// // Urho3D Engine // Copyright (c) 2008-2012 Lasse Öörni // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "Precompiled.h" #include "Camera.h" #include "PostProcess.h" #include "Scene.h" #include "Viewport.h" #include "DebugNew.h" Viewport::Viewport() : rect_(IntRect::ZERO) { } Viewport::Viewport(Scene* scene, Camera* camera) : scene_(scene), camera_(camera), rect_(IntRect::ZERO) { } Viewport::Viewport(Scene* scene, Camera* camera, const IntRect& rect) : scene_(scene), camera_(camera), rect_(rect) { } Viewport::Viewport(Scene* scene, Camera* camera, const Vector >& postProcesses) : scene_(scene), camera_(camera), rect_(IntRect::ZERO), postProcesses_(postProcesses) { } Viewport::Viewport(Scene* scene, Camera* camera, const IntRect& rect, const Vector >& postProcesses) : scene_(scene), camera_(camera), rect_(rect), postProcesses_(postProcesses) { } Viewport::~Viewport() { } void Viewport::SetScene(Scene* scene) { scene_ = scene; } void Viewport::SetCamera(Camera* camera) { camera_ = camera; } void Viewport::SetRect(const IntRect& rect) { rect_ = rect; } void Viewport::AddPostProcess(PostProcess* effect) { if (!effect) return; SharedPtr effectPtr(effect); if (!postProcesses_.Contains(effectPtr)) postProcesses_.Push(effectPtr); } void Viewport::InsertPostProcess(unsigned index, PostProcess* effect) { if (!effect) return; SharedPtr effectPtr(effect); if (postProcesses_.Contains(effectPtr)) return; if (index >= postProcesses_.Size()) postProcesses_.Push(effectPtr); else postProcesses_.Insert(postProcesses_.Begin() + index, effectPtr); } void Viewport::RemovePostProcess(PostProcess* effect) { for (Vector >::Iterator i = postProcesses_.Begin(); i != postProcesses_.End(); ++i) { if (i->Get() == effect) { postProcesses_.Erase(i); return; } } } void Viewport::RemovePostProcess(unsigned index) { postProcesses_.Erase(index); } void Viewport::RemoveAllPostProcesses() { postProcesses_.Clear(); } Scene* Viewport::GetScene() const { return scene_; } Camera* Viewport::GetCamera() const { return camera_; } PostProcess* Viewport::GetPostProcess(unsigned index) const { return index < postProcesses_.Size() ? postProcesses_[index] : (PostProcess*)0; }