// // Copyright (c) 2008-2017 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "../Resource/Resource.h" #include "../Resource/XMLElement.h" namespace pugi { class xml_document; class xml_node; class xpath_node; } namespace Urho3D { /// XML document resource. class URHO3D_API XMLFile : public Resource { URHO3D_OBJECT(XMLFile, Resource); public: /// Construct. XMLFile(Context* context); /// Destruct. virtual ~XMLFile() override; /// Register object factory. static void RegisterObject(Context* context); /// Load resource from stream. May be called from a worker thread. Return true if successful. virtual bool BeginLoad(Deserializer& source) override; /// Save resource with default indentation (one tab). Return true if successful. virtual bool Save(Serializer& dest) const override; /// Save resource with user-defined indentation. Return true if successful. bool Save(Serializer& dest, const String& indentation) const; /// Deserialize from a string. Return true if successful. bool FromString(const String& source); /// Clear the document and create a root element. XMLElement CreateRoot(const String& name); /// Get the root element if it has matching name, otherwise create it and clear the document. XMLElement GetOrCreateRoot(const String& name); /// Return the root element, with optionally specified name. Return null element if not found. XMLElement GetRoot(const String& name = String::EMPTY); /// Return the pugixml document. pugi::xml_document* GetDocument() const { return document_.Get(); } /// Serialize the XML content to a string. String ToString(const String& indentation = "\t") const; /// Patch the XMLFile with another XMLFile. Based on RFC 5261. void Patch(XMLFile* patchFile); /// Patch the XMLFile with another XMLElement. Based on RFC 5261. void Patch(XMLElement patchElement); private: /// Add an node in the Patch. void PatchAdd(const pugi::xml_node& patch, pugi::xpath_node& original) const; /// Replace a node or attribute in the Patch. void PatchReplace(const pugi::xml_node& patch, pugi::xpath_node& original) const; /// Remove a node or attribute in the Patch. void PatchRemove(const pugi::xpath_node& original) const; /// Add a node in the Patch. void AddNode(const pugi::xml_node& patch, const pugi::xpath_node& original) const; /// Add an attribute in the Patch. void AddAttribute(const pugi::xml_node& patch, const pugi::xpath_node& original) const; /// Combine two text nodes. bool CombineText(const pugi::xml_node& patch, const pugi::xml_node& original, bool prepend) const; /// Pugixml document. UniquePtr document_; }; }