// Copyright (c) 2008-2023 the Urho3D project // License: MIT #pragma once #include "AppState_Base.h" class AppState_Benchmark02 : public AppState_Base { public: URHO3D_OBJECT(AppState_Benchmark02, AppState_Base); public: AppState_Benchmark02(U3D::Context* context); void OnEnter() override; void OnLeave() override; void HandleSceneUpdate(U3D::StringHash eventType, U3D::VariantMap& eventData); };