// // Copyright (c) 2008-2014 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "../Urho3D.h" #include "../Container/Allocator.h" #include "../Container/Hash.h" #include "../Container/Swap.h" namespace Urho3D { /// Hash set/map node base class. struct HashNodeBase { /// Construct. HashNodeBase() : down_(0), prev_(0), next_(0) { } /// Next node in the bucket. HashNodeBase* down_; /// Previous node. HashNodeBase* prev_; /// Next node. HashNodeBase* next_; }; /// Hash set/map iterator base class. struct HashIteratorBase { /// Construct. HashIteratorBase() : ptr_(0) { } /// Construct with a node pointer. explicit HashIteratorBase(HashNodeBase* ptr) : ptr_(ptr) { } /// Test for equality with another iterator. bool operator == (const HashIteratorBase& rhs) const { return ptr_ == rhs.ptr_; } /// Test for inequality with another iterator. bool operator != (const HashIteratorBase& rhs) const { return ptr_ != rhs.ptr_; } /// Go to the next node. void GotoNext() { if (ptr_) ptr_ = ptr_->next_; } /// Go to the previous node. void GotoPrev() { if (ptr_) ptr_ = ptr_->prev_; } /// Node pointer. HashNodeBase* ptr_; }; /// Hash set/map base class. /** Note that to prevent extra memory use due to vtable pointer, %HashBase intentionally does not declare a virtual destructor and therefore %HashBase pointers should never be used. */ class URHO3D_API HashBase { public: /// Initial amount of buckets. static const unsigned MIN_BUCKETS = 8; /// Maximum load factor. static const unsigned MAX_LOAD_FACTOR = 4; /// Construct. HashBase() : ptrs_(0), allocator_(0) { } /// Swap with another hash set or map. void Swap(HashBase& rhs) { Urho3D::Swap(head_, rhs.head_); Urho3D::Swap(tail_, rhs.tail_); Urho3D::Swap(ptrs_, rhs.ptrs_); Urho3D::Swap(allocator_, rhs.allocator_); } /// Return number of elements. unsigned Size() const { return ptrs_ ? (reinterpret_cast(ptrs_))[0] : 0; } /// Return number of buckets. unsigned NumBuckets() const { return ptrs_ ? (reinterpret_cast(ptrs_))[1] : 0; } /// Return whether has no elements. bool Empty() const { return Size() == 0; } protected: /// Allocate bucket head pointers + room for size and bucket count variables. void AllocateBuckets(unsigned size, unsigned numBuckets); /// Reset bucket head pointers. void ResetPtrs(); /// Set new size. void SetSize(unsigned size) { if (ptrs_) (reinterpret_cast(ptrs_))[0] = size; } /// Return bucket head pointers. HashNodeBase** Ptrs() const { return ptrs_ ? ptrs_ + 2 : 0; } /// List head node pointer. HashNodeBase* head_; /// List tail node pointer. HashNodeBase* tail_; /// Bucket head pointers. HashNodeBase** ptrs_; /// Node allocator. AllocatorBlock* allocator_; }; }