# # Copyright (c) 2008-2017 the Urho3D project. # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. # # Detect markers in the build tree if [[ -f "$BUILD"/.fix-scm ]]; then FIX_SCM=1; fi # Define helpers post_cmake() { if [[ $ECLIPSE ]]; then # Check if xmlstarlet software package is available for fixing the generated Eclipse project setting if xmlstarlet --version >/dev/null 2>&1; then HAS_XMLSTARLET=1; fi if [[ $HAS_XMLSTARLET ]]; then # Common fixes for all builds # # Remove build configuration from project name # Replace deprecated GNU gmake Error Parser with newer version (6.0 -> 7.0) and add GCC Error Parser # xmlstarlet ed -P -L \ -u "/projectDescription/name/text()" -x "concat(substring-before(., '-Release'), substring-before(., '-Debug'), substring-before(., '-RelWithDebInfo'))" \ -u "/projectDescription/buildSpec/buildCommand/arguments/dictionary/value[../key/text() = 'org.eclipse.cdt.core.errorOutputParser']" -x "concat('org.eclipse.cdt.core.GmakeErrorParser;org.eclipse.cdt.core.GCCErrorParser;', substring-after(., 'org.eclipse.cdt.core.MakeErrorParser'))" \ "$BUILD"/.project # Build-specific fixes if [[ $ANDROID ]]; then # For Android build, add the Android and Java nature to the project setting as it would be done by Eclipse during project import # This fix avoids the step to reimport the project everytime the Eclipse project setting is regenerated by cmake_generic.sh invocation echo -- post_cmake: Add Android and Java nature to Eclipse project setting files in $BUILD # # Add natures (Android nature must be inserted as first nature) # xmlstarlet ed -P -L \ -i "/projectDescription/natures/nature[1]" -t elem -n nature -v "com.android.ide.eclipse.adt.AndroidNature" \ -s "/projectDescription/natures" -t elem -n nature -v "org.eclipse.jdt.core.javanature" \ "$BUILD"/.project # # Add build commands # for c in com.android.ide.eclipse.adt.ResourceManagerBuilder com.android.ide.eclipse.adt.PreCompilerBuilder org.eclipse.jdt.core.javabuilder com.android.ide.eclipse.adt.ApkBuilder; do xmlstarlet ed -P -L \ -s "/projectDescription/buildSpec" -t elem -n buildCommandNew -v "" \ -s "/projectDescription/buildSpec/buildCommandNew" -t elem -n name -v $c \ -s "/projectDescription/buildSpec/buildCommandNew" -t elem -n arguments -v "" \ -r "/projectDescription/buildSpec/buildCommandNew" -v "buildCommand" \ "$BUILD"/.project done fi if [[ $FIX_SCM ]]; then # Copy the Eclipse project setting files to Source tree in order to fix it so that Eclipse's SCM feature works again echo -- post_cmake: Move Eclipse project setting files to $SOURCE and fix them to reenable Eclipse SCM feature # Leave the original copy in the build tree for f in .project .cproject; do cp "$BUILD"/$f "$SOURCE"; done # Set a marker in the build tree that Eclipse project has been fixed touch "$BUILD"/.fix-scm # # Replace [Source directory] linked resource to [Build] instead # Modify build argument to first change directory to Build folder # Remove [Subprojects]/Urho3D linked resource # xmlstarlet ed -P -L \ -u "/projectDescription/linkedResources/link/name/text()[. = '[Source directory]']" -v "[Build]" \ -u "/projectDescription/linkedResources/link/location[../name/text() = '[Build]']" -v "`cd $BUILD; pwd`" \ -u "/projectDescription/buildSpec/buildCommand/arguments/dictionary/value[../key/text() = 'org.eclipse.cdt.make.core.build.arguments']" -x "concat('-C $BUILD ', .)" \ -d "/projectDescription/linkedResources/link[./name = '[Subprojects]/Urho3D']" \ "$SOURCE"/.project # # Fix source path entry to Source folder and modify its filter condition # Fix output path entry to [Build] linked resource and modify its filter condition # xmlstarlet ed -P -L \ -u "/cproject/storageModule/cconfiguration/storageModule/pathentry[@kind = 'src']/@path" -v "" \ -s "/cproject/storageModule/cconfiguration/storageModule/pathentry[@kind = 'src']" -t attr -n "excluding" -v "[Build]/|[Subprojects]/|[Targets]/|Docs/AngelScriptAPI.h" \ -u "/cproject/storageModule/cconfiguration/storageModule/pathentry[@kind = 'out']/@path" -v "[Build]" \ -u "/cproject/storageModule/cconfiguration/storageModule/pathentry[@kind = 'out']/@excluding" -x "substring-after(., '[Source directory]/|')" \ "$SOURCE"/.cproject fi fi elif [ -e "$BUILD"/*.xcodeproj/project.pbxproj ] && perl -v >/dev/null 2>&1; then echo -- post_cmake: Fix generated Xcode project # Speed up build for Debug build configuration by building only active arch (currently this is not doable via CMake generator-expression as it only works for individual target instead of global) perl -i -pe 'BEGIN {$/=undef} s/(Debug \*\/ = {[^}]+?)SDKROOT/\1ONLY_ACTIVE_ARCH = YES; SDKROOT/s' "$BUILD"/*.xcodeproj/project.pbxproj # Speed up build for Debug build configuration by skipping dSYM file generation if [[ $IOS ]] || [[ $TVOS ]]; then perl -i -pe 'BEGIN {$/=undef} s/(Debug \*\/ = {[^}]+?)SDKROOT/\1DEBUG_INFORMATION_FORMAT = dwarf; SDKROOT/s' "$BUILD"/*.xcodeproj/project.pbxproj fi fi } # vi: set ts=4 sw=4 expandtab: