// // Copyright (c) 2008-2021 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include #include #include #include #include #include #include "HelloWorld.h" #include // Expands to this example's entry-point URHO3D_DEFINE_APPLICATION_MAIN(HelloWorld) HelloWorld::HelloWorld(Context* context) : Sample(context) { } void HelloWorld::Start() { // Execute base class startup Sample::Start(); // Create "Hello World" Text CreateText(); // Finally subscribe to the update event. Note that by subscribing events at this point we have already missed some events // like the ScreenMode event sent by the Graphics subsystem when opening the application window. To catch those as well we // could subscribe in the constructor instead. SubscribeToEvents(); // Set the mouse mode to use in the sample Sample::InitMouseMode(MM_FREE); } void HelloWorld::CreateText() { auto* cache = GetSubsystem(); // Construct new Text object SharedPtr helloText(new Text(context_)); // Set String to display helloText->SetText("Hello World from Urho3D!"); // Set font and text color helloText->SetFont(cache->GetResource("Fonts/Anonymous Pro.ttf"), 30); helloText->SetColor(Color(0.0f, 1.0f, 0.0f)); // Align Text center-screen helloText->SetHorizontalAlignment(HA_CENTER); helloText->SetVerticalAlignment(VA_CENTER); // Add Text instance to the UI root element GetSubsystem()->GetRoot()->AddChild(helloText); } void HelloWorld::SubscribeToEvents() { // Subscribe HandleUpdate() function for processing update events SubscribeToEvent(E_UPDATE, URHO3D_HANDLER(HelloWorld, HandleUpdate)); } void HelloWorld::HandleUpdate(StringHash eventType, VariantMap& eventData) { // Do nothing for now, could be extended to eg. animate the display }