValue("VariantType", "VAR_STRING", VAR_STRING); engine->RegisterEnumValue("VariantType", "VAR_BUFFER", VAR_BUFFER); engine->RegisterEnumValue("VariantType", "VAR_VOIDPTR", VAR_VOIDPTR); engine->RegisterEnumValue("VariantType", "VAR_RESOURCEREF", VAR_RESOURCEREF); engine->RegisterEnumValue("VariantType", "VAR_RESOURCEREFLIST", VAR_RESOURCEREFLIST); engine->RegisterEnumValue("VariantType", "VAR_VARIANTVECTOR", VAR_VARIANTVECTOR); engine->RegisterEnumValue("VariantType", "VAR_VARIANTMAP", VAR_VARIANTMAP); engine->RegisterEnumValue("VariantType", "VAR_INTRECT", VAR_INTRECT); engine->RegisterEnumValue("VariantType", "VAR_INTVECTOR2", VAR_INTVECTOR2); engine->RegisterEnumValue("VariantType", "VAR_INTVECTOR3", VAR_INTVECTOR3); engine->RegisterEnumValue("VariantType", "VAR_PTR", VAR_PTR); engine->RegisterEnumValue("VariantType", "VAR_MATRIX3", VAR_MATRIX3); engine->RegisterEnumValue("VariantType", "VAR_MATRIX3X4", VAR_MATRIX3X4); engine->RegisterEnumValue("VariantType", "VAR_MATRIX4", VAR_MATRIX4); engine->RegisterEnumValue("VariantType", "VAR_DOUBLE", VAR_DOUBLE); engine->RegisterEnumValue("VariantType", "VAR_STRINGVECTOR", VAR_STRINGVECTOR); engine->RegisterEnumValue("VariantType", "VAR_RECT", VAR_RECT); engine->RegisterObjectType("ResourceRef", sizeof(ResourceRef), asOBJ_VALUE | asOBJ_POD | asOBJ_APP_CLASS_CK); engine->RegisterObjectBehaviour("ResourceRef", asBEHAVE_CONSTRUCT, "void f()", asFUNCTION(ConstructResourceRef), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("ResourceRef", asBEHAVE_CONSTRUCT, "void f(const ResourceRef&in)", asFUNCTION(ConstructResourceRefCopy), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("ResourceRef", asBEHAVE_CONSTRUCT, "void f(const String&in, const String&in)", asFUNCTION(ConstructResourceRefValue), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("ResourceRef", asBEHAVE_DESTRUCT, "void f()", asFUNCTION(DestructResourceRef), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("ResourceRef", "ResourceRef& opAssign(const ResourceRef&in)", asMETHOD(ResourceRef, operator =), asCALL_THISCALL); engine->RegisterObjectMethod("ResourceRef", "bool opEquals(const ResourceRef&in) const", asMETHOD(ResourceRef, operator ==), asCALL_THISCALL); engine->RegisterObjectProperty("ResourceRef", "StringHash type", offsetof(ResourceRef, type_)); engine->RegisterObjectProperty("ResourceRef", "String name", offsetof(ResourceRef, name_)); engine->RegisterObjectType("ResourceRefList", sizeof(ResourceRefList), asOBJ_VALUE | asOBJ_APP_CLASS_C); engine->RegisterObjectBehaviour("ResourceRefList", asBEHAVE_CONSTRUCT, "void f()", asFUNCTION(ConstructResourceRefList), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("ResourceRefList", asBEHAVE_CONSTRUCT, "void f(const ResourceRefList&in)", asFUNCTION(ConstructResourceRefListCopy), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("ResourceRefList", asBEHAVE_DESTRUCT, "void f()", asFUNCTION(DestructResourceRefList), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("ResourceRefList", "ResourceRefList& opAssign(const ResourceRefList&in)", asMETHODPR(ResourceRefList, operator =, (const ResourceRefList&), ResourceRefList&), asCALL_THISCALL); engine->RegisterObjectMethod("ResourceRefList", "bool opEquals(const ResourceRefList&in) const", asMETHOD(ResourceRefList, operator ==), asCALL_THISCALL); engine->RegisterObjectMethod("ResourceRefList", "void Resize(uint)", asFUNCTION(ResourceRefListResize), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("ResourceRefList", "uint get_length() const", asFUNCTION(ResourceRefListGetSize), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("ResourceRefList", "bool get_empty() const", asFUNCTION(ResourceRefListIsEmpty), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("ResourceRefList", "void set_names(uint, const String&in) const", asFUNCTION(ResourceRefListSetName), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("ResourceRefList", "const String& get_names(uint) const", asFUNCTION(ResourceRefListGetName), asCALL_CDECL_OBJLAST); engine->RegisterObjectProperty("ResourceRefList", "StringHash type", offsetof(ResourceRef, type_)); RegisterRefCounted(engine, "RefCounted"); // Note: Some of the variant bindings are registered in IOAPI::RegisterSerialization() due to dependency to VectorBuffer engine->RegisterObjectType("Variant", sizeof(Variant), asOBJ_VALUE | asOBJ_APP_CLASS_CDAK); engine->RegisterObjectType("VariantMap", sizeof(VariantMap), asOBJ_VALUE | asOBJ_APP_CLASS_CDAK); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f()", asFUNCTION(ConstructVariant), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const Variant&in)", asFUNCTION(ConstructVariantCopy), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(int)", asFUNCTION(ConstructVariantInt), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(uint)", asFUNCTION(ConstructVariantUInt), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const StringHash&in)", asFUNCTION(ConstructVariantStringHash), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(bool)", asFUNCTION(ConstructVariantBool), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(float)", asFUNCTION(ConstructVariantFloat), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(double)", asFUNCTION(ConstructVariantDouble), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const Vector2&in)", asFUNCTION(ConstructVariantVector2), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const Vector3&in)", asFUNCTION(ConstructVariantVector3), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const Vector4&in)", asFUNCTION(ConstructVariantVector4), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const Quaternion&in)", asFUNCTION(ConstructVariantQuaternion), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const Color&in)", asFUNCTION(ConstructVariantColor), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const String&in)", asFUNCTION(ConstructVariantString), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const ResourceRef&in)", asFUNCTION(ConstructVariantResourceRef), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const ResourceRefList&in)", asFUNCTION(ConstructVariantResourceRefList), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const Array@+)", asFUNCTION(ConstructVariantVariantVector), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const Array@+)", asFUNCTION(ConstructVariantStringVector), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const VariantMap&in)", asFUNCTION(ConstructVariantVariantMap), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const Rect&in)", asFUNCTION(ConstructVariantRect), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const IntRect&in)", asFUNCTION(ConstructVariantIntRect), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const IntVector2&in)", asFUNCTION(ConstructVariantIntVector2), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const IntVector3&in)", asFUNCTION(ConstructVariantIntVector3), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(RefCounted@+)", asFUNCTION(ConstructVariantPtr), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(ScriptObject@+)", asFUNCTION(ConstructVariantScriptObject), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const Matrix3&in)", asFUNCTION(ConstructVariantMatrix3), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const Matrix3x4&in)", asFUNCTION(ConstructVariantMatrix3x4), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const Matrix4&in)", asFUNCTION(ConstructVariantMatrix4), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(const String&in, const String&in)", asFUNCTION(ConstructVariantTypeNameValue), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_CONSTRUCT, "void f(VariantType, const String&in)", asFUNCTION(ConstructVariantTypeValue), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Variant", asBEHAVE_DESTRUCT, "void f()", asFUNCTION(DestructVariant), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Variant", "void Clear()", asMETHOD(Variant, Clear), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const Variant&in)", asMETHODPR(Variant, operator =, (const Variant&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(int)", asMETHODPR(Variant, operator =, (int), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(uint)", asMETHODPR(Variant, operator =, (unsigned), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const StringHash&in)", asMETHODPR(Variant, operator =, (const StringHash&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(bool)", asMETHODPR(Variant, operator =, (bool), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(float)", asMETHODPR(Variant, operator =, (float), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(double)", asMETHODPR(Variant, operator =, (double), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const Vector2&in)", asMETHODPR(Variant, operator =, (const Vector2&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const Vector3&in)", asMETHODPR(Variant, operator =, (const Vector3&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const Vector4&in)", asMETHODPR(Variant, operator =, (const Vector4&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const Quaternion&in)", asMETHODPR(Variant, operator =, (const Quaternion&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const Color&in)", asMETHODPR(Variant, operator =, (const Color&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const String&in)", asMETHODPR(Variant, operator =, (const String&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const ResourceRef&in)", asMETHODPR(Variant, operator =, (const ResourceRef&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const