// Copyright (c) 2008-2023 the Urho3D project // License: MIT #pragma once #include #include "Sample.h" class Clicker : public Sample { URHO3D_OBJECT(Clicker, Sample); public: /// Construct. explicit Clicker(Context* context); /// Setup after engine initialization and before running the main loop. void Start() override; protected: /// Return XML patch instructions for screen joystick layout for a specific sample app, if any. String GetScreenJoystickPatchString() const override { return "" " " " " " " ""; } private: /// Current score. BigInt score_; /// Number of points received per click. BigInt power_{1}; /// Delay after click. float clickDelay_ = 0.f; /// Construct UI elements. void CreateUI(); /// Subscribe to application-wide logic update events. void SubscribeToEvents(); /// Handle the logic update event. void HandleUpdate(StringHash eventType, VariantMap& eventData); /// Handle the mouse click event. void HandleMouseButtonDown(StringHash eventType, VariantMap& eventData); };