// Copyright (c) 2008-2023 the Urho3D project // License: MIT #pragma once #include "../Math/Rect.h" namespace Urho3D { /// Rectangular area allocator. class URHO3D_API AreaAllocator { public: /// Default construct with empty size. AreaAllocator(); /// Construct with given width and height. AreaAllocator(i32 width, i32 height, bool fastMode = true); /// Construct with given width and height, and set the maximum it allows to grow. AreaAllocator(i32 width, i32 height, i32 maxWidth, i32 maxHeight, bool fastMode = true); /// Reset to given width and height and remove all previous allocations. void Reset(i32 width, i32 height, i32 maxWidth = 0, i32 maxHeight = 0, bool fastMode = true); /// Try to allocate an area. Return true if successful, with x & y coordinates filled. bool Allocate(i32 width, i32 height, i32& x, i32& y); /// Return the current width. i32 GetWidth() const { return size_.x_; } /// Return the current height. i32 GetHeight() const { return size_.y_; } /// Return whether uses fast mode. Fast mode uses a simpler allocation scheme which may waste free space, but is OK for eg. fonts. bool GetFastMode() const { return fastMode_; } private: /// Remove space from a free rectangle. Return true if the original rectangle should be erased from the free list. Not called in fast mode. bool SplitRect(i32 freeAreaIndex, const IntRect& reserve); /// Clean up redundant free space. Not called in fast mode. void Cleanup(); /// Free rectangles. Vector freeAreas_; /// Current size. IntVector2 size_; /// Maