// // Copyright (c) 2008-2014 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "Precompiled.h" #include "Context.h" #include "Deserializer.h" #include "FileSystem.h" #include "Font.h" #include "Graphics.h" #include "Log.h" #include "MemoryBuffer.h" #include "Profiler.h" #include "ResourceCache.h" #include "Texture2D.h" #include "UI.h" #include "XMLFile.h" #include #include FT_FREETYPE_H #include FT_TRUETYPE_TABLES_H #include "DebugNew.h" namespace Urho3D { static const int MIN_POINT_SIZE = 1; static const int MAX_POINT_SIZE = 96; /// FreeType library subsystem. class FreeTypeLibrary : public Object { OBJECT(FreeTypeLibrary); public: /// Construct. FreeTypeLibrary(Context* context) : Object(context) { FT_Error error = FT_Init_FreeType(&library_); if (error) LOGERROR("Could not initialize FreeType library"); } /// Destruct. virtual ~FreeTypeLibrary() { FT_Done_FreeType(library_); } FT_Library GetLibrary() const { return library_; } private: /// FreeType library. FT_Library library_; }; MutableGlyph::MutableGlyph() : glyphIndex_(M_MAX_UNSIGNED) { } FontGlyph::FontGlyph() : used_(false), page_(M_MAX_UNSIGNED) { } FontFace::FontFace(Font* font) : font_(font), face_(0), hasKerning_(false), bitmapSize_(0) { } FontFace::~FontFace() { if (face_) { FT_Done_Face((FT_Face)face_); face_ = 0; } if (font_) { // When a face is unloaded, deduct the used texture data size from the parent font unsigned totalTextureSize = 0; for (unsigned i = 0; i < textures_.Size(); ++i) totalTextureSize += textures_[i]->GetWidth() * textures_[i]->GetHeight(); font_->SetMemoryUse(font_->GetMemoryUse() - totalTextureSize); } for (List::Iterator i = mutableGlyphs_.Begin(); i != mutableGlyphs_.End(); ++i) delete *i; mutableGlyphs_.Clear(); } const FontGlyph* FontFace::GetGlyph(unsigned c) { HashMap::ConstIterator i = glyphMapping_.Find(c); if (i != glyphMapping_.End()) { FontGlyph& glyph = glyphs_[i->second_]; // Render glyph if not yet resident in a page texture (FreeType mode only) if (glyph.page_ == M_MAX_UNSIGNED) RenderGlyph(i->second_); // If mutable glyphs in use, move to the front of the list if (mutableGlyphs_.Size() && glyph.iterator_ != mutableGlyphs_.End()) { MutableGlyph* mutableGlyph = *glyph.iterator_; mutableGlyphs_.Erase(glyph.iterator_); mutableGlyphs_.PushFront(mutableGlyph); glyph.iterator_ = mutableGlyphs_.Begin(); } glyph.used_ = true; return &glyph; } else return 0; } short FontFace::GetKerning(unsigned c, unsigned d) const { if (!hasKerning_) return 0; if (c == '\n' || d == '\n') return 0; unsigned leftIndex = 0; unsigned rightIndex = 0; HashMap::ConstIterator leftIt = glyphMapping_.Find(c); if (leftIt != glyphMapping_.End()) leftIndex = leftIt->second_; else return 0; HashMap::ConstIterator rightIt = glyphMapping_.Find(d); if (rightIt != glyphMapping_.End()) rightIndex = rightIt->second_; else return 0; HashMap::ConstIterator kerningIt = glyphs_[leftIndex].kerning_.Find(rightIndex); if (kerningIt != glyphs_[leftIndex].kerning_.End()) return kerningIt->second_; else return 0; } bool FontFace::IsDataLost() const { for (unsigned i = 0; i < textures_.Size(); ++i) { if (textures_[i]->IsDataLost()) return true; } return false; } bool FontFace::RenderAllGlyphs(int maxWidth, int maxHeight) { assert(font_ && face_ && textures_.Empty()); allocator_ = AreaAllocator(FONT_TEXTURE_MIN_SIZE, FONT_TEXTURE_MIN_SIZE, maxWidth, maxHeight); for (unsigned i = 0; i < glyphs_.Size(); ++i) { if (glyphs_[i].width_ && glyphs_[i].height_) { int x, y; // Reserve an empty border between glyphs for filtering if (allocator_.Allocate(glyphs_[i].width_ + 1, glyphs_[i].height_ + 1, x, y)) { glyphs_[i].x_ = x; glyphs_[i].y_ = y; glyphs_[i].page_ = 0; } else { // When allocation fails, reset the page of all glyphs allocated so far for (unsigned j = 0; j <= i; ++j) glyphs_[j].page_ = M_MAX_UNSIGNED; return false; } } else { glyphs_[i].x_ = 0; glyphs_[i].y_ = 0; glyphs_[i].page_ = 0; } } // Create image for rendering all the glyphs, clear to black SharedPtr image(new Image(font_->GetContext())); image->SetSize(allocator_.GetWidth(), allocator_.GetHeight(), 1); unsigned char* imageData = image->GetData(); memset(imageData, 0, image->GetWidth() * image->GetHeight()); int loadMode = font_->GetSubsystem()->GetForceAutoHint() ? FT_LOAD_FORCE_AUTOHINT : FT_LOAD_DEFAULT; // Render glyphs for (unsigned i = 0; i < glyphs_.Size(); ++i) RenderGlyphBitmap(i, imageData + glyphs_[i].y_ * image->GetWidth() + glyphs_[i].x_, image->GetWidth(), loadMode); // Load image into a texture, increment memory usage of the parent font SharedPtr texture = font_->LoadFaceTexture(image); if (!texture) { for (unsigned i = 0; i < glyphs_.Size(); ++i) glyphs_[i].page_ = M_MAX_UNSIGNED; return false; } textures_.Push(texture); font_->SetMemoryUse(font_->GetMemoryUse() + image->GetWidth() * image->GetHeight()); LOGDEBUGF("Font face %s (%dpt) uses a static page texture of size %dx%d", GetFileName(font_->GetName()).CString(), pointSize_, texture->GetWidth(), texture->GetHeight()); return true; } void FontFace::RenderGlyph(unsigned index) { assert(font_ && face_); FontGlyph& glyph = glyphs_[index]; // If glyph is empty, just set the current page if (!glyph.width_ || !glyph.height_) { glyph.x_ = 0; glyph.y_ = 0; glyph.page_ = textures_.Size() - 1; return; } int loadMode = font_->GetSubsystem()->GetForceAutoHint() ? FT_LOAD_FORCE_AUTOHINT : FT_LOAD_DEFAULT; if (!mutableGlyphs_.Size()) { // Not using mutable glyphs: try to allocate from current page, reserve next page if fails int x, y; if (!allocator_.Allocate(glyph.width_ + 1, glyph.height_ + 1, x, y)) { SetupNextTexture(textures_[0]->GetWidth(), textures_[0]->GetHeight()); // This always succeeds, as it is the first allocation of an empty page allocator_.Allocate(glyph.width_ + 1, glyph.height_ + 1, x, y); } glyph.x_ = x; glyph.y_ = y; glyph.page_ = textures_.Size() - 1; if (!bitmap_ || (int)bitmapSize_ < glyph.width_ * glyph.height_) { bitmapSize_ = glyph.width_ * glyph.height_; bitmap_ = new unsigned char[bitmapSize_]; } RenderGlyphBitmap(index, bitmap_.Get(), glyph.width_, loadMode); textures_.Back()->SetData(0, glyph.x_, glyph.y_, glyph.width_, glyph.height_, bitmap_.Get()); } else { // Using mutable glyphs: overwrite the least recently used glyph List::Iterator it = --mutableGlyphs_.End(); MutableGlyph* mutableGlyph = *it; if (mutableGlyph->glyphIndex_ != M_MAX_UNSIGNED) glyphs_[mutableGlyph->glyphIndex_].page_ = M_MAX_UNSIGNED; glyph.x_ = mutableGlyph->x_; glyph.y_ = mutableGlyph->y_; glyph.page_ = 0; glyph.iterator_ = it; mutableGlyph->glyphIndex_ = index; if (!bitmap_) { bitmapSize_ = cellWidth_ * cellHeight_; bitmap_ = new unsigned char[bitmapSize_]; } // Clear the cell bitmap before rendering to ensure padding memset(bitmap_.Get(), 0, cellWidth_ * cellHeight_); RenderGlyphBitmap(index, bitmap_.Get(), cellWidth_, loadMode); textures_[0]->SetData(0, glyph.x_, glyph.y_, cellWidth_, cellHeight_, bitmap_.Get()); } } void