$#include "Graphics.h" class Graphics : public Object { void SetWindowTitle(const char* windowTitle); void SetSRGB(bool enable); bool ToggleFullscreen(); bool TakeScreenShot(Image& destImage); bool IsInitialized() const; int GetWidth() const; int GetHeight() const; int GetMultiSample() const; bool GetFullscreen() const; bool GetResizable() const; bool GetVSync() const; bool GetTripleBuffer() const; bool GetSRGB() const; tolua_readonly tolua_property__is_set bool initialized; tolua_readonly tolua_property__get_set int width; tolua_readonly tolua_property__get_set int height; tolua_readonly tolua_property__get_set int multiSample; tolua_readonly tolua_property__get_set bool fullscreen; tolua_readonly tolua_property__get_set bool resizable; tolua_readonly tolua_property__get_set bool vSync; tolua_readonly tolua_property__get_set bool tripleBuffer; tolua_property__get_set bool sRGB; };