// // Copyright (c) 2008-2013 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "Precompiled.h" #include "Context.h" #include "Cursor.h" #include "InputEvents.h" #include "UI.h" #include "UIEvents.h" #include "Window.h" #include "DebugNew.h" namespace Urho3D { static const int DEFAULT_RESIZE_BORDER = 4; extern const char* UI_CATEGORY; Window::Window(Context* context) : BorderImage(context), movable_(false), resizable_(false), fixedWidthResizing_(false), fixedHeightResizing_(false), resizeBorder_(DEFAULT_RESIZE_BORDER, DEFAULT_RESIZE_BORDER, DEFAULT_RESIZE_BORDER, DEFAULT_RESIZE_BORDER), dragMode_(DRAG_NONE), modal_(false), modalShadeColor_(Color::TRANSPARENT), modalFrameColor_(Color::TRANSPARENT), modalFrameSize_(IntVector2::ZERO) { bringToFront_ = true; clipChildren_ = true; enabled_ = true; } Window::~Window() { } void Window::RegisterObject(Context* context) { context->RegisterFactory(UI_CATEGORY); COPY_BASE_ATTRIBUTES(Window, BorderImage); UPDATE_ATTRIBUTE_DEFAULT_VALUE(Window, "Bring To Front", true); UPDATE_ATTRIBUTE_DEFAULT_VALUE(Window, "Clip Children", true); UPDATE_ATTRIBUTE_DEFAULT_VALUE(Window, "Is Enabled", true); REF_ACCESSOR_ATTRIBUTE(Window, VAR_INTRECT, "Resize Border", GetResizeBorder, SetResizeBorder, IntRect, IntRect(DEFAULT_RESIZE_BORDER, \ DEFAULT_RESIZE_BORDER, DEFAULT_RESIZE_BORDER, DEFAULT_RESIZE_BORDER), AM_FILE); ACCESSOR_ATTRIBUTE(Window, VAR_BOOL, "Is Movable", IsMovable, SetMovable, bool, false, AM_FILE); ACCESSOR_ATTRIBUTE(Window, VAR_BOOL, "Is Resizable", IsResizable, SetResizable, bool, false, AM_FILE); ACCESSOR_ATTRIBUTE(Window, VAR_BOOL, "Fixed Width Resizing", GetFixedWidthResizing, SetFixedWidthResizing, bool, false, AM_FILE); ACCESSOR_ATTRIBUTE(Window, VAR_BOOL, "Fixed Height Resizing", GetFixedHeightResizing, SetFixedHeightResizing, bool, false, AM_FILE); ACCESSOR_ATTRIBUTE(Window, VAR_BOOL, "Is Modal", IsModal, SetModal, bool, false, AM_FILE); REF_ACCESSOR_ATTRIBUTE(Window, VAR_COLOR, "Modal Shade Color", GetModalShadeColor, SetModalShadeColor, Color, Color::TRANSPARENT, AM_FILE); REF_ACCESSOR_ATTRIBUTE(Window, VAR_COLOR, "Modal Frame Color", GetModalFrameColor, SetModalFrameColor, Color, Color::TRANSPARENT, AM_FILE); REF_ACCESSOR_ATTRIBUTE(Window, VAR_INTVECTOR2, "Modal Frame Size", GetModalFrameSize, SetModalFrameSize, IntVector2, IntVector2::ZERO, AM_FILE); } void Window::GetBatches(PODVector& batches, PODVector& vertexData, const IntRect& currentScissor) { if (modal_) { // Modal shade if (modalShadeColor_ != Color::TRANSPARENT) { UIElement* rootElement = GetRoot(); const IntVector2& rootSize = rootElement->GetSize(); UIBatch batch(rootElement, BLEND_ALPHA, IntRect(0, 0, rootSize.x_, rootSize.y_), 0, &vertexData); batch.AddQuad(0, 0, rootSize.x_, rootSize.y_, 0, 0, 0, 0, modalShadeColor_); UIBatch::AddOrMerge(batch, batches); } // Modal frame if (modalFrameColor_ != Color::TRANSPARENT && modalFrameSize_ != IntVector2::ZERO) { UIBatch batch(this, BLEND_ALPHA, currentScissor, 0, &vertexData); int x = GetIndentWidth(); IntVector2 size = GetSize(); size.x_ -= x; batch.AddQuad(x - modalFrameSize_.x_, -modalFrameSize_.y_, size.x_ + 2 * modalFrameSize_.x_, size.y_ + 2 * modalFrameSize_.y_, 0, 0, 0, 0, modalFrameColor_); UIBatch::AddOrMerge(batch, batches); } } BorderImage::GetBatches(batches, vertexData, currentScissor); } void Window::OnHover(const IntVector2& position, const IntVector2& screenPosition, int buttons, int qualifiers, Cursor* cursor) { if (dragMode_ == DRAG_NONE) { WindowDragMode