// // Copyright (c) 2008-2014 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "Precompiled.h" #include "Context.h" #include "Graphics.h" #include "GraphicsEvents.h" #include "InputEvents.h" #include "Log.h" #include "Node.h" #include "UIRoot.h" #include "DebugNew.h" namespace Urho3D { extern URHO3D_API const float PIXEL_SIZE; UIRoot::UIRoot(Context* context) : UIRect(context) { SubscribeToEvent(E_SCREENMODE, HANDLER(UIRoot, HandleScreenMode)); SubscribeToEvent(E_MOUSEBUTTONDOWN, HANDLER(UIRoot, HandleMouseButtonDown)); SubscribeToEvent(E_MOUSEBUTTONUP, HANDLER(UIRoot, HandleMouseButtonUp)); SubscribeToEvent(E_MOUSEMOVE, HANDLER(UIRoot, HandleMouseMove)); // SubscribeToEvent(E_MOUSEWHEEL, HANDLER(UIRoot, HandleMouseWheel)); // SubscribeToEvent(E_TOUCHBEGIN, HANDLER(UIRoot, HandleTouchBegin)); // SubscribeToEvent(E_TOUCHEND, HANDLER(UIRoot, HandleTouchEnd)); // SubscribeToEvent(E_TOUCHMOVE, HANDLER(UIRoot, HandleTouchMove)); // SubscribeToEvent(E_KEYDOWN, HANDLER(UIRoot, HandleKeyDown)); // SubscribeToEvent(E_TEXTINPUT, HANDLER(UIRoot, HandleTextInput)); // SubscribeToEvent(E_DROPFILE, HANDLER(UIRoot, HandleDropFile)); } UIRoot::~UIRoot() { } void UIRoot::RegisterObject(Context* context) { context->RegisterFactory(); } void UIRoot::OnNodeSet(Node* node) { Graphics* graphics = GetSubsystem(); float width = (float)(graphics->GetWidth()) * PIXEL_SIZE; float height = (float)(graphics->GetHeight()) * PIXEL_SIZE; SetSize(Vector2(width, height)); } void UIRoot::HandleScreenMode(StringHash eventType, VariantMap& eventData) { using namespace ScreenMode; float width = ((float)eventData[P_WIDTH].GetInt()) * PIXEL_SIZE; float height = ((float)eventData[P_HEIGHT].GetInt()) * PIXEL_SIZE; SetSize(Vector2(width, height)); } void UIRoot::HandleMouseButtonDown(StringHash eventType, VariantMap& eventData) { using namespace MouseButtonDown; // TODO: } void UIRoot::HandleMouseButtonUp(StringHash eventType, VariantMap& eventData) { using namespace MouseButtonUp; // TODO: } void UIRoot::HandleMouseMove(StringHash eventType, VariantMap& eventData) { using namespace MouseMove; // TODO: } }