FontFace::RenderGlyphBitmap(unsigned index, unsigned char* dest, unsigned pitch, int loadMode) { const FontGlyph& glyph = glyphs_[index]; if (!glyph.width_ || !glyph.height_) return; FT_Face face = (FT_Face)face_; FT_GlyphSlot slot = face->glyph; FT_Load_Glyph(face, index, loadMode); FT_Render_Glyph(slot, FT_RENDER_MODE_NORMAL); if (slot->bitmap.pixel_mode == FT_PIXEL_MODE_MONO) { for (int y = 0; y < slot->bitmap.rows; ++y) { unsigned char* src = slot->bitmap.buffer + slot->bitmap.pitch * y; unsigned char* rowDest = dest + y * pitch; for (int x = 0; x < slot->bitmap.width; ++x) rowDest[x] = (src[x >> 3] & (0x80 >> (x & 7))) ? 255 : 0; } } else { for (int y = 0; y < slot->bitmap.rows; ++y) { unsigned char* src = slot->bitmap.buffer + slot->bitmap.pitch * y; unsigned char* rowDest = dest + y * pitch; for (int x = 0; x < slot->bitmap.width; ++x) rowDest[x] = src[x]; } } } void FontFace::SetupNextTexture(int width, int height) { // If several dynamic textures are needed, use the maximum size to pack as many as possible to one texture allocator_ = AreaAllocator(width, height); SharedPtr texture = font_->CreateFaceTexture(); texture->SetSize(width, height, Graphics::GetAlphaFormat()); SharedArrayPtr emptyBitmap(new unsigned char[width * height]); memset(emptyBitmap.Get(), 0, width * height); texture->SetData(0, 0, 0, width, height, emptyBitmap.Get()); textures_.Push(texture); font_->SetMemoryUse(font_->GetMemoryUse() + width * height); LOGDEBUGF("Font face %s (%dpt) is using %d dynamic page textures of size %dx%d", GetFileName(font_->GetName()).CString(), pointSize_, textures_.Size(), width, height); } void FontFace::SetupMutableGlyphs(int textureWidth, int textureHeight, int maxWidth, int maxHeight) { assert(mutableGlyphs_.Empty()); SetupNextTexture(textureWidth, textureHeight); cellWidth_ = maxWidth + 1; cellHeight_ = maxHeight + 1; // Allocate as many mutable glyphs as possible int x, y; while (allocator_.Allocate(cellWidth_, cellHeight_, x, y)) { MutableGlyph* glyph = new MutableGlyph(); glyph->x_ = x; glyph->y_ = y; mutableGlyphs_.Push(glyph); } LOGDEBUGF("Font face %s (%dpt) is using %d mutable glyphs", GetFileName(font_->GetName()).CString(), pointSize_, mutableGlyphs_.Size()); } Font::Font(Context* context) : Resource(context), fontDataSize_(0), fontType_(FONT_NONE) { } Font::~Font() { // To ensure FreeType deallocates properly, first clear all faces, then release the raw font data ReleaseFaces(); fontData_.Reset(); } void Font::RegisterObject(Context* context) { context->RegisterFactory(); } bool Font::Load(Deserializer& source) { PROFILE(LoadFont); // In headless mode, do not actually load, just return success Graphics* graphics = GetSubsystem(); if (!graphics) return true; fontType_ = FONT_NONE; faces_.Clear(); fontDataSize_ = source.GetSize(); if (fontDataSize_) { fontData_ = new unsigned char[fontDataSize_]; if (source.Read(&fontData_[0], fontDataSize_) != fontDataSize_) return false; } else { fontData_.Reset(); return false; } String ext = GetExtension(GetName()); if (ext == ".ttf" || ext == ".otf" || ext == ".woff") fontType_ = FONT_FREETYPE; else if (ext == ".xml" || ext == ".fnt") fontType_ = FONT_BITMAP; SetMemoryUse(fontDataSize_); return true; } bool Font::SaveXML(Serializer& dest, int pointSize, bool usedGlyphs) { FontFace* fontFace = GetFace(pointSize); if (!fontFace) return