$#include "Technique.h" enum PassLightingMode { LIGHTING_UNLIT, LIGHTING_PERVERTEX, LIGHTING_PERPIXEL }; class Pass : public RefCounted { }; class Technique : public Resource { bool HasPass(const String type) const; Pass* GetPass(const String type) const; bool IsSM3() const; tolua_readonly tolua_property__is_set bool SM3; };