// // Copyright (c) 2008-2017 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "../../Core/Object.h" #include "../../Database/DbResult.h" #include namespace Urho3D { /// %Database connection. class URHO3D_API DbConnection : public Object { URHO3D_OBJECT(DbConnection, Object); public: /// Construct. DbConnection(Context* context, const String& connectionString); /// Destruct. ~DbConnection() override; /// Finalize all prepared statements, close all BLOB handles, and finish all sqlite3_backup objects void Finalize(); /// Execute an SQL statements immediately. Send E_DBCURSOR event for each row in the resultset when useCursorEvent parameter is set to true. DbResult Execute(const String& sql, bool useCursorEvent = false); /// Return database connection string. The connection string for SQLite3 is using the URI format described in https://www.sqlite.org/uri.html, while the connection string for ODBC is using DSN format as per ODBC standard. const String& GetConnectionString() const { return connectionString_; } /// Return the underlying implementation connection object pointer. It is sqlite* when using SQLite3 or nanodbc::connection* when using ODBC. const sqlite3* GetConnectionImpl() const { return connectionImpl_; } /// Return true when the connection object is connected to the associated database. bool IsConnected() const { return connectionImpl_ != 0; } private: /// The connection string for SQLite3 is using the URI format described in https://www.sqlite.org/uri.html, while the connection string for ODBC is using DSN format as per ODBC standard. String connectionString_; /// The underlying implementation connection object. sqlite3* connectionImpl_; }; }