false; PROFILE(FontSaveXML); SharedPtr packedFontFace; if (usedGlyphs) { // Save used glyphs only, try to pack them first packedFontFace = Pack(fontFace); if (packedFontFace) fontFace = packedFontFace; else return false; } SharedPtr xml(new XMLFile(context_)); XMLElement rootElem = xml->CreateRoot("font"); // Information XMLElement childElem = rootElem.CreateChild("info"); String fileName = GetFileName(GetName()); childElem.SetAttribute("face", fileName); childElem.SetAttribute("size", String(pointSize)); // Common childElem = rootElem.CreateChild("common"); childElem.SetInt("lineHeight", fontFace->rowHeight_); unsigned pages = fontFace->textures_.Size(); childElem.SetInt("pages", pages); // Construct the path to store the texture String pathName; File* file = dynamic_cast(&dest); if (file) // If serialize to file, use the file's path pathName = GetPath(file->GetName()); else // Otherwise, use the font resource's path pathName = "Data/" + GetPath(GetName()); // Pages childElem = rootElem.CreateChild("pages"); for (unsigned i = 0; i < pages; ++i) { XMLElement pageElem = childElem.CreateChild("page"); pageElem.SetInt("id", i); String texFileName = fileName + "_" + String(i) + ".png"; pageElem.SetAttribute("file", texFileName); // Save the font face texture to image file SaveFaceTexture(fontFace->textures_[i], pathName + texFileName); } // Chars and kernings XMLElement charsElem = rootElem.CreateChild("chars"); unsigned numGlyphs = fontFace->glyphs_.Size(); charsElem.SetInt("count", numGlyphs); XMLElement kerningsElem; bool hasKerning = fontFace->hasKerning_; if (hasKerning) kerningsElem = rootElem.CreateChild("kernings"); for (HashMap::ConstIterator i = fontFace->glyphMapping_.Begin(); i != fontFace->glyphMapping_.End(); ++i) { // Char XMLElement charElem = charsElem.CreateChild("char"); charElem.SetInt("id", i->first_); FontGlyph glyph = fontFace->glyphs_[i->second_]; charElem.SetInt("x", glyph.x_); charElem.SetInt("y", glyph.y_); charElem.SetInt("width", glyph.width_); charElem.SetInt("height", glyph.height_); charElem.SetInt("xoffset", glyph.offsetX_); charElem.SetInt("yoffset", glyph.offsetY_); charElem.SetInt("xadvance", glyph.advanceX_); charElem.SetInt("page", glyph.page_); // Kerning if (hasKerning) { for (HashMap::ConstIterator j = glyph.kerning_.Begin(); j != glyph.kerning_.End(); ++j) { // To conserve space, only write when amount is non zero if (j->second_ == 0) continue; XMLElement kerningElem = kerningsElem.CreateChild("kerning"); kerningElem.SetInt("first", i->first_); kerningElem.SetInt("second", j->first_); kerningElem.SetInt("amount", j->second_); } } } return xml->Save(dest); } FontFace* Font::GetFace(int pointSize) { // In headless mode, always return null Graphics* graphics = GetSubsystem(); if (!graphics) return 0; // For bitmap font type, always return the same font face provided by the font's bitmap file regardless of the actual requested point size if (fontType_ == FONT_BITMAP) pointSize = 0; else pointSize = Clamp(pointSize, MIN_POINT_SIZE, MAX_POINT_SIZE); HashMap >::Iterator i = faces_.Find(pointSize); if (i != faces_.End()) { if (!i->second_->IsDataLost()) return i->second_; else { // Erase and reload face if texture data lost (OpenGL mode only) faces_.Erase(i); } } PROFILE(GetFontFace); switch (fontType_) { case FONT_FREETYPE: return GetFaceFreeType(pointSize); case FONT_BITMAP: return GetFaceBitmap(pointSize); default: return 0; } } void