$#include "Sound.h" class Sound : public Resource { public: // Methods: float GetLength() const; unsigned GetSampleSize() const; float GetFrequency(); void SetLooped(bool enable); bool IsLooped() const; bool IsSixteenBit() const; bool IsStereo() const; bool IsCompressed() const; // Properties: tolua_readonly tolua_property__get_set float length; tolua_readonly tolua_property__get_set unsigned sampleSize; tolua_readonly tolua_property__get_set float frequency; tolua_property__is_set bool looped; tolua_readonly tolua_property__is_set bool sixteenBit; tolua_readonly tolua_property__is_set bool stereo; tolua_readonly tolua_property__is_set bool compressed; };