$#include "CollisionChain2D.h" class CollisionChain2D : CollisionShape2D { void SetLoop(bool loop); void SetVertexCount(unsigned count); void SetVertex(unsigned index, const Vector2& vertex); void SetVertices(const PODVector& vertices); bool GetLoop() const; unsigned GetVertexCount() const; const Vector2& GetVertex(unsigned index) const; // const PODVector& GetVertices() const; tolua_property__get_set bool loop; tolua_property__get_set unsigned vertexCount; };