Font::ReleaseFaces() { faces_.Clear(); } SharedPtr Font::CreateFaceTexture() { SharedPtr texture(new Texture2D(context_)); texture->SetMipsToSkip(QUALITY_LOW, 0); // No quality reduction texture->SetNumLevels(1); // No mipmaps texture->SetAddressMode(COORD_U, ADDRESS_BORDER); texture->SetAddressMode(COORD_V, ADDRESS_BORDER), texture->SetBorderColor(Color(0.0f, 0.0f, 0.0f, 0.0f)); return texture; } SharedPtr Font::LoadFaceTexture(SharedPtr image) { SharedPtr texture = CreateFaceTexture(); if (!texture->Load(image, true)) { LOGERROR("Could not load texture from image resource"); return SharedPtr(); } return texture; } FontFace* Font::GetFaceFreeType(int pointSize) { // Create & initialize FreeType library if it does not exist yet FreeTypeLibrary* freeType = GetSubsystem(); if (!freeType) context_->RegisterSubsystem(freeType = new FreeTypeLibrary(context_)); // Ensure the FreeType library is kept alive as long as TTF font resources exist freeType_ = freeType; UI* ui = GetSubsystem(); int maxTextureSize = ui->GetMaxFontTextureSize(); FT_Face face; FT_Error error; FT_Library library = freeType->GetLibrary(); if (pointSize <= 0) { LOGERROR("Zero or negative point size"); return 0; } if (!fontDataSize_) { LOGERROR("Could not create font face from zero size data"); return 0; } error = FT_New_Memory_Face(library, &fontData_[0], fontDataSize_, 0, &face); if (error) { LOGERROR("Could not create font face"); return 0; } error = FT_Set_Char_Size(face, 0, pointSize * 64, FONT_DPI, FONT_DPI); if (error) { FT_Done_Face(face); LOGERROR("Could not set font point size " + String(pointSize)); return 0; } SharedPtr newFace(new FontFace(this)); newFace->face_ = face; FT_GlyphSlot slot = face->glyph; unsigned numGlyphs = 0; // Build glyph mapping FT_UInt glyphIndex; FT_ULong charCode = FT_Get_First_Char(face, &glyphIndex); while (glyphIndex != 0) { numGlyphs = Max((int)glyphIndex + 1, (int)numGlyphs); newFace->glyphMapping_[charCode] = glyphIndex; charCode = FT_Get_Next_Char(face, charCode, &glyphIndex); } LOGDEBUGF("Font face %s (%dpt) has %d glyphs", GetFileName(GetName()).CString(), pointSize, numGlyphs); // Load each of the glyphs to see the sizes & store other information int maxWidth = 0; int maxHeight = 0; int loadMode = ui->GetForceAutoHint() ? FT_LOAD_FORCE_AUTOHINT : FT_LOAD_DEFAULT; int ascender = face->size->metrics.ascender >> 6; int descender = face->size->metrics.descender >> 6; // Check if the font's OS/2 info gives different (larger) values for ascender & descender TT_OS2* os2Info = (TT_OS2*)FT_Get_Sfnt_Table(face, ft_sfnt_os2); if (os2Info) { ascender = Max(ascender, os2Info->usWinAscent * face->size->metrics.y_ppem / face->units_per_EM); ascender = Max(ascender, os2Info->sTypoAscender * face->size->metrics.y_ppem / face->units_per_EM); descender = Max(descender, os2Info->usWinDescent * face->size->metrics.y_ppem / face->units_per_EM); descender = Max(descender, os2Info->sTypoDescender * face->size->metrics.y_ppem / face->units_per_EM); } // Store point size and row height. Use the maximum of ascender + descender, or the face's stored default row height newFace->pointSize_ = pointSize; newFace->rowHeight_ = Max(ascender + descender, face->size->metrics.height >> 6); newFace->glyphs_.Reserve(numGlyphs); for (unsigned i = 0; i < numGlyphs; ++i) { FontGlyph newGlyph; error = FT_Load_Glyph(face, i, loadMode); if (!error) { // Note: position within texture will be filled later