mode = GetDragMode(position); SetCursorShape(mode, cursor); } else SetCursorShape(dragMode_, cursor); } void Window::OnDragBegin(const IntVector2& position, const IntVector2& screenPosition, int buttons, int qualifiers, Cursor* cursor) { if (buttons != MOUSEB_LEFT || !CheckAlignment()) { dragMode_ = DRAG_NONE; return; } dragBeginCursor_ = screenPosition; dragBeginPosition_ = GetPosition(); dragBeginSize_ = GetSize(); dragMode_ = GetDragMode(position); SetCursorShape(dragMode_, cursor); } void Window::OnDragMove(const IntVector2& position, const IntVector2& screenPosition, int buttons, int qualifiers, Cursor* cursor) { if (dragMode_ == DRAG_NONE) return; IntVector2 delta = screenPosition - dragBeginCursor_; IntVector2 dragSize; const IntVector2& position_ = GetPosition(); const IntVector2& size_ = GetSize(); const IntVector2& minSize_ = GetMinSize(); const IntVector2& maxSize_ = GetMaxSize(); switch (dragMode_) { case DRAG_MOVE: SetPosition(dragBeginPosition_ + delta); break; case DRAG_RESIZE_TOPLEFT: SetPosition(Clamp(dragBeginPosition_.x_ + delta.x_, position_.x_ - (maxSize_.x_ - size_.x_), position_.x_ + (size_.x_ - minSize_.x_)), Clamp(dragBeginPosition_.y_ + delta.y_, position_.y_ - (maxSize_.y_ - size_.y_), position_.y_ + (size_.y_ - minSize_.y_))); dragSize = dragBeginSize_ - delta; fixedWidthResizing_ ? SetFixedWidth(dragSize.x_) : SetWidth(dragSize.x_); fixedHeightResizing_ ? SetFixedHeight(dragSize.y_) : SetHeight(dragSize.y_); break; case DRAG_RESIZE_TOP: SetPosition(dragBeginPosition_.x_, Clamp(dragBeginPosition_.y_ + delta.y_, position_.y_ - (maxSize_.y_ - size_.y_), position_.y_ + (size_.y_ - minSize_.y_))); dragSize = IntVector2(dragBeginSize_.x_, dragBeginSize_.y_ - delta.y_); fixedHeightResizing_ ? SetFixedHeight(dragSize.y_) : SetHeight(dragSize.y_); break; case DRAG_RESIZE_TOPRIGHT: SetPosition(dragBeginPosition_.x_, dragBeginPosition_.y_ + delta.y_); dragSize = IntVector2(dragBeginSize_.x_ + delta.x_, dragBeginSize_.y_ - delta.y_); fixedWidthResizing_ ? SetFixedWidth(dragSize.x_) : SetWidth(dragSize.x_); fixedHeightResizing_ ? SetFixedHeight(dragSize.y_) : SetHeight(dragSize.y_); break; case DRAG_RESIZE_RIGHT: dragSize = IntVector2(dragBeginSize_.x_ + delta.x_, dragBeginSize_.y_); fixedWidthResizing_ ? SetFixedWidth(dragSize.x_) : SetWidth(dragSize.x_); break; case DRAG_RESIZE_BOTTOMRIGHT: dragSize = dragBeginSize_ + delta; fixedWidthResizing_ ? SetFixedWidth(dragSize.x_) : SetWidth(dragSize.x_); fixedHeightResizing_ ? SetFixedHeight(dragSize.y_) : SetHeight(dragSize.y_); break; case DRAG_RESIZE_BOTTOM: dragSize = IntVector2(dragBeginSize_.x_, dragBeginSize_.y_ + delta.y_); fixedHeightResizing_ ? SetFixedHeight(dragSize.y_) : SetHeight(dragSize.y_); break; case DRAG_RESIZE_BOTTOMLEFT: SetPosition(Clamp(dragBeginPosition_.x_ + delta.x_, position_.x_ - (maxSize_.x_ - size_.x_), position_.x_ + (size_.x_ - minSize_.x_)), dragBeginPosition_.y_); dragSize = IntVector2(dragBeginSize_.x_ - delta.x_, dragBeginSize_.y_ + delta.y_); fixedWidthResizing_ ? SetFixedWidth(dragSize.x_) : SetWidth(dragSize.x_); fixedHeightResizing_ ? SetFixedHeight(dragSize.y_) : SetHeight(dragSize.y_); break; case DRAG_RESIZE_LEFT: SetPosition(Clamp(dragBeginPosition_.x_ + delta.x_, position_.x_ - (maxSize_.x_ - size_.x_), position_.x_ + (size_.x_ - minSize_.x_)), dragBeginPosition_.y_); dragSize = IntVector2(dragBeginSize_.x_ - delta.x_, dragBeginSize_.y_); fixedWidthResizing_ ? SetFixedWidth(dragSize.x_) : SetWidth(dragSize.x_); break; default: