// // Copyright (c) 2008-2020 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "../Precompiled.h" #include "../AngelScript/APITemplates.h" namespace Urho3D { void ASRegisterManualFirst_Addons(asIScriptEngine* engine); void ASRegisterManualLast_Addons(asIScriptEngine* engine); void ASRegisterManualFirst_Graphics(asIScriptEngine* engine); void ASRegisterManualLast_Graphics(asIScriptEngine* engine); void ASRegisterManualFirst_Core(asIScriptEngine* engine); void ASRegisterManualLast_Core(asIScriptEngine* engine); void ASRegisterManualFirst_Math(asIScriptEngine* engine); void ASRegisterManualLast_Math(asIScriptEngine* engine); void ASRegisterManualFirst_IO(asIScriptEngine* engine); void ASRegisterManualLast_IO(asIScriptEngine* engine); void ASRegisterManualFirst_Scene(asIScriptEngine* engine); void ASRegisterManualLast_Scene(asIScriptEngine* engine); void ASRegisterManualFirst_UI(asIScriptEngine* engine); void ASRegisterManualLast_UI(asIScriptEngine* engine); void ASRegisterManualFirst_Input(asIScriptEngine* engine); void ASRegisterManualLast_Input(asIScriptEngine* engine); void ASRegisterManualFirst_Engine(asIScriptEngine* engine); void ASRegisterManualLast_Engine(asIScriptEngine* engine); void ASRegisterManualFirst_Audio(asIScriptEngine* engine); void ASRegisterManualLast_Audio(asIScriptEngine* engine); void ASRegisterManualFirst_Container(asIScriptEngine* engine); void ASRegisterManualLast_Container(asIScriptEngine* engine); void ASRegisterManualFirst_Resource(asIScriptEngine* engine); void ASRegisterManualLast_Resource(asIScriptEngine* engine); #ifdef URHO3D_PHYSICS void ASRegisterManualFirst_Physics(asIScriptEngine* engine); void ASRegisterManualLast_Physics(asIScriptEngine* engine); #endif #ifdef URHO3D_NETWORK void ASRegisterManualFirst_Network(asIScriptEngine* engine); void ASRegisterManualLast_Network(asIScriptEngine* engine); #endif #ifdef URHO3D_IK void ASRegisterManualFirst_IK(asIScriptEngine* engine); void ASRegisterManualLast_IK(asIScriptEngine* engine); #endif #ifdef URHO3D_DATABASE void ASRegisterManualFirst_Database(asIScriptEngine* engine); void ASRegisterManualLast_Database(asIScriptEngine* engine); #endif #ifdef URHO3D_URHO2D void ASRegisterManualFirst_Urho2D(asIScriptEngine* engine); void ASRegisterManualLast_Urho2D(asIScriptEngine* engine); #endif // This function is called before ASRegisterGenerated() void ASRegisterManualFirst(asIScriptEngine* engine) { if (sizeof(size_t) == 4) engine->RegisterTypedef("size_t", "uint"); else engine->RegisterTypedef("size_t", "uint64"); ASRegisterManualFirst_Addons(engine); ASRegisterManualFirst_Graphics(engine); ASRegisterManualFirst_Core(engine); ASRegisterManualFirst_Math(engine); ASRegisterManualFirst_IO(engine); ASRegisterManualFirst_Scene(engine); ASRegisterManualFirst_UI(engine); ASRegisterManualFirst_Input(engine); ASRegisterManualFirst_Engine(engine); ASRegisterManualFirst_Audio(engine); ASRegisterManualFirst_Container(engine); ASRegisterManualFirst_Resource(engine); #ifdef URHO3D_PHYSICS ASRegisterManualFirst_Physics(engine); #endif #ifdef URHO3D_NETWORK ASRegisterManualFirst_Network(engine); #endif #ifdef URHO3D_IK ASRegisterManualFirst_IK(engine); #endif #ifdef URHO3D_DATABASE ASRegisterManualFirst_Database(engine); #endif #ifdef URHO3D_URHO2D ASRegisterManualFirst_Urho2D(engine); #endif } // This function is called after ASRegisterGenerated() void ASRegisterManualLast(asIScriptEngine* engine) { ASRegisterManualLast_Addons(engine); ASRegisterManualLast_Graphics(engine); ASRegisterManualLast_Core(engine); ASRegisterManualLast_Math(engine); ASRegisterManualLast_IO(engine); ASRegisterManualLast_Scene(engine); ASRegisterManualLast_UI(engine); ASRegisterManualLast_Input(engine); ASRegisterManualLast_Engine(engine); ASRegisterManualLast_Audio(engine); ASRegisterManualLast_Container(engine); ASRegisterManualLast_Resource(engine); #ifdef URHO3D_PHYSICS ASRegisterManualLast_Physics(engine); #endif #ifdef URHO3D_NETWORK ASRegisterManualLast_Network(engine); #endif #ifdef URHO3D_IK ASRegisterManualLast_IK(engine); #endif #ifdef URHO3D_DATABASE ASRegisterManualLast_Database(engine); #endif #ifdef URHO3D_URHO2D ASRegisterManualLast_Urho2D(engine); #endif } } // namespace Urho3D