// // Urho3D Engine // Copyright (c) 2008-2012 Lasse Öörni // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "Precompiled.h" #include "Camera.h" #include "Graphics.h" #include "GraphicsImpl.h" #include "Log.h" #include "RenderSurface.h" #include "Scene.h" #include "Texture.h" #include "DebugNew.h" RenderSurface::RenderSurface(Texture* parentTexture) : parentTexture_(parentTexture), surface_(0), viewport_(new Viewport()) { } RenderSurface::~RenderSurface() { Release(); } void RenderSurface::SetViewport(Viewport* viewport) { if (viewport) viewport_ = viewport; } void RenderSurface::SetLinkedRenderTarget(RenderSurface* renderTarget) { if (renderTarget != this) linkedRenderTarget_ = renderTarget; } void RenderSurface::SetLinkedDepthStencil(RenderSurface* depthStencil) { if (depthStencil != this) linkedDepthStencil_ = depthStencil; } void RenderSurface::Release() { Graphics* graphics = parentTexture_->GetGraphics(); if (!graphics) return; if (surface_) { for (unsigned i = 0; i < MAX_RENDERTARGETS; ++i) { if (graphics->GetRenderTarget(i) == this) graphics->ResetRenderTarget(i); } if (graphics->GetDepthStencil() == this) graphics->ResetDepthStencil(); ((IDirect3DSurface9*)surface_)->Release(); surface_ = 0; } } int RenderSurface::GetWidth() const { return parentTexture_->GetWidth(); } int RenderSurface::GetHeight() const { return parentTexture_->GetHeight(); } TextureUsage RenderSurface::GetUsage() const { return parentTexture_->GetUsage(); }