// // Urho3D Engine // Copyright (c) 2008-2011 Lasse Öörni // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "StringBase.h" class Mutex; /// Initialize the FPU to round-to-nearest, single precision mode. void InitFPU(); /// Display an error dialog with the specified title and message. void ErrorDialog(const char* title, const char* message); /// Exit the application with an error message to the console. void ErrorExit(const String& message, int exitCode = 1); /// Open a console window. void OpenConsoleWindow(); /// Print to the console. A newline will be added automatically. void PrintLine(const String& str); /// Print to the console. A newline will be added automatically. void PrintLine(const char* str); /// Parse arguments from the command line. const Vector& ParseArguments(const char* cmdLine); /// Return previously parsed arguments. const Vector& GetArguments(); /// Read input from the console window. Return empty if no input. String GetConsoleInput(); /// Return the number of physical CPU cores. unsigned GetNumPhysicalCPUs(); /// Return the number of logical CPUs (different from physical if hyperthreading is used.) unsigned GetNumLogicalCPUs(); /// Return the static library init/shutdown mutex. Mutex& GetStaticMutex();