// Copyright (c) 2008-2023 the Urho3D project // License: MIT #include "../Precompiled.h" #include "../Graphics/Camera.h" #include "../Graphics/Graphics.h" #include "../Graphics/Renderer.h" #include "../GraphicsAPI/GraphicsImpl.h" #include "../GraphicsAPI/RenderSurface.h" #include "../GraphicsAPI/Texture.h" #include "../DebugNew.h" namespace Urho3D { RenderSurface::~RenderSurface() { Release(); } void RenderSurface::SetNumViewports(unsigned num) { viewports_.Resize(num); } void RenderSurface::SetViewport(unsigned index, Viewport* viewport) { if (index >= viewports_.Size()) viewports_.Resize(index + 1); viewports_[index] = viewport; } void RenderSurface::SetUpdateMode(RenderSurfaceUpdateMode mode) { updateMode_ = mode; } void RenderSurface::SetLinkedRenderTarget(RenderSurface* renderTarget) { if (renderTarget != this) linkedRenderTarget_ = renderTarget; } void RenderSurface::SetLinkedDepthStencil(RenderSurface* depthStencil) { if (depthStencil != this) linkedDepthStencil_ = depthStencil; } void RenderSurface::QueueUpdate() { updateQueued_ = true; } void RenderSurface::ResetUpdateQueued() { updateQueued_ = false; } int RenderSurface::GetWidth() const { return parentTexture_->GetWidth(); } int RenderSurface::GetHeight() const { return parentTexture_->GetHeight(); } TextureUsage RenderSurface::GetUsage() const { return parentTexture_->GetUsage(); } int RenderSurface::GetMultiSample() const { return parentTexture_->GetMultiSample(); } bool RenderSurface::GetAutoResolve() const { return parentTexture_->GetAutoResolve(); } Viewport* RenderSurface::GetViewport(unsigned index) const { return index < viewports_.Size() ? viewports_[index] : nullptr; } RenderSurface::RenderSurface(Texture* parentTexture) { GAPI gapi = Graphics::GetGAPI(); #ifdef URHO3D_OPENGL if (gapi == GAPI_OPENGL) { Constructor_OGL(parentTexture); return; } #endif #ifdef URHO3D_D3D11 if (gapi == GAPI_D3D11) { Constructor_D3D11(parentTexture); return; } #endif } bool RenderSurface::CreateRenderBuffer(unsigned width, unsigned height, unsigned format, int multiSample) { GAPI gapi = Graphics::GetGAPI(); #ifdef URHO3D_OPENGL if (gapi == GAPI_OPENGL) return CreateRenderBuffer_OGL(width, height, format, multiSample); #endif #ifdef URHO3D_D3D11 if (gapi == GAPI_D3D11) return CreateRenderBuffer_D3D11(width, height, format, multiSample); #endif return {}; // Prevent warning } void RenderSurface::OnDeviceLost() { GAPI gapi = Graphics::GetGAPI(); #ifdef URHO3D_OPENGL if (gapi == GAPI_OPENGL) return OnDeviceLost_OGL(); #endif #ifdef URHO3D_D3D11 if (gapi == GAPI_D3D11) return OnDeviceLost_D3D11(); #endif } void RenderSurface::Release() { GAPI gapi = Graphics::GetGAPI(); #ifdef URHO3D_OPENGL if (gapi == GAPI_OPENGL) return Release_OGL(); #endif #ifdef URHO3D_D3D11 if (gapi == GAPI_D3D11) return Release_D3D11(); #endif } }