/* AngelCode Scripting Library Copyright (c) 2003-2011 Andreas Jonsson This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. The original version of this library can be located at: http://www.angelcode.com/angelscript/ Andreas Jonsson andreas@angelcode.com */ // // as_restore.h // // Functions for saving and restoring module bytecode // asCRestore was originally written by Dennis Bollyn, dennis@gyrbo.be // TODO: This should be split in two, so that an application that doesn't compile any // code but only loads precompiled code can link with only the bytecode loader #ifndef AS_RESTORE_H #define AS_RESTORE_H #include "as_scriptengine.h" #include "as_context.h" #include "as_map.h" BEGIN_AS_NAMESPACE class asCRestore { public: asCRestore(asCModule *module, asIBinaryStream *stream, asCScriptEngine *engine); int Save(); int Restore(); protected: asCModule *module; asIBinaryStream *stream; asCScriptEngine *engine; bool error; void WriteData(const void *data, asUINT size); void ReadData(void *data, asUINT size); void WriteString(asCString *str); void WriteFunction(asCScriptFunction *func); void WriteFunctionSignature(asCScriptFunction *func); void WriteGlobalProperty(asCGlobalProperty *prop); void WriteObjectProperty(asCObjectProperty *prop); void WriteDataType(const asCDataType *dt); void WriteObjectType(asCObjectType *ot); void WriteObjectTypeDeclaration(asCObjectType *ot, int phase); void WriteByteCode(asDWORD *bc, int length); void WriteEncodedUInt(asUINT i); void ReadString(asCString *str); asCScriptFunction *ReadFunction(bool addToModule = true, bool addToEngine = true, bool addToGC = true); void ReadFunctionSignature(asCScriptFunction *func); void ReadGlobalProperty(); void ReadObjectProperty(asCObjectType *ot); void ReadDataType(asCDataType *dt); asCObjectType *ReadObjectType(); void ReadObjectTypeDeclaration(asCObjectType *ot, int phase); void ReadByteCode(asDWORD *bc, int length); asUINT ReadEncodedUInt(); // Helper functions for storing variable data int FindObjectTypeIdx(asCObjectType*); asCObjectType *FindObjectType(int idx); int FindTypeIdIdx(int typeId); int FindTypeId(int idx); int FindFunctionIndex(asCScriptFunction *func); asCScriptFunction *FindFunction(int idx); int FindGlobalPropPtrIndex(void *); int FindStringConstantIndex(int id); int FindObjectPropIndex(short offset, int typeId); short FindObjectPropOffset(asWORD index); // Intermediate data used for storing that which isn't constant, function id's, pointers, etc void WriteUsedTypeIds(); void WriteUsedFunctions(); void WriteUsedGlobalProps(); void WriteUsedStringConstants(); void WriteUsedObjectProps(); void ReadUsedTypeIds(); void ReadUsedFunctions(); void ReadUsedGlobalProps(); void ReadUsedStringConstants(); void ReadUsedObjectProps(); // After loading, each function needs to be translated to update pointers, function ids, etc void TranslateFunction(asCScriptFunction *func); // Temporary storage for persisting variable data asCArray usedTypeIds; asCArray usedTypes; asCArray usedFunctions; asCArray usedGlobalProperties; asCArray usedStringConstants; asCMap stringIdToIndexMap; asCArray savedFunctions; asCArray savedDataTypes; asCArray savedStrings; asCMap stringToIdMap; struct SObjProp { asCObjectType *objType; int offset; }; asCArray usedObjectProperties; struct SObjChangeSize { asCObjectType *objType; asUINT oldSize; }; asCArray oldObjectSizes; asCMap existingShared; asCMap dontTranslate; }; END_AS_NAMESPACE #endif //AS_RESTORE_H