// // Urho3D Engine // Copyright (c) 2008-2011 Lasse Öörni // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "Precompiled.h" #include "Cursor.h" #include "ResourceCache.h" #include "StringUtils.h" #include "Texture2D.h" #include "DebugNew.h" static std::string shapeNames[] = { "normal", "resizevertical", "resizediagonal_topright", "resizehorizontal", "resizediagonal_topleft", "acceptdrop", "rejectdrop" }; Cursor::Cursor(const std::string& name) : BorderImage(name), mShape(CS_NORMAL) { // Show on top of all other UI elements mPriority = M_MAX_INT; for (unsigned i = 0; i < CS_MAX_SHAPES; ++i) { CursorShapeData& data = mShapeData[i]; data.mImageRect = IntRect::sZero; data.mHotSpot = IntVector2::sZero; } } Cursor::~Cursor() { } void Cursor::setStyle(const XMLElement& element, ResourceCache* cache) { UIElement::setStyle(element, cache); XMLElement shapeElem = element.getChildElement("shape"); while (shapeElem) { CursorShape shape = (CursorShape)getIndexFromStringList(shapeElem.getStringLower("name"), shapeNames, 7, 0); defineShape(shape, cache->getResource(shapeElem.getString("texture")), shapeElem.getIntRect("imagerect"), shapeElem.getIntVector2("hotspot")); shapeElem = shapeElem.getNextElement("shape"); } } void Cursor::defineShape(CursorShape shape, Texture* texture, const IntRect& imageRect, const IntVector2& hotSpot) { CursorShapeData& data = mShapeData[shape]; data.mTexture = texture; data.mImageRect = imageRect; data.mHotSpot = hotSpot; // Reset current shape if it was edited if (shape == mShape) setShape(mShape); } void Cursor::setShape(CursorShape shape) { mShape = shape; CursorShapeData& data = mShapeData[mShape]; mTexture = data.mTexture; mImageRect = data.mImageRect; setSize(data.mImageRect.mRight - data.mImageRect.mLeft, data.mImageRect.mBottom - data.mImageRect.mTop); } void Cursor::getBatches(std::vector& batches, std::vector& quads, const IntRect& currentScissor) { unsigned initialSize = quads.size(); const IntVector2& offset = mShapeData[mShape].mHotSpot; BorderImage::getBatches(batches, quads, currentScissor); for (unsigned i = initialSize; i < quads.size(); ++i) { quads[i].mLeft -= offset.mX; quads[i].mTop -= offset.mY; quads[i].mRight -= offset.mX; quads[i].mBottom -= offset.mY; } }