# # Copyright (c) 2008-2014 the Urho3D project. # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. # # Define target name for Lua library set (TARGET_NAME Lua) # Define source files file (GLOB C_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} src/*.c) list (REMOVE_ITEM C_FILES src/lua.c src/luac.c) file (GLOB H_FILES RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} src/*.h) set (SOURCE_FILES ${C_FILES} ${H_FILES}) # Setup target setup_library () # On Android platform, use 'adb push' to copy the tool(s) from android-Bin to Android (virtual) device; use 'adb shell' to login into a remote shell to execute the tool in the (virtual) device # The tools are not built on iOS platform as there is no (easy) way to execute them on the iOS device if (NOT IOS AND URHO3D_TOOLS) # Define target name for Lua interpreter set (TARGET_NAME lua_interpreter) # Note: intended target name is 'lua' which clashes with 'Lua' library target above for case-insensitive platform # Define source files set (SOURCE_FILES src/lua.c) # Define dependency libs set (LINK_LIBS_ONLY Lua) if (NOT MSVC) list (APPEND LINK_LIBS_ONLY m) endif () # Setup target setup_executable (NODEPS) adjust_target_name () # Adjust to intended target output name # Define target name for Lua compiler set (TARGET_NAME luac) # Define source files set (SOURCE_FILES src/luac.c) # Define dependency libs # Same as above # Setup target setup_executable (NODEPS) endif ()