ResourceRefList&in)", asMETHODPR(Variant, operator =, (const ResourceRefList&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const Array@+)", asFUNCTION(VariantAssignVariantVector), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const Array@+)", asFUNCTION(VariantAssignStringVector), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const VariantMap&in)", asMETHODPR(Variant, operator =, (const VariantMap&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const Rect&in)", asMETHODPR(Variant, operator =, (const Rect&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const IntRect&in)", asMETHODPR(Variant, operator =, (const IntRect&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const IntVector2&in)", asMETHODPR(Variant, operator =, (const IntVector2&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const IntVector3&in)", asMETHODPR(Variant, operator =, (const IntVector3&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(RefCounted@+)", asMETHODPR(Variant, operator =, (RefCounted*), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(ScriptObject@+)", asMETHODPR(Variant, operator =, (void*), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const Matrix3&in)", asMETHODPR(Variant, operator =, (const Matrix3&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const Matrix3x4&in)", asMETHODPR(Variant, operator =, (const Matrix3x4&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Variant& opAssign(const Matrix4&in)", asMETHODPR(Variant, operator =, (const Matrix4&), Variant&), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const Variant&in) const", asMETHODPR(Variant, operator ==, (const Variant&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(int) const", asMETHODPR(Variant, operator ==, (int) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(uint) const", asMETHODPR(Variant, operator ==, (unsigned) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const StringHash&in) const", asMETHODPR(Variant, operator ==, (const StringHash&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(bool) const", asMETHODPR(Variant, operator ==, (bool) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(float) const", asMETHODPR(Variant, operator ==, (float) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(double) const", asMETHODPR(Variant, operator ==, (double) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const Vector2&in) const", asMETHODPR(Variant, operator ==, (const Vector2&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const Vector3&in) const", asMETHODPR(Variant, operator ==, (const Vector3&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const Vector4&in) const", asMETHODPR(Variant, operator ==, (const Vector4&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const Quaternion&in) const", asMETHODPR(Variant, operator ==, (const Quaternion&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const Color&in) const", asMETHODPR(Variant, operator ==, (const Color&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const String&in) const", asMETHODPR(Variant, operator ==, (const String&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const ResourceRef&in) const", asMETHODPR(Variant, operator ==, (const ResourceRef&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const ResourceRefList&in) const", asMETHODPR(Variant, operator ==, (const ResourceRefList&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const Array@+)", asFUNCTION(VariantEqualsVariantVector), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Variant", "bool opEquals(const Array@+)", asFUNCTION(VariantEqualsStringVector), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Variant", "bool opEquals(const VariantMap&in) const", asMETHODPR(Variant, operator ==, (const VariantMap&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const Rect&in) const", asMETHODPR(Variant, operator ==, (const Rect&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const IntRect&in) const", asMETHODPR(Variant, operator ==, (const IntRect&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const IntVector2&in) const", asMETHODPR(Variant, operator ==, (const IntVector2&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const IntVector3&in) const", asMETHODPR(Variant, operator ==, (const IntVector3&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(RefCounted@+) const", asMETHODPR(Variant, operator ==, (RefCounted*) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(ScriptObject@+) const", asMETHODPR(Variant, operator ==, (void*) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const Matrix3&in) const", asMETHODPR(Variant, operator ==, (const Matrix3&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const Matrix3x4&in) const", asMETHODPR(Variant, operator ==, (const Matrix3x4&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool