// // Copyright (c) 2008-2014 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "Object.h" namespace Urho3D { /// Resource reloading started. EVENT(E_RELOADSTARTED, ReloadStarted) { } /// Resource reloading finished successfully. EVENT(E_RELOADFINISHED, ReloadFinished) { } /// Resource reloading failed. EVENT(E_RELOADFAILED, ReloadFailed) { } /// Tracked file changed in the resource directories. EVENT(E_FILECHANGED, FileChanged) { PARAM(P_FILENAME, FileName); // String PARAM(P_RESOURCENAME, ResourceName); // String } /// Resource loading failed. EVENT(E_LOADFAILED, LoadFailed) { PARAM(P_RESOURCENAME, ResourceName); // String } /// Resource not found. EVENT(E_RESOURCENOTFOUND, ResourceNotFound) { PARAM(P_RESOURCENAME, ResourceName); // String } /// Unknown resource type. EVENT(E_UNKNOWNRESOURCETYPE, UnknownResourceType) { PARAM(P_RESOURCETYPE, ResourceType); // StringHash } /// Resource background loading finished. EVENT(E_RESOURCEBACKGROUNDLOADED, ResourceBackgroundLoaded) { PARAM(P_RESOURCENAME, ResourceName); // String PARAM(P_SUCCESS, Success); // bool PARAM(P_RESOURCE, Resource); // Resource pointer } }