// // Urho3D Engine // Copyright (c) 2008-2011 Lasse Öörni // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "Precompiled.h" #include "CheckBox.h" #include "Context.h" #include "InputEvents.h" #include "UIEvents.h" #include "DebugNew.h" OBJECTTYPESTATIC(CheckBox); CheckBox::CheckBox(Context* context) : BorderImage(context), checkedOffset_(IntVector2::ZERO), checked_(false) { active_ = true; } CheckBox::~CheckBox() { } void CheckBox::RegisterObject(Context* context) { context->RegisterFactory(); } void CheckBox::SetStyle(const XMLElement& element) { BorderImage::SetStyle(element); if (element.HasChild("checkedoffset")) SetCheckedOffset(element.GetChild("checkedoffset").GetIntVector2("value")); } void CheckBox::GetBatches(PODVector& batches, PODVector& quads, const IntRect& currentScissor) { IntVector2 offset(IntVector2::ZERO); if (hovering_ || selected_) offset += hoverOffset_; if (checked_) offset += checkedOffset_; BorderImage::GetBatches(batches, quads, currentScissor, offset); } void CheckBox::OnClick(const IntVector2& position, const IntVector2& screenPosition, int buttons, int qualifiers, Cursor* cursor) { if (buttons & MOUSEB_LEFT) SetChecked(!checked_); } void CheckBox::SetChecked(bool enable) { if (enable != checked_) { checked_ = enable; using namespace Toggled; VariantMap eventData; eventData[P_ELEMENT] = (void*)this; eventData[P_STATE] = checked_; SendEvent(E_TOGGLED, eventData); } } void CheckBox::SetCheckedOffset(const IntVector2& offset) { checkedOffset_ = offset; } void CheckBox::SetCheckedOffset(int x, int y) { checkedOffset_ = IntVector2(x, y); }