// // Copyright (c) 2008-2020 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "ASResult.h" #include "Tuning.h" #include "Utils.h" #include namespace ASBindingGenerator { ASGeneratedFile_WithRegistrationFunction::ASGeneratedFile_WithRegistrationFunction(const string& outputFilePath, const string& functionName) { outputFilePath_ = outputFilePath; functionName_ = functionName; } // ============================================================================ void ASGeneratedFile_Members::Save() { ofstream out(outputFilePath_); out << "// DO NOT EDIT. This file is generated\n" "\n" "#include \"../Precompiled.h\"\n" "#include \"../AngelScript/APITemplates.h\"\n" "\n" "#include \"../AngelScript/GeneratedIncludes.h\"\n" "#include \"../AngelScript/Manual.h\"\n" "\n" "namespace Urho3D\n" "{\n" "\n" "void FakeAddRef(void* ptr);\n" "void FakeReleaseRef(void* ptr);\n" "\n" << glue_.str() << "void " << functionName_ << "(asIScriptEngine* engine)\n" "{\n" << reg_.str() << "}\n" "\n" "}\n"; } // ============================================================================ ASGeneratedFile_Templates::ASGeneratedFile_Templates(const string& outputFilePath) { outputFilePath_ = outputFilePath; } void ASGeneratedFile_Templates::Save() { ofstream out(outputFilePath_); out << "// DO NOT EDIT. This file is generated\n" "\n" "#pragma once\n" "\n" "#include \"../Precompiled.h\"\n" "#include \"../AngelScript/APITemplates.h\"\n" "\n" "#include \"../AngelScript/GeneratedIncludes.h\"\n" "\n" "#include \"../AngelScript/Manual.h\"\n" "\n" "namespace Urho3D\n" "{\n" "\n" "void FakeAddRef(void* ptr);\n" "void FakeReleaseRef(void* ptr);\n" "\n" << glue_.str() << reg_.str() << "}\n"; } bool ProcessedEnum::operator <(const ProcessedEnum& rhs) const { if (insideDefine_ != rhs.insideDefine_) return insideDefine_ < rhs.insideDefine_; return name_ < rhs.name_; } bool ProcessedGlobalFunction::operator <(const ProcessedGlobalFunction& rhs) const { if (insideDefine_ != rhs.insideDefine_) return insideDefine_ < rhs.insideDefine_; if (name_ != rhs.name_) return name_ < rhs.name_; // Overloads with the same name may exist if (comment_ != rhs.comment_) return comment_ < rhs.comment_; // Different specializations of the same template and aliases have the same comment return registration_ < rhs.registration_; } bool ProcessedGlobalVariable::operator <(const ProcessedGlobalVariable& rhs) const { if (insideDefine_ != rhs.insideDefine_) return insideDefine_ < rhs.insideDefine_; return name_ < rhs.name_; } bool ProcessedClass::operator <(const ProcessedClass& rhs) const { if (insideDefine_ != rhs.insideDefine_) return insideDefine_ < rhs.insideDefine_; return name_ < rhs.name_; } namespace Result { vector enums_; // Write result to GeneratedEnums.cpp static void SaveEnums(const string& outputBasePath) { sort(enums_.begin(), enums_.end()); ofstream ofs(outputBasePath + "/Source/Urho3D/AngelScript/GeneratedEnums.cpp"); ofs << "// DO NOT EDIT. This file is generated\n" "\n" "// We need register all enums before registration of any functions because functions can use any enums\n" "\n" "#include \"../Precompiled.h\"\n" "#include \"../AngelScript/APITemplates.h\"\n" "\n" "#include \"../AngelScript/GeneratedIncludes.h\"\n" "\n" "namespace Urho3D\n" "{\n" "\n"; for (const ProcessedEnum& processedEnum : enums_) { if (!processedEnum.glue_.size()) continue; if (!processedEnum.insideDefine_.empty()) ofs << "#ifdef " << processedEnum.insideDefine_ << "\n"; ofs << "// " << processedEnum.comment_ << "\n"; for (const string& glue : processedEnum.glue_) ofs << glue << "\n"; if (!processedEnum.insideDefine_.empty()) ofs << "#endif\n"; ofs << "\n"; } ofs << "void ASRegisterGeneratedEnums(asIScriptEngine* engine)\n" "{\n"; bool isFirst = true; string openedDefine; for (const ProcessedEnum& processedEnum : enums_) { if (processedEnum.insideDefine_ != openedDefine && !openedDefine.empty()) { ofs << "#endif\n"; openedDefine.clear(); } if (!isFirst) ofs << "\n"; if (processedEnum.insideDefine_ != openedDefine && !processedEnum.insideDefine_.empty()) { ofs << "#ifdef " << processedEnum.insideDefine_ << "\n"; openedDefine = processedEnum.insideDefine_; } ofs << " // " << processedEnum.comment_ << "\n"; for (const string& registration : processedEnum.registration_) ofs << " " << registration << "\n"; isFirst = false; } if (!openedDefine.empty()) ofs << "#endif\n"; ofs << "}\n" "\n" "}\n"; } // ============================================================================ vector globalFunctions_; // Write result to GlobalFunctions.cpp static void SaveGlobalFunctions(const string& outputBasePath) { sort(globalFunctions_.begin(), globalFunctions_.end()); ofstream ofs(outputBasePath + "/Source/Urho3D/AngelScript/GeneratedGlobalFunctions.cpp"); ofs << "// DO NOT EDIT. This file is generated\n" "\n" "#include \"../Precompiled.h\"\n" "#include \"../AngelScript/APITemplates.h\"\n" "\n" "#include \"../AngelScript/GeneratedIncludes.h\"\n" "\n" "namespace Urho3D\n" "{\n" "\n"; for (const ProcessedGlobalFunction& globalFunction : globalFunctions_) { if (globalFunction.glue_.empty()) continue; if (!globalFunction.insideDefine_.empty()) ofs << "#ifdef " << globalFunction.insideDefine_ << "\n"; ofs << "// " << globalFunction.comment_ << "\n"; ofs << globalFunction.glue_ << "\n"; if (!globalFunction.insideDefine_.empty()) ofs << "#endif\n"; ofs << "\n"; } ofs << "void ASRegisterGeneratedGlobalFunctions(asIScriptEngine* engine)\n" "{\n"; bool isFirst = true; string openedDefine; string lastComment; for (const ProcessedGlobalFunction& globalFunction : globalFunctions_) { if (globalFunction.insideDefine_ != openedDefine && !openedDefine.empty()) { ofs << "#endif\n"; openedDefine.clear(); } if (!isFirst && lastComment != globalFunction.comment_) ofs << "\n"; if (globalFunction.insideDefine_ != openedDefine && !globalFunction.insideDefine_.empty()) { ofs << "#ifdef " << globalFunction.insideDefine_ << "\n"; openedDefine = globalFunction.insideDefine_; } if (lastComment != globalFunction.comment_) ofs << " // " << globalFunction.comment_ << "\n"; ofs << " " << globalFunction.registration_ << "\n"; isFirst = false; lastComment = globalFunction.comment_; } if (!openedDefine.empty()) ofs << "#endif\n"; ofs << "}\n" "\n" "}\n"; } // ============================================================================ vector globalVariables_; // Write result to GlobalVariables.cpp static void SaveGlobalVariables(const string& outputBasePath) { sort(globalVariables_.begin(), globalVariables_.end()); ofstream ofs(outputBasePath + "/Source/Urho3D/AngelScript/GeneratedGlobalVariables.cpp"); ofs << "// DO NOT EDIT. This file is generated\n" "\n" "#include \"../Precompiled.h\"\n" "#include \"../AngelScript/APITemplates.h\"\n" "\n" "#include \"../AngelScript/GeneratedIncludes.h\"\n" "\n" "// Some headers could re-define M_PI, ensure that it's undefined\n" "#undef M_PI\n" "\n" "namespace Urho3D\n" "{\n" "\n" "void ASRegisterGeneratedGlobalVariables(asIScriptEngine* engine)\n" "{\n"; bool isFirst = true; string openedDefine; string lastComment; for (const ProcessedGlobalVariable& globalVariable : globalVariables_) { if (globalVariable.insideDefine_ != openedDefine && !openedDefine.empty()) { ofs << "#endif\n"; openedDefine.clear(); } if (!isFirst && lastComment != globalVariable.comment_) ofs << "\n"; if (globalVariable.insideDefine_ != openedDefine && !globalVariable.insideDefine_.empty()) { ofs << "#ifdef " << globalVariable.insideDefine_ << "\n"; openedDefine = globalVariable.insideDefine_; } if (lastComment != globalVariable.comment_) ofs << " // " << globalVariable.comment_ << "\n"; ofs << " " << globalVariable.registration_ << "\n"; isFirst = false; lastComment = globalVariable.comment_; } if (!openedDefine.empty()) ofs << "#endif\n"; ofs << "}\n" "\n" "}\n"; } // ============================================================================ vector classes_; // Write result to GeneratedObjectTypes.cpp static void SaveObjectTypes(const