// Copyright (c) 2008-2023 the Urho3D project // License: MIT #ifdef URHO3D_PHYSICS2D #include "../Precompiled.h" #include "../AngelScript/APITemplates.h" #include "../AngelScript/Manual_Physics2D.h" #include "../Scene/Scene.h" namespace Urho3D { // This function is called before ASRegisterGenerated() void ASRegisterManualFirst_Physics2D(asIScriptEngine* engine) { } // ======================================================================================== // template T* Node::GetComponent(bool recursive = false) const | File: ../Scene/Node.h static PhysicsWorld2D* GetPhysicsWorld2D() { Scene* scene = GetScriptContextScene(); return scene ? scene->GetComponent() : nullptr; } // This function is called after ASRegisterGenerated() void ASRegisterManualLast_Physics2D(asIScriptEngine* engine) { // template T* Node::GetComponent(bool recursive = false) const | File: ../Scene/Node.h engine->RegisterGlobalFunction("PhysicsWorld2D@+ get_physicsWorld2D()", AS_FUNCTION(GetPhysicsWorld2D), AS_CALL_CDECL); } } #endif // def URHO3D_PHYSICS2D