// // Urho3D Engine // Copyright (c) 2008-2012 Lasse Öörni // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "Precompiled.h" #include "Context.h" #include "DebugNew.h" static String noType; void RemoveNamedAttribute(Map >& attributes, ShortStringHash objectType, const String& name) { Map >::Iterator i = attributes.Find(objectType); if (i == attributes.End()) return; Vector& infos = i->second_; for (Vector::Iterator j = infos.Begin(); j != infos.End(); ++j) { if (j->name_ == name) { infos.Erase(j); break; } } // If the vector became empty, erase the object type from the map if (infos.Empty()) attributes.Erase(i); } Context::Context() : eventHandler_(0) { } Context::~Context() { // Release the subsystems before the event receiver maps are destroyed for (Map >::Iterator i = subsystems_.Begin(); i != subsystems_.End(); ++i) i->second_.Reset(); subsystems_.Clear(); factories_.Clear(); } SharedPtr Context::CreateObject(ShortStringHash objectType) { Map >::ConstIterator i = factories_.Find(objectType); if (i != factories_.End()) return i->second_->CreateObject(); else return SharedPtr(); } void Context::RegisterFactory(ObjectFactory* factory) { if (!factory) return; factories_[factory->GetType()] = factory; } void Context::RegisterSubsystem(Object* object) { if (!object) return; subsystems_[object->GetType()] = object; } void Context::RegisterAttribute(ShortStringHash objectType, const AttributeInfo& attr) { // None or Pointer types can not be supported if (attr.type_ == VAR_NONE || attr.type_ == VAR_PTR) return; attributes_[objectType].Push(attr); if (attr.mode_ & AM_NET) networkAttributes_[objectType].Push(attr); } void Context::RemoveAttribute(ShortStringHash objectType, const String& name) { RemoveNamedAttribute(attributes_, objectType, name); RemoveNamedAttribute(networkAttributes_, objectType, name); } void Context::CopyBaseAttributes(ShortStringHash baseType, ShortStringHash derivedType) { const Vector* baseAttributes = GetAttributes(baseType); if (baseAttributes) { for (unsigned i = 0; i < baseAttributes->Size(); ++i) { const AttributeInfo& attr = baseAttributes->At(i); attributes_[derivedType].Push(attr); if (attr.mode_ & AM_NET) networkAttributes_[derivedType].Push(attr); } } } Object* Context::GetSubsystem(ShortStringHash type) const { Map >::ConstIterator i = subsystems_.Find(type); if (i != subsystems_.End()) return i->second_; else return 0; } Object* Context::GetEventSender() const { if (!eventSenders_.Empty()) return eventSenders_.Back(); else return 0; } const String& Context::GetTypeName(ShortStringHash type) const { // Search factories to find the hash-to-name mapping Map >::ConstIterator i = factories_.Find(type); return i != factories_.End() ? i->second_->GetTypeName() : noType; } void Context::AddEventReceiver(Object* receiver, StringHash eventType) { PODVector& receivers = eventReceivers_[eventType]; // Check if already registered if (receivers.Contains(receiver)) return; receivers.Push(receiver); } void Context::AddEventReceiver(Object* receiver, Object* sender, StringHash eventType) { PODVector& receivers = specificEventReceivers_[MakePair(sender, eventType)]; if (receivers.Contains(receiver)) return; receivers.Push(receiver); } void Context::RemoveEventSender(Object* sender) { for (Map, PODVector >::Iterator i = specificEventReceivers_.Begin(); i != specificEventReceivers_.End();) { Map, PODVector >::Iterator current = i++; if (current->first_.first_ == sender) { PODVector& receivers = current->second_; for (PODVector::Iterator j = receivers.Begin(); j != receivers.End(); ++j) { if (*j) (*j)->RemoveEventSender(sender); } specificEventReceivers_.Erase(current); } } } void Context::RemoveEventReceiver(Object* receiver, StringHash eventType) { PODVector* group = GetEventReceivers(eventType); if (!group) return; PODVector::Iterator i = group->Find(receiver); if (i != group->End()) { // If no event handling going on, can erase the receiver. Otherwise reset the pointer and clean up later if (eventSenders_.Empty()) group->Erase(i); else { *i = 0; dirtyReceivers_.Insert(eventType); } } } void Context::RemoveEventReceiver(Object* receiver, Object* sender, StringHash eventType) { PODVector* group = GetEventReceivers(sender, eventType); if (!group) return; PODVector::Iterator i = group->Find(receiver); if (i != group->End()) { if (eventSenders_.Empty()) group->Erase(i); else { *i = 0; dirtySpecificReceivers_.Insert(MakePair(sender, eventType)); } return; } } void Context::EndSendEvent() { eventSenders_.Pop(); // Clean up dirtied event receiver groups when event handling finishes if (eventSenders_.Empty()) { if (!dirtySpecificReceivers_.Empty()) { for (HashSet >::Iterator i = dirtySpecificReceivers_.Begin(); i != dirtySpecificReceivers_.End(); ++i) { PODVector& receivers = specificEventReceivers_[*i]; for (PODVector::Iterator j = receivers.Begin(); j != receivers.End();) { if (*j == 0) j = receivers.Erase(j); else ++j; } } dirtySpecificReceivers_.Clear(); } if (!dirtyReceivers_.Empty()) { for (HashSet::Iterator i = dirtyReceivers_.Begin(); i != dirtyReceivers_.End(); ++i) { PODVector& receivers = eventReceivers_[*i]; for (PODVector::Iterator j = receivers.Begin(); j != receivers.End();) { if (*j == 0) j = receivers.Erase(j); else ++j; } } dirtyReceivers_.Clear(); } } }