newGlyph.width_ = (short)Max(slot->metrics.width >> 6, slot->bitmap.width); newGlyph.height_ = (short)Max(slot->metrics.height >> 6, slot->bitmap.rows); newGlyph.offsetX_ = (short)(slot->metrics.horiBearingX >> 6); newGlyph.offsetY_ = (short)(ascender - (slot->metrics.horiBearingY >> 6)); newGlyph.advanceX_ = (short)(slot->metrics.horiAdvance >> 6); maxWidth = Max(maxWidth, newGlyph.width_); maxHeight = Max(maxHeight, newGlyph.height_); } else { newGlyph.width_ = 0; newGlyph.height_ = 0; newGlyph.offsetX_ = 0; newGlyph.offsetY_ = 0; newGlyph.advanceX_ = 0; } newFace->glyphs_.Push(newGlyph); } // Store kerning if face has kerning information if (FT_HAS_KERNING(face)) { newFace->hasKerning_ = true; // Read kerning manually to be more efficient and avoid out of memory crash when use large font file, for example there // are 29354 glyphs in msyh.ttf FT_ULong tag = FT_MAKE_TAG('k', 'e', 'r', 'n'); FT_ULong kerningTableSize = 0; FT_Error error = FT_Load_Sfnt_Table(face, tag, 0, NULL, &kerningTableSize); if (error) { LOGERROR("Could not get kerning table length"); return 0; } SharedArrayPtr kerningTable(new unsigned char[kerningTableSize]); error = FT_Load_Sfnt_Table(face, tag, 0, kerningTable, &kerningTableSize); if (error) { LOGERROR("Could not load kerning table"); return 0; } // Convert big endian to little endian for (unsigned i = 0; i < kerningTableSize; i += 2) Swap(kerningTable[i], kerningTable[i + 1]); MemoryBuffer deserializer(kerningTable, kerningTableSize); unsigned short version = deserializer.ReadUShort(); if (version == 0) { unsigned numKerningTables = deserializer.ReadUShort(); for (unsigned i = 0; i < numKerningTables; ++i) { unsigned short version = deserializer.ReadUShort(); unsigned short length = deserializer.ReadUShort(); unsigned short coverage = deserializer.ReadUShort(); if (version == 0 && coverage == 1) { unsigned numKerningPairs = deserializer.ReadUShort(); // Skip searchRange, entrySelector and rangeShift deserializer.Seek(deserializer.GetPosition() + 3 * sizeof(unsigned short)); for (unsigned j = 0; j < numKerningPairs; ++j) { unsigned leftIndex = deserializer.ReadUShort(); unsigned rightIndex = deserializer.ReadUShort(); short amount = (short)(deserializer.ReadShort() >> 6); if (leftIndex < numGlyphs && rightIndex < numGlyphs) newFace->glyphs_[leftIndex].kerning_[rightIndex] = amount; else LOGWARNING("Out of range glyph index in kerning information"); } } else { // Kerning table contains information we do not support; skip and move to the next (length includes header) deserializer.Seek(deserializer.GetPosition() + length - 3 * sizeof(unsigned short)); } } } else LOGWARNING("Can not read kerning information: not version 0"); } // Now try to pack into the smallest possible texture. If face does not fit into one texture, enable dynamic mode where // glyphs are only created as necessary if (newFace->RenderAllGlyphs(maxTextureSize, maxTextureSize)) { FT_Done_Face(face); newFace->face_ = 0; } else { if (ui->GetUseMutableGlyphs()) newFace->SetupMutableGlyphs(maxTextureSize, maxTextureSize, maxWidth, maxHeight); else newFace->SetupNextTexture(maxTextureSize, maxTextureSize); } faces_[pointSize] = newFace; return newFace; } FontFace* Font::GetFaceBitmap(int pointSize) { SharedPtr xmlReader(new XMLFile(context_)); MemoryBuffer memoryBuffer(fontData_, fontDataSize_); if (!xmlReader->Load(memoryBuffer)) { LOGERROR("Could not load XML file"); return 