// // Copyright (c) 2008-2020 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "../Precompiled.h" #include "../AngelScript/APITemplates.h" #include "../AngelScript/Manual_IO.h" namespace Urho3D { // This function is called before ASRegisterGenerated() void ASRegisterManualFirst_IO(asIScriptEngine* engine) { } // ======================================================================================== // unsigned char* VectorBuffer::GetModifiableData() | File: ../IO/VectorBuffer.h static unsigned char* VectorBufferAt(unsigned index, VectorBuffer* ptr) { if (index >= ptr->GetSize()) { asGetActiveContext()->SetException("Index out of bounds"); return nullptr; } return ptr->GetModifiableData() + index; } static void RegisterVectorBuffer(asIScriptEngine* engine) { // unsigned char* VectorBuffer::GetModifiableData() | File: ../IO/VectorBuffer.h engine->RegisterObjectMethod("VectorBuffer", "uint8 &opIndex(uint)", asFUNCTION(VectorBufferAt), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("VectorBuffer", "const uint8 &opIndex(uint) const", asFUNCTION(VectorBufferAt), asCALL_CDECL_OBJLAST); } // ======================================================================================== #ifdef URHO3D_LOGGING static void Print(const String& value, bool error) { Log::WriteRaw(value + "\n", error); } static void Print(int value, bool error) { Log::WriteRaw(String(value) + "\n", error); } static void Print(long long value, bool error) { Log::WriteRaw(String(value) + "\n", error); } static void Print(unsigned value, bool error) { Log::WriteRaw(String(value) + "\n", error); } static void Print(unsigned long long value, bool error) { Log::WriteRaw(String(value) + "\n", error); } static void Print(float value, bool error) { Log::WriteRaw(String(value) + "\n", error); } static void Print(bool value, bool error) { Log::WriteRaw(String(value) + "\n", error); } static void Print(const Variant& value, bool error) { Log::WriteRaw(value.ToString() + "\n", error); } static void PrintCallStack(bool error) { asIScriptContext* context = asGetActiveContext(); if (context) Log::WriteRaw(Script::GetCallStack(context), error); } static void LogWrite(const String& str, bool error, Log* ptr) { Log::WriteRaw(str + "\n", error); } static void LogTrace(const String& str, Log* ptr) { Log::Write(LOG_TRACE, str); } static void LogDebug(const String& str, Log* ptr) { Log::Write(LOG_DEBUG, str); } static void LogInfo(const String& str, Log* ptr) { Log::Write(LOG_INFO, str); } static void LogWarning(const String& str, Log* ptr) { Log::Write(LOG_WARNING, str); } static void LogError(const String& str, Log* ptr) { Log::Write(LOG_ERROR, str); } #else static void Print(const String& value, bool error) { } static void Print(int value, bool error) { } static void Print(long long value, bool error) { } static void Print(unsigned value, bool error) { } static void Print(unsigned long long value, bool error) { } static void Print(float value, bool error) { } static void Print(bool value, bool error) { } static void Print(const Variant& value, bool error) { } static void PrintCallStack(bool error) { } static void LogWrite(const String& str, bool error, Log* ptr) { } static void LogTrace(const String& str, Log* ptr) { } static void LogDebug(const String& str, Log* ptr) { } static void LogInfo(const String& str, Log* ptr) { } static void LogWarning(const String& str, Log* ptr) { } static void LogError(const String& str, Log* ptr) { } #endif static void RegisterLog(asIScriptEngine* engine) { engine->RegisterObjectMethod("Log", "void Write(const String&in, bool error = false)", asFUNCTION(LogWrite), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Log", "void Trace(const String&in)", asFUNCTION(LogTrace), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Log", "void Debug(const String&in)", asFUNCTION(LogDebug), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Log", "void Info(const String&in)", asFUNCTION(LogInfo), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Log", "void Warning(const