$#include "ToolTip.h" class ToolTip : public UIElement { ToolTip(); virtual ~ToolTip(); void SetDelay(float delay); float GetDelay() const; tolua_property__get_set float delay; }; ${ #define TOLUA_DISABLE_tolua_UILuaAPI_ToolTip_new00 static int tolua_UILuaAPI_ToolTip_new00(lua_State* tolua_S) { return ToluaNewObject(tolua_S); } #define TOLUA_DISABLE_tolua_UILuaAPI_ToolTip_new00_local static int tolua_UILuaAPI_ToolTip_new00_local(lua_State* tolua_S) { return ToluaNewObjectGC(tolua_S); } $}