// // Copyright (c) 2008-2014 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "Ptr.h" #include "Variant.h" namespace Urho3D { /// Attribute shown only in the editor, but not serialized. static const unsigned AM_EDIT = 0x0; /// Attribute used for file serialization. static const unsigned AM_FILE = 0x1; /// Attribute used for network replication. static const unsigned AM_NET = 0x2; /// Attribute used for both file serialization and network replication (default.) static const unsigned AM_DEFAULT = 0x3; /// Attribute should use latest data grouping instead of delta update in network replication. static const unsigned AM_LATESTDATA = 0x4; /// Attribute should not be shown in the editor. static const unsigned AM_NOEDIT = 0x8; /// Attribute is a node ID and may need rewriting. static const unsigned AM_NODEID = 0x10; /// Attribute is a component ID and may need rewriting. static const unsigned AM_COMPONENTID = 0x20; /// Attribute is a node ID vector where first element is the amount of nodes. static const unsigned AM_NODEIDVECTOR = 0x40; class Serializable; /// Abstract base class for invoking attribute accessors. class URHO3D_API AttributeAccessor : public RefCounted { public: /// Get the attribute. virtual void Get(const Serializable* ptr, Variant& dest) const = 0; /// Set the attribute. virtual void Set(Serializable* ptr, const Variant& src) = 0; }; /// Description of an automatically serializable variable. struct AttributeInfo { /// Construct empty. AttributeInfo() : type_(VAR_NONE), offset_(0), enumNames_(0), mode_(AM_DEFAULT), ptr_(0) { } /// Construct offset attribute. AttributeInfo(VariantType type, const char* name, size_t offset, const Variant& defaultValue, unsigned mode) : type_(type), name_(name), offset_((unsigned)offset), enumNames_(0), defaultValue_(defaultValue), mode_(mode), ptr_(0) { } /// Construct offset enum attribute. AttributeInfo(const char* name, size_t offset, const char** enumNames, const Variant& defaultValue, unsigned mode) : type_(VAR_INT), name_(name), offset_((unsigned)offset), enumNames_(enumNames), defaultValue_(defaultValue), mode_(mode), ptr_(0) { } /// Construct accessor attribute. AttributeInfo(VariantType type, const char* name, AttributeAccessor* accessor, const Variant& defaultValue, unsigned mode) : type_(type), name_(name), offset_(0), enumNames_(0), accessor_(accessor), defaultValue_(defaultValue), mode_(mode), ptr_(0) { } /// Construct accessor enum attribute. AttributeInfo(const char* name, AttributeAccessor* accessor, const char** enumNames, const Variant& defaultValue, unsigned mode) : type_(VAR_INT), name_(name), offset_(0), enumNames_(enumNames), accessor_(accessor), defaultValue_(defaultValue), mode_(mode), ptr_(0) { } /// Attribute type. VariantType type_; /// Name. String name_; /// Byte offset from start of object. unsigned offset_; /// Enum names. const char** enumNames_; /// Helper object for accessor mode. SharedPtr accessor_; /// Default value for network replication. Variant defaultValue_; /// Attribute mode: whether to use for serialization, network replication, or both. unsigned mode_; /// Attribute data pointer if elsewhere than in the Serializable. void* ptr_; }; }