$#include "Timer.h" class Timer { public: unsigned GetMSec(bool reset); void Reset(); }; class Time : public Object { public: // Methods: unsigned GetFrameNumber() const; float GetTimeStep() const; float GetElapsedTime(); static unsigned GetSystemTime(); static String GetTimeStamp(); // Properties: tolua_readonly tolua_property__get_set unsigned frameNumber; tolua_readonly tolua_property__get_set float timeStep; tolua_readonly tolua_property__get_set float elapsedTime; };