opEquals(const Matrix4&in) const", asMETHODPR(Variant, operator ==, (const Matrix4&) const, bool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "int GetInt() const", asMETHOD(Variant, GetInt), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "uint GetUInt() const", asMETHOD(Variant, GetUInt), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "StringHash GetStringHash() const", asMETHOD(Variant, GetStringHash), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool GetBool() const", asMETHOD(Variant, GetBool), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "float GetFloat() const", asMETHOD(Variant, GetFloat), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "double GetDouble() const", asMETHOD(Variant, GetDouble), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "const Vector2& GetVector2() const", asMETHOD(Variant, GetVector2), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "const Vector3& GetVector3() const", asMETHOD(Variant, GetVector3), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "const Vector4& GetVector4() const", asMETHOD(Variant, GetVector4), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "const Quaternion& GetQuaternion() const", asMETHOD(Variant, GetQuaternion), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "const Color& GetColor() const", asMETHOD(Variant, GetColor), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "const String& GetString() const", asMETHOD(Variant, GetString), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "const ResourceRef& GetResourceRef() const", asMETHOD(Variant, GetResourceRef), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "const ResourceRefList& GetResourceRefList() const", asMETHOD(Variant, GetResourceRefList), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "Array@ GetVariantVector() const", asFUNCTION(VariantGetVariantVector), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Variant", "Array@ GetStringVector() const", asFUNCTION(VariantGetStringVector), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Variant", "const VariantMap& GetVariantMap() const", asMETHOD(Variant, GetVariantMap), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "const Rect& GetRect() const", asMETHOD(Variant, GetRect), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "const IntRect& GetIntRect() const", asMETHOD(Variant, GetIntRect), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "const IntVector2& GetIntVector2() const", asMETHOD(Variant, GetIntVector2), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "const IntVector3& GetIntVector3() const", asMETHOD(Variant, GetIntVector3), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "RefCounted@+ GetPtr() const", asMETHOD(Variant, GetPtr), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "ScriptObject@+ GetScriptObject() const", asFUNCTION(VariantGetScriptObject), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Variant", "const Matrix3& GetMatrix3() const", asMETHOD(Variant, GetMatrix3), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "const Matrix3x4& GetMatrix3x4() const", asMETHOD(Variant, GetMatrix3x4), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "const Matrix4& GetMatrix4() const", asMETHOD(Variant, GetMatrix4), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "void FromString(const String&in, const String&in)", asMETHODPR(Variant, FromString, (const String&, const String&), void), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "void FromString(VariantType, const String&in)", asMETHODPR(Variant, FromString, (VariantType, const String&), void), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "String ToString() const", asMETHOD(Variant, ToString), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool get_zero() const", asMETHOD(Variant, IsZero), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "bool get_empty() const", asMETHOD(Variant, IsEmpty), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "VariantType get_type() const", asMETHOD(Variant, GetType), asCALL_THISCALL); engine->RegisterObjectMethod("Variant", "String get_typeName() const", asMETHODPR(Variant, GetTypeName, () const, String), asCALL_THISCALL); engine->RegisterGlobalFunction("VariantType GetVariantTypeFromName(const String&in)", asFUNCTIONPR(Variant::GetTypeFromName, (const String&), VariantType), asCALL_CDECL); engine->RegisterGlobalFunction("String GetVariantTypeName(VariantType)", asFUNCTIONPR(Variant::GetTypeName, (VariantType), String), asCALL_CDECL); engine->RegisterObjectBehaviour("VariantMap", asBEHAVE_CONSTRUCT, "void f()", asFUNCTION(ConstructVariantMap), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("VariantMap", asBEHAVE_CONSTRUCT, "void f(const VariantMap&in)", asFUNCTION(ConstructVariantMapCopy), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("VariantMap", asBEHAVE_DESTRUCT, "void