$#include "Timer.h" class Time : public Object { unsigned GetFrameNumber() const; float GetTimeStep() const; unsigned GetTimerPeriod() const; float GetElapsedTime(); static unsigned GetSystemTime(); static String GetTimeStamp(); static void Sleep(unsigned mSec); tolua_readonly tolua_property__get_set unsigned frameNumber; tolua_readonly tolua_property__get_set float timeStep; tolua_readonly tolua_property__get_set unsigned timerPeriod; tolua_readonly tolua_property__get_set float elapsedTime; };