$#include "Slider.h" class Slider : public BorderImage { Slider(Context* context); virtual ~Slider(); void SetOrientation(Orientation orientation); void SetRange(float range); void SetValue(float value); void ChangeValue(float delta); void SetRepeatRate(float rate); Orientation GetOrientation() const; float GetRange() const; float GetValue() const; BorderImage* GetKnob() const; float GetRepeatRate() const; tolua_property__get_set Orientation orientation; tolua_property__get_set float range; tolua_property__get_set float value; tolua_readonly tolua_property__get_set BorderImage* knob; tolua_property__get_set float repeatRate; };