string& outputBasePath) { ofstream ofs(outputBasePath + "/Source/Urho3D/AngelScript/GeneratedObjectTypes.cpp"); ofs << "// DO NOT EDIT. This file is generated\n" "\n" "// We need register all types before registration of any functions because functions can use any types\n" "\n" "#include \"../Precompiled.h\"\n" "#include \"../AngelScript/APITemplates.h\"\n" "\n" "#include \"../AngelScript/GeneratedIncludes.h\"\n" "\n" "namespace Urho3D\n" "{\n" "\n" "void ASRegisterGeneratedObjectTypes(asIScriptEngine* engine)\n" "{\n"; string openedDefine; bool isFirst = true; for (const ProcessedClass& processedClass : classes_) { if (processedClass.insideDefine_ != openedDefine && !openedDefine.empty()) { ofs << "#endif\n"; openedDefine.clear(); } if (!isFirst) ofs << "\n"; if (processedClass.insideDefine_ != openedDefine && !processedClass.insideDefine_.empty()) { ofs << "#ifdef " << processedClass.insideDefine_ << "\n"; openedDefine = processedClass.insideDefine_; } ofs << " // " << processedClass.comment_ << "\n" << " " << processedClass.objectTypeRegistration_ << "\n"; isFirst = false; } if (!openedDefine.empty()) ofs << "#endif\n"; ofs << "}\n" "\n" "}\n"; } // Write result to GeneratedDefaultConstructors.cpp static void SaveDefaultConstructors(const string& outputBasePath) { ofstream ofs(outputBasePath + "/Source/Urho3D/AngelScript/GeneratedDefaultConstructors.cpp"); ofs << "// DO NOT EDIT. This file is generated\n" "\n" "// We need register default constructors before any members to allow using in Array\n" "\n" "#include \"../Precompiled.h\"\n" "#include \"../AngelScript/APITemplates.h\"\n" "\n" "#include \"../AngelScript/GeneratedIncludes.h\"\n" "\n" "namespace Urho3D\n" "{\n"; string openedDefine; for (const ProcessedClass& processedClass : classes_) { if (!processedClass.defaultConstructor_) continue; if (processedClass.insideDefine_ != openedDefine && !openedDefine.empty()) { ofs << "\n#endif\n"; openedDefine.clear(); } ofs << "\n"; if (processedClass.insideDefine_ != openedDefine && !processedClass.insideDefine_.empty()) { ofs << "#ifdef " << processedClass.insideDefine_ << "\n\n"; openedDefine = processedClass.insideDefine_; } ofs << "// " << processedClass.defaultConstructor_->comment_ << "\n" << processedClass.defaultConstructor_->glue_; } if (!openedDefine.empty()) { ofs << "\n#endif\n"; openedDefine.clear(); } ofs << "\n" "void ASRegisterGeneratedDefaultConstructors(asIScriptEngine* engine)\n" "{\n"; bool isFirst = true; for (const ProcessedClass& processedClass : classes_) { if (!processedClass.defaultConstructor_) continue; if (processedClass.insideDefine_ != openedDefine && !openedDefine.empty()) { ofs << "#endif\n"; openedDefine.clear(); } if (!isFirst) ofs << "\n"; if (processedClass.insideDefine_ != openedDefine && !processedClass.insideDefine_.empty()) { ofs << "#ifdef " << processedClass.insideDefine_ << "\n"; openedDefine = processedClass.insideDefine_; } ofs << " // " << processedClass.defaultConstructor_->comment_ << "\n" << " " << processedClass.defaultConstructor_->registration_ << "\n"; isFirst = false; } if (!openedDefine.empty()) ofs << "#endif\n"; ofs << "}\n" "\n" "}\n"; } // Write result to GeneratedClasses.cpp static void SaveGeneratedClasses(const string& outputBasePath) { ofstream ofs(outputBasePath + "/Source/Urho3D/AngelScript/GeneratedClasses.cpp"); ofs << "// DO NOT EDIT. This file is generated\n" "\n" "#include \"../Precompiled.h\"\n" "#include \"../AngelScript/APITemplates.h\"\n" "\n" "#include \"../AngelScript/GeneratedIncludes.h\"\n" "#include \"../AngelScript/Manual.h\"\n" "\n" "namespace Urho3D\n" "{\n" "\n" "void FakeAddRef(void* ptr);\n" "void FakeReleaseRef(void* ptr);\n"; string openedDefine; for (const ProcessedClass& processedClass : classes_) { if (processedClass.insideDefine_ != openedDefine && !openedDefine.empty()) { ofs << "\n#endif // def " << openedDefine << "\n"; openedDefine.clear(); } ofs << "\n"; if (processedClass.insideDefine_ != openedDefine && !processedClass.insideDefine_.empty()) { ofs << "#ifdef " << processedClass.insideDefine_ << "\n\n"; openedDefine = processedClass.insideDefine_; } if (processedClass.destructor_) { ofs << "// " << processedClass.destructor_->comment_ << "\n" << processedClass.destructor_->glue_ << "\n"; } ofs << "// " << processedClass.comment_ << "\n" "static void Register_" << processedClass.name_ << "(asIScriptEngine* engine)\n" "{\n"; /* for (string nonDefaultConstructor : processedClass.nonDefaultConstructors_) ofs << " // " << nonDefaultConstructor << "\n"; */ if (processedClass.destructor_) { ofs << " // " << processedClass.destructor_->comment_ << "\n" " " << processedClass.destructor_->registration_ << "\n"; } ofs << "}\n"; } if (!openedDefine.empty()) { ofs << "\n#endif // def " << openedDefine << "\n"; openedDefine.clear(); } ofs << "\n" "void ASRegisterGeneratedClasses(asIScriptEngine* engine)\n" "{\n"; bool isFirst = true; for (const ProcessedClass& processedClass : classes_) { if (processedClass.insideDefine_ != openedDefine && !openedDefine.empty()) { ofs << "#endif\n"; openedDefine.clear(); } if (processedClass.insideDefine_ != openedDefine && !processedClass.insideDefine_.empty()) { if (!isFirst) ofs << "\n"; ofs << "#ifdef " << processedClass.insideDefine_ << "\n"; openedDefine = processedClass.insideDefine_; } ofs << " Register_" << processedClass.name_ << "(engine);\n"; isFirst = false; } if (!openedDefine.empty()) ofs << "#endif\n"; ofs << "}\n" "\n" "}\n"; } static void SaveClasses(const string& outputBasePath) { sort(classes_.begin(), classes_.end()); SaveObjectTypes(outputBasePath); SaveDefaultConstructors(outputBasePath); SaveGeneratedClasses(outputBasePath); } // ============================================================================ // List of all required header files static vector headers_; // Discarded header files for statistic static vector ignoredHeaders_; // Add header to lists if not added yet void AddHeader(const string& headerFile) { if (IsIgnoredHeader(headerFile)) { if (!CONTAINS(ignoredHeaders_, headerFile)) ignoredHeaders_.push_back(headerFile); } else { if (!CONTAINS(headers_, headerFile)) headers_.push_back(headerFile); } } // Write result to GeneratedIncludes.h static void SaveIncludes(const string& outputBasePath) { sort(headers_.begin(), headers_.end()); sort(ignoredHeaders_.begin(), ignoredHeaders_.end()); ofstream ofs(outputBasePath + "/Source/Urho3D/AngelScript/GeneratedIncludes.h"); ofs << "// DO NOT EDIT. This file is generated\n" "\n" "#pragma once\n" "\n"; string openedDefine; bool isFirst = true; for (const string& header : headers_) { string insideDefine = InsideDefine(header); if (insideDefine != openedDefine) { if (!openedDefine.empty()) { ofs << "#endif\n"; openedDefine.clear(); } if (!isFirst) // First include can be guarded. Avoid print \n before it ofs << "\n"; if (!insideDefine.empty()) { ofs << "#ifdef " << insideDefine << "\n"; openedDefine = insideDefine; } } ofs << "#include \"" << header << "\"\n"; isFirst = false; } if (!openedDefine.empty()) { ofs << "#endif\n"; openedDefine.clear(); } if (headers_.size() > 0) ofs << "\n"; if (ignoredHeaders_.size() > 0) ofs << "// Ignored headers\n\n"; isFirst = true; for (const string& header : ignoredHeaders_) { string insideDefine = InsideDefine(header); if (insideDefine != openedDefine) { if (!openedDefine.empty()) { ofs << "//#endif\n"; openedDefine.clear(); } if (!isFirst) // First include can be guarded. Avoid print \n before it ofs << "\n"; if (!insideDefine.empty()) { ofs << "//#ifdef " << insideDefine << "\n"; openedDefine = insideDefine; } } ofs << "//#include \"" << header << "\"\n"; isFirst = false; } if (!openedDefine.empty()) ofs << "//#endif\n"; } } void SaveResult(const string& outputBasePath) { Result::SaveEnums(outputBasePath); Result::SaveGlobalFunctions(outputBasePath); Result::SaveGlobalVariables(outputBasePath); Result::SaveClasses(outputBasePath); Result::SaveIncludes(outputBasePath); } }