String&in)", asFUNCTION(LogWarning), asCALL_CDECL_OBJLAST); engine->RegisterObjectMethod("Log", "void Error(const String&in)", asFUNCTION(LogError), asCALL_CDECL_OBJLAST); // Register also Print() functions for convenience engine->RegisterGlobalFunction("void Print(const String&in, bool error = false)", asFUNCTIONPR(Print, (const String&, bool), void), asCALL_CDECL); engine->RegisterGlobalFunction("void Print(int, bool error = false)", asFUNCTIONPR(Print, (int, bool), void), asCALL_CDECL); engine->RegisterGlobalFunction("void Print(int64, bool error = false)", asFUNCTIONPR(Print, (long long, bool), void), asCALL_CDECL); engine->RegisterGlobalFunction("void Print(uint, bool error = false)", asFUNCTIONPR(Print, (unsigned, bool), void), asCALL_CDECL); engine->RegisterGlobalFunction("void Print(uint64, bool error = false)", asFUNCTIONPR(Print, (unsigned long long, bool), void), asCALL_CDECL); engine->RegisterGlobalFunction("void Print(float, bool error = false)", asFUNCTIONPR(Print, (float, bool), void), asCALL_CDECL); engine->RegisterGlobalFunction("void Print(bool, bool error = false)", asFUNCTIONPR(Print, (bool, bool), void), asCALL_CDECL); engine->RegisterGlobalFunction("void Print(const Variant&in, bool error = false)", asFUNCTIONPR(Print, (const Variant&, bool), void), asCALL_CDECL); engine->RegisterGlobalFunction("void PrintCallStack(bool error = false)", asFUNCTION(PrintCallStack), asCALL_CDECL); } // ======================================================================================== // template T * Object::GetSubsystem() const | File: ../Core/Object.h static FileSystem* GetFileSystem() { return GetScriptContext()->GetSubsystem(); } // template T * Object::GetSubsystem() const | File: ../Core/Object.h static Log* GetLog() { return GetScriptContext()->GetSubsystem(); } // This function is called after ASRegisterGenerated() void ASRegisterManualLast_IO(asIScriptEngine* engine) { RegisterVectorBuffer(engine); RegisterLog(engine); // template T * Object::GetSubsystem() const | File: ../Core/Object.h engine->RegisterGlobalFunction("FileSystem@+ get_fileSystem()", asFUNCTION(GetFileSystem), asCALL_CDECL); // template T * Object::GetSubsystem() const | File: ../Core/Object.h engine->RegisterGlobalFunction("Log@+ get_log()", asFUNCTION(GetLog), asCALL_CDECL); } // ======================================================================================== // virtual unsigned Deserializer::Read(void *dest, unsigned size)=0 | File: ../IO/Deserializer.h CScriptArray* DeserializerRead(unsigned size, Deserializer* ptr) { PODVector vector(size); unsigned bytesRead = size ? ptr->Read(&vector[0], size) : 0; vector.Resize(bytesRead); return VectorToArray(vector, "Array"); } // VectorBuffer(Deserializer& source, unsigned size) | File: .. / IO / VectorBuffer.h VectorBuffer DeserializerReadVectorBuffer(unsigned size, Deserializer* ptr) { return VectorBuffer(*ptr, size); } // ======================================================================================== // virtual unsigned Serializer::Write(const void *data, unsigned size)=0 | File: ../IO/Serializer.h unsigned SerializerWrite(CScriptArray* arr, Serializer* ptr) { unsigned bytesToWrite = arr->GetSize(); return bytesToWrite ? ptr->Write(arr->At(0), bytesToWrite) : 0; } // virtual unsigned Serializer::Write(const void *data, unsigned size)=0 | File: ../IO/Serializer.h bool SerializerWriteVectorBuffer(VectorBuffer* src, Serializer* ptr) { return ptr->Write(src->GetData(), src->GetSize()) == src->GetSize(); } // ======================================================================================== // void FileSystem::ScanDir(Vector< String > &result, const String &pathName, const String &filter, unsigned flags, bool recursive) const | File: ../IO/FileSystem.h CScriptArray* FileSystemScanDir(const String& pathName, const String& filter, unsigned flags, bool recursive, FileSystem* ptr) { Vector result; ptr->ScanDir(result, pathName, filter, flags, recursive); return VectorToArray(result, "Array"); } }