$#include "ConstraintRevolute2D.h" class ConstraintRevolute2D : Constraint2D { void SetAnchor(const Vector2& anchor); void SetEnableLimit(bool enableLimit); void SetLowerAngle(float lowerAngle); void SetUpperAngle(float upperAngle); void SetEnableMotor(bool enableMotor); void SetMotorSpeed(float motorSpeed); void SetMaxMotorTorque(float maxMotorTorque); const Vector2& GetAnchor() const; bool GetEnableLimit() const; float GetLowerAngle() const; float GetUpperAngle() const; bool GetEnableMotor() const; float GetMotorSpeed() const; float GetMaxMotorTorque() const; tolua_property__get_set Vector2& anchor; tolua_property__get_set bool enableLimit; tolua_property__get_set float lowerAngle; tolua_property__get_set float upperAngle; tolua_property__get_set bool enableMotor; tolua_property__get_set float motorSpeed; tolua_property__get_set float maxMotorTorque; };