f()", asFUNCTION(DestructVariantMap), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("VariantMap", "VariantMap& opAssign(const VariantMap&in)", asMETHODPR(VariantMap, operator =, (const VariantMap&), VariantMap&), asCALL_THISCALL); engine->RegisterObjectMethod("VariantMap", "Variant& opIndex(const String&in)", asFUNCTION(VariantMapAt), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("VariantMap", "const Variant& opIndex(const String&in) const", asFUNCTION(VariantMapAt), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("VariantMap", "Variant& opIndex(StringHash)", asFUNCTION(VariantMapAtHash), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("VariantMap", "const Variant& opIndex(StringHash) const", asFUNCTION(VariantMapAtHash), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("VariantMap", "bool Contains(const String&in) const", asFUNCTION(VariantMapContains), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("VariantMap", "bool Erase(const String&in)", asFUNCTION(VariantMapErase), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("VariantMap", "bool Contains(StringHash) const", asFUNCTION(VariantMapContainsHash), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("VariantMap", "bool Erase(StringHash)", asFUNCTION(VariantMapEraseHash), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("VariantMap", "void Clear()", asMETHOD(VariantMap, Clear), asCALL_THISCALL); engine->RegisterObjectMethod("VariantMap", "uint get_length() const", asMETHOD(VariantMap, Size), asCALL_THISCALL); engine->RegisterObjectMethod("VariantMap", "Array@ get_keys() const", asFUNCTION(VariantMapGetKeys), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("VariantMap", "Array@ get_values() const", asFUNCTION(VariantMapGetValues), asCALL_CDECL_OBJLAST); } static void ConstructSpline(Spline* ptr) { new(ptr) Spline(); } static void ConstructSpline(InterpolationMode mode, Spline* ptr) { new(ptr) Spline(mode); } static void ConstructSpline(CScriptArray* arr, InterpolationMode mode, Spline* ptr) { new(ptr) Spline(ArrayToVector(arr), mode); } static void ConstructSpline(const Spline& rhs, Spline* ptr) { new(ptr) Spline(rhs); } static CScriptArray* GetSplineKnots(Spline* ptr) { return VectorToArray(ptr->GetKnots(), "Array"); } static void SetSplineKnots(CScriptArray* arr, Spline* ptr) { ptr->SetKnots(ArrayToVector(arr)); } static void SetSplineKnot(unsigned index, const Variant& in, Spline* ptr) { ptr->SetKnot(in, index); } static void RegisterSpline(asIScriptEngine* engine) { engine->RegisterEnum("InterpolationMode"); engine->RegisterEnumValue("InterpolationMode", "BEZIER_CURVE", BEZIER_CURVE); engine->RegisterEnumValue("InterpolationMode", "CATMULL_ROM_CURVE", CATMULL_ROM_CURVE); engine->RegisterEnumValue("InterpolationMode", "LINEAR_CURVE", LINEAR_CURVE); engine->RegisterEnumValue("InterpolationMode", "CATMULL_ROM_FULL_CURVE", CATMULL_ROM_FULL_CURVE); engine->RegisterObjectType("Spline", sizeof(Spline), asOBJ_VALUE | asOBJ_POD | asOBJ_APP_CLASS_CAK); engine->RegisterObjectBehaviour("Spline", asBEHAVE_CONSTRUCT, "void f()", asFUNCTIONPR(ConstructSpline, (Spline*), void), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Spline", asBEHAVE_CONSTRUCT, "void f(InterpolationMode)", asFUNCTIONPR(ConstructSpline, (InterpolationMode, Spline*), void), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Spline", asBEHAVE_CONSTRUCT, "void f(Array@+, InterpolationMode = BEZIER_CURVE)", asFUNCTIONPR(ConstructSpline, (CScriptArray*, InterpolationMode, Spline*), void), asCALL_CDECL_OBJLAST); engine->RegisterObjectBehaviour("Spline", asBEHAVE_CONSTRUCT, "void f(const Spline&in)", asFUNCTIONPR(ConstructSpline, (const Spline&, Spline*), void), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Spline", "Spline& opAssign(const Spline&in)", asMETHOD(Spline, operator =), asCALL_THISCALL); engine->RegisterObjectMethod("Spline", "bool opEquals(const Spline&in) const", asMETHOD(Spline, operator ==), asCALL_THISCALL); engine->RegisterObjectMethod("Spline", "InterpolationMode get_interpolationMode() const", asMETHOD(Spline, GetInterpolationMode), asCALL_THISCALL); engine->RegisterObjectMethod("Spline", "void set_interpolationMode(InterpolationMode)", asMETHOD(Spline, SetInterpolationMode), asCALL_THISCALL); engine->RegisterObjectMethod("Spline", "Array@ get_knots() const", asFUNCTION(GetSplineKnots), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Spline", "void set_knots(Array@+)", asFUNCTION(SetSplineKnots), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Spline", "Variant get_knot(uint) const", asMETHOD(Spline, GetKnot), asCALL_THISCALL); engine->RegisterObjectMethod("Spline", "void set_knot(uint, const Variant&in)", asFUNCTION(SetSplineKnot), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Spline", "void AddKnot(const