break; } ValidatePosition(); SetCursorShape(dragMode_, cursor); } void Window::OnDragEnd(const IntVector2& position, const IntVector2& screenPosition, Cursor* cursor) { dragMode_ = DRAG_NONE; } void Window::SetMovable(bool enable) { movable_ = enable; } void Window::SetResizable(bool enable) { resizable_ = enable; } void Window::SetFixedWidthResizing(bool enable) { fixedWidthResizing_ = enable; } void Window::SetFixedHeightResizing(bool enable) { fixedHeightResizing_ = enable; } void Window::SetResizeBorder(const IntRect& rect) { resizeBorder_.left_ = Max(rect.left_, 0); resizeBorder_.top_ = Max(rect.top_, 0); resizeBorder_.right_ = Max(rect.right_, 0); resizeBorder_.bottom_ = Max(rect.bottom_, 0); } void Window::SetModal(bool modal) { // UI may be null at shutdown if for example a script was holding a reference to this window UI* ui = GetSubsystem(); if (!ui) return; if (ui->SetModalElement(this, modal)) { modal_ = modal; using namespace ModalChanged; VariantMap eventData; eventData[P_ELEMENT] = (void*)this; eventData[P_MODAL] = modal; SendEvent(E_MODALCHANGED, eventData); } } void Window::SetModalShadeColor(const Color& color) { modalShadeColor_ = color; } void Window::SetModalFrameColor(const Color& color) { modalFrameColor_ = color; } void Window::SetModalFrameSize(const IntVector2& size) { modalFrameSize_ = size; } WindowDragMode Window::GetDragMode(const IntVector2& position) const { WindowDragMode mode = DRAG_NONE; // Top row if (position.y_ < resizeBorder_.top_) { if (movable_) mode = DRAG_MOVE; if (resizable_) { mode = DRAG_RESIZE_TOP; if (position.x_ < resizeBorder_.left_) mode = DRAG_RESIZE_TOPLEFT; if (position.x_ >= GetWidth() - resizeBorder_.right_) mode = DRAG_RESIZE_TOPRIGHT; } } // Bottom row else if (position.y_ >= GetHeight() - resizeBorder_.bottom_) { if (movable_) mode = DRAG_MOVE; if (resizable_) { mode = DRAG_RESIZE_BOTTOM; if (position.x_ < resizeBorder_.left_) mode = DRAG_RESIZE_BOTTOMLEFT; if (position.x_ >= GetWidth() - resizeBorder_.right_) mode = DRAG_RESIZE_BOTTOMRIGHT; } } // Middle else { if (movable_) mode = DRAG_MOVE; if (resizable_) { if (position.x_ < resizeBorder_.left_) mode = DRAG_RESIZE_LEFT; if (position.x_ >= GetWidth() - resizeBorder_.right_) mode = DRAG_RESIZE_RIGHT; } } return mode; } void Window::SetCursorShape(WindowDragMode mode, Cursor* cursor) const { CursorShape shape = CS_NORMAL; switch (mode) { case DRAG_RESIZE_TOP: case DRAG_RESIZE_BOTTOM: shape = CS_RESIZEVERTICAL; break; case DRAG_RESIZE_LEFT: case DRAG_RESIZE_RIGHT: shape = CS_RESIZEHORIZONTAL; break; case DRAG_RESIZE_TOPRIGHT: case DRAG_RESIZE_BOTTOMLEFT: shape = CS_RESIZEDIAGONAL_TOPRIGHT; break; case DRAG_RESIZE_TOPLEFT: case DRAG_RESIZE_BOTTOMRIGHT: shape = CS_RESIZEDIAGONAL_TOPLEFT; break; default: break; } if (cursor) cursor->SetShape(shape); } void Window::ValidatePosition() { // Check that window does not go more than halfway outside its parent in either dimension if (!parent_) return; const IntVector2& parentSize = parent_->GetSize(); IntVector2 position = GetPosition(); IntVector2 halfSize = GetSize() / 2; position.x_ = Clamp(position.x_, -halfSize.x_, parentSize.x_ - halfSize.x_); position.y_ = Clamp(position.y_, -halfSize.y_, parentSize.y_ - halfSize.y_); SetPosition(position); } bool Window::CheckAlignment() const { // Only top left-alignment is supported for move and resize if (GetHorizontalAlignment() == HA_LEFT && GetVerticalAlignment() == VA_TOP) return true; else return false; } }