0; } XMLElement root = xmlReader->GetRoot("font"); if (root.IsNull()) { LOGERROR("Could not find Font element"); return 0; } XMLElement pagesElem = root.GetChild("pages"); if (pagesElem.IsNull()) { LOGERROR("Could not find Pages element"); return 0; } SharedPtr newFace(new FontFace(this)); XMLElement infoElem = root.GetChild("info"); if (!infoElem.IsNull()) newFace->pointSize_ = infoElem.GetInt("size"); XMLElement commonElem = root.GetChild("common"); newFace->rowHeight_ = commonElem.GetInt("lineHeight"); unsigned pages = commonElem.GetInt("pages"); newFace->textures_.Reserve(pages); ResourceCache* resourceCache = GetSubsystem(); String fontPath = GetPath(GetName()); unsigned totalTextureSize = 0; XMLElement pageElem = pagesElem.GetChild("page"); for (unsigned i = 0; i < pages; ++i) { if (pageElem.IsNull()) { LOGERROR("Could not find Page element for page: " + String(i)); return 0; } // Assume the font image is in the same directory as the font description file String textureFile = fontPath + pageElem.GetAttribute("file"); // Load texture manually to allow controlling the alpha channel mode SharedPtr fontFile = resourceCache->GetFile(textureFile); SharedPtr fontImage(new Image(context_)); if (!fontFile || !fontImage->Load(*fontFile)) { LOGERROR("Failed to load font image file"); return 0; } SharedPtr texture = LoadFaceTexture(fontImage); if (!texture) return 0; newFace->textures_.Push(texture); totalTextureSize += fontImage->GetWidth() * fontImage->GetHeight() * fontImage->GetComponents(); pageElem = pageElem.GetNext("page"); } XMLElement charsElem = root.GetChild("chars"); int count = charsElem.GetInt("count"); newFace->glyphs_.Reserve(count); unsigned index = 0; XMLElement charElem = charsElem.GetChild("char"); while (!charElem.IsNull()) { int id = charElem.GetInt("id"); FontGlyph glyph; glyph.x_ = charElem.GetInt("x"); glyph.y_ = charElem.GetInt("y"); glyph.width_ = charElem.GetInt("width"); glyph.height_ = charElem.GetInt("height"); glyph.offsetX_ = charElem.GetInt("xoffset"); glyph.offsetY_ = charElem.GetInt("yoffset"); glyph.advanceX_ = charElem.GetInt("xadvance"); glyph.page_ = charElem.GetInt("page"); newFace->glyphs_.Push(glyph); newFace->glyphMapping_[id] = index++; charElem = charElem.GetNext("char"); } XMLElement kerningsElem = root.GetChild("kernings"); if (kerningsElem.IsNull()) newFace->hasKerning_ = false; else { XMLElement kerningElem = kerningsElem.GetChild("kerning"); while (!kerningElem.IsNull()) { int first = kerningElem.GetInt("first"); HashMap::Iterator i = newFace->glyphMapping_.Find(first); if (i != newFace->glyphMapping_.End()) { int second = kerningElem.GetInt("second"); int amount = kerningElem.GetInt("amount"); FontGlyph& glyph = newFace->glyphs_[i->second_]; glyph.kerning_[second] = amount; } kerningElem = kerningElem.GetNext("kerning"); } } LOGDEBUGF("Bitmap font face %s has %d glyphs", GetFileName(GetName()).CString(), count); SetMemoryUse(GetMemoryUse() + totalTextureSize); faces_[pointSize] = newFace; return newFace; } unsigned Font::ConvertFormatToNumComponents(unsigned format) { if (format == Graphics::GetRGBAFormat()) return 4; else if (format == Graphics::GetRGBFormat()) return 3; else if (format == Graphics::GetLuminanceAlphaFormat()) return 2; else return 1; } SharedPtr Font::Pack(FontFace* fontFace) { // Set parent font as null for the packed face so that it does not attempt to manage the font's total memory use SharedPtr