// Copyright (c) 2008-2023 the Urho3D project // License: MIT #pragma once #include "../Container/Str.h" namespace Urho3D { // SoundSource type defaults static const String SOUND_MASTER = "Master"; static const String SOUND_EFFECT = "Effect"; static const String SOUND_AMBIENT = "Ambient"; static const String SOUND_VOICE = "Voice"; static const String SOUND_MUSIC = "Music"; }