Variant&in)", asMETHODPR(Spline, AddKnot, (const Variant&), void), asCALL_THISCALL); engine->RegisterObjectMethod("Spline", "void AddKnot(const Variant&in, uint)", asMETHODPR(Spline, AddKnot, (const Variant&, unsigned), void), asCALL_THISCALL); engine->RegisterObjectMethod("Spline", "void RemoveKnot()", asMETHODPR(Spline, RemoveKnot, (), void), asCALL_THISCALL); engine->RegisterObjectMethod("Spline", "void RemoveKnot(uint)", asMETHODPR(Spline, RemoveKnot, (unsigned), void), asCALL_THISCALL); engine->RegisterObjectMethod("Spline", "void Clear()", asMETHOD(Spline, Clear), asCALL_THISCALL); engine->RegisterObjectMethod("Spline", "Variant GetPoint(float)", asMETHOD(Spline, GetPoint), asCALL_THISCALL); } static CScriptArray* StringSplit(char separator, bool keepEmptyStrings, const String* str) { Vector result = str->Split(separator, keepEmptyStrings); return VectorToArray(result, "Array"); } static void StringJoin(CScriptArray* arr, const String& glue, String* str) { Vector subStrings = ArrayToVector(arr); str->Join(subStrings, glue); } static String StringJoined(CScriptArray* arr, const String& glue) { Vector subStrings = ArrayToVector(arr); return String::Joined(subStrings, glue); } static void RegisterStringUtils(asIScriptEngine* engine) { engine->RegisterObjectMethod("String", "Array@ Split(uint8, bool keepEmptyStrings = false) const", asFUNCTION(StringSplit), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("String", "void Join(String[]&, const String&in)", asFUNCTION(StringJoin), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("String", "bool ToBool() const", asFUNCTIONPR(ToBool, (const String&), bool), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("String", "float ToFloat() const", asFUNCTIONPR(ToFloat, (const String&), float), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("String", "double ToDouble() const", asFUNCTIONPR(ToDouble, (const String&), double), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("String", "int ToInt(int base = 10) const", asFUNCTIONPR(ToInt, (const String&, int), int), asCALL_CDECL_OBJFIRST); engine->RegisterObjectMethod("String", "uint ToUInt(int base = 10) const", asFUNCTIONPR(ToUInt, (const String&, int), unsigned), asCALL_CDECL_OBJFIRST); engine->RegisterObjectMethod("String", "Color ToColor() const", asFUNCTIONPR(ToColor, (const String&), Color), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("String", "IntRect ToIntRect() const", asFUNCTIONPR(ToIntRect, (const String&), IntRect), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("String", "IntVector2 ToIntVector2() const", asFUNCTIONPR(ToIntVector2, (const String&), IntVector2), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("String", "IntVector3 ToIntVector3() const", asFUNCTIONPR(ToIntVector3, (const String&), IntVector3), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("String", "Quaternion ToQuaternion() const", asFUNCTIONPR(ToQuaternion, (const String&), Quaternion), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("String", "Vector2 ToVector2() const", asFUNCTIONPR(ToVector2, (const String&), Vector2), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("String", "Vector3 ToVector3() const", asFUNCTIONPR(ToVector3, (const String&), Vector3), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("String", "Vector4 ToVector4(bool allowMissingCoords = false) const", asFUNCTIONPR(ToVector4, (const String&, bool), Vector4), asCALL_CDECL_OBJFIRST); engine->RegisterObjectMethod("String", "Variant ToVectorVariant() const", asFUNCTIONPR(ToVectorVariant, (const String&), Variant), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("String", "Matrix3 ToMatrix3() const", asFUNCTIONPR(ToMatrix3, (const String&), Matrix3), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("String", "Matrix3x4 ToMatrix3x4() const", asFUNCTIONPR(ToMatrix3x4, (const String&), Matrix3x4), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("String", "Matrix4 ToMatrix4() const", asFUNCTIONPR(ToMatrix4, (const String&), Matrix4), asCALL_CDECL_OBJLAST); engine->RegisterGlobalFunction("String ToStringHex(int)", asFUNCTION(ToStringHex), asCALL_CDECL); engine->RegisterGlobalFunction("String Join(String[]&, const String&in glue)", asFUNCTION(StringJoined), asCALL_CDECL); engine->RegisterGlobalFunction("bool IsDigit(uint)", asFUNCTION(IsDigit), asCALL_CDECL); engine->RegisterGlobalFunction("bool IsAlpha(uint)", asFUNCTION(IsAlpha), asCALL_CDECL); engine->RegisterGlobalFunction("uint ToUpper(uint)", asFUNCTION(ToUpper), asCALL_CDECL); engine->RegisterGlobalFunction("uint ToLower(uint)", asFUNCTION(ToLower), asCALL_CDECL); engine->RegisterGlobalFunction("String GetFileSizeString(uint64)", asFUNCTION(GetFileSizeString), asCALL_CDECL); } static void ConstructTimer(Timer* ptr) { new(ptr) Timer(); } static Time* GetTime() { return GetScriptContext()->GetSubsystem