packedFontFace(new FontFace((Font*)0)); int maxTextureSize = GetSubsystem()->GetMaxFontTextureSize(); // Clone properties packedFontFace->pointSize_ = fontFace->pointSize_; packedFontFace->rowHeight_ = fontFace->rowHeight_; packedFontFace->hasKerning_ = fontFace->hasKerning_; // Assume that format is the same for all textures and that bitmap font type may have more than one component unsigned components = ConvertFormatToNumComponents(fontFace->textures_[0]->GetFormat()); // Save the existing textures as image resources Vector > images(fontFace->textures_.Size()); for (unsigned i = 0; i < fontFace->textures_.Size(); ++i) images[i] = SaveFaceTexture(fontFace->textures_[i]); // Reallocate used glyphs to new texture(s) unsigned page = 0; unsigned index = 0; unsigned startIndex = 0; HashMap::ConstIterator startIter = fontFace->glyphMapping_.Begin(); HashMap::ConstIterator i; while (startIter != fontFace->glyphMapping_.End()) { AreaAllocator allocator(FONT_TEXTURE_MIN_SIZE, FONT_TEXTURE_MIN_SIZE, maxTextureSize, maxTextureSize); for (i = startIter; i != fontFace->glyphMapping_.End(); ++i) { FontGlyph glyph = fontFace->glyphs_[i->second_]; if (!glyph.used_) continue; if (glyph.width_ && glyph.height_) { int x, y; // Reserve an empty border between glyphs for filtering if (allocator.Allocate(glyph.width_ + 1, glyph.height_ + 1, x, y)) { glyph.x_ = x; glyph.y_ = y; glyph.page_ = page; } else break; } packedFontFace->glyphs_.Push(glyph); packedFontFace->glyphMapping_[i->first_] = index++; } int texWidth = allocator.GetWidth(); int texHeight = allocator.GetHeight(); // Create the image for rendering the fonts SharedPtr image(new Image(context_)); image->SetSize(texWidth, texHeight, components); // First clear the whole image unsigned char* imageData = image->GetData(); for (int y = 0; y < texHeight; ++y) { unsigned char* dest = imageData + components * texWidth * y; memset(dest, 0, components * texWidth); } // Then render the glyphs into new image for (HashMap::ConstIterator j = startIter; j != i; ++j) { FontGlyph glyph = fontFace->glyphs_[j->second_]; if (!glyph.used_) continue; if (!glyph.width_ || !glyph.height_) { ++startIndex; continue; } FontGlyph packedGlyph = packedFontFace->glyphs_[startIndex++]; Image* image = images[glyph.page_]; unsigned char* source = image->GetData() + components * (image->GetWidth() * glyph.y_ + glyph.x_); unsigned char* destination = imageData + components * (texWidth * packedGlyph.y_ + packedGlyph.x_); for (int i = 0; i < glyph.height_; ++i) { memcpy(destination, source, components * glyph.width_); source += components * image->GetWidth(); destination += components * texWidth; } } // Finally load image into the texture SharedPtr texture = LoadFaceTexture(image); if (!texture) return SharedPtr(); packedFontFace->textures_.Push(texture); ++page; startIter = i; assert(index == startIndex); } return packedFontFace; } SharedPtr Font::SaveFaceTexture(Texture2D* texture) { Image* image = new Image(context_); image->SetSize(texture->GetWidth(), texture->GetHeight(), ConvertFormatToNumComponents(texture->GetFormat())); if (!static_cast(texture)->GetData(0, image->GetData())) { delete image; LOGERROR("Could not save texture to image resource"); return SharedPtr(); } return SharedPtr(image); } bool Font::SaveFaceTexture(Texture2D* texture, const String& fileName) { SharedPtr image = SaveFaceTexture(texture); return image ? image->SavePNG(fileName) : false; } }