// // Urho3D Engine // Copyright (c) 2008-2011 Lasse Öörni // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "Precompiled.h" #include "Context.h" #include "StringUtils.h" #include "DebugNew.h" static String noType; Context::Context() : handler_(0) { } Context::~Context() { // Release the subsystems before the event receiver maps are destroyed for (Map >::Iterator i = subsystems_.Begin(); i != subsystems_.End(); ++i) i->second_.Reset(); subsystems_.Clear(); factories_.Clear(); } SharedPtr Context::CreateObject(ShortStringHash objectType) { Map >::ConstIterator i = factories_.Find(objectType); if (i != factories_.End()) return i->second_->CreateObject(); else return SharedPtr(); } void Context::RegisterFactory(ObjectFactory* factory) { if (!factory) return; factories_[factory->GetType()] = factory; } void Context::RegisterSubsystem(Object* object) { if (!object) return; subsystems_[object->GetType()] = object; } void Context::RegisterAttribute(ShortStringHash objectType, const AttributeInfo& attr) { // None or Pointer types can not be supported if ((attr.type_ == VAR_NONE) || (attr.type_ == VAR_PTR)) return; attributes_[objectType].Push(attr); } void Context::RemoveAttribute(ShortStringHash objectType, const String& name) { Vector& attributes = attributes_[objectType]; for (Vector::Iterator i = attributes.Begin(); i != attributes.End(); ++i) { if (i->name_ == name) { attributes.Erase(i); return; } } } void Context::CopyBaseAttributes(ShortStringHash baseType, ShortStringHash derivedType) { attributes_[derivedType] = attributes_[baseType]; } void Context::AddEventReceiver(Object* receiver, StringHash eventType) { Vector& receivers = receivers_[eventType]; for (Vector::ConstIterator j = receivers.Begin(); j != receivers.End(); ++j) { // Check if already registered if (*j == receiver) return; } receivers.Push(receiver); } void Context::AddEventReceiver(Object* receiver, Object* sender, StringHash eventType) { Vector& receivers = specificReceivers_[MakePair(sender, eventType)]; for (Vector::ConstIterator j = receivers.Begin(); j != receivers.End(); ++j) { if (*j == receiver) return; } receivers.Push(receiver); } void Context::RemoveEventSender(Object* sender) { for (Map, Vector >::Iterator i = specificReceivers_.Begin(); i != specificReceivers_.End();) { Map, Vector >::Iterator current = i++; if (current->first_.first_ == sender) { Vector& receivers = current->second_; for (Vector::Iterator j = receivers.Begin(); j != receivers.End(); ++j) { if (*j) (*j)->RemoveEventSender(sender); } specificReceivers_.Erase(current); } } } void Context::RemoveEventReceiver(Object* receiver, StringHash eventType) { Vector* group = GetReceivers(eventType); if (!group) return; for (Vector::Iterator i = group->Begin(); i != group->End(); ++i) { if (*i == receiver) { // If no event handling going on, can erase the receiver. Otherwise reset the pointer and clean up later if (senders_.Empty()) group->Erase(i); else { *i = 0; dirtyReceivers_.Insert(eventType); } return; } } } void Context::RemoveEventReceiver(Object* receiver, Object* sender, StringHash eventType) { Vector* group = GetReceivers(sender, eventType); if (!group) return; for (Vector::Iterator i = group->Begin(); i != group->End(); ++i) { if (*i == receiver) { if (senders_.Empty()) group->Erase(i); else { *i = 0; dirtySpecificReceivers_.Insert(MakePair(sender, eventType)); } return; } } } Object* Context::GetSubsystem(ShortStringHash type) const { Map >::ConstIterator i = subsystems_.Find(type); if (i != subsystems_.End()) return i->second_; else return 0; } Object* Context::GetSender() const { if (!senders_.Empty()) return senders_.Back(); else return 0; } const String& Context::GetTypeName(ShortStringHash type) const { // Search factories to find the hash-to-name mapping Map >::ConstIterator i = factories_.Find(type); return (i != factories_.End()) ? i->second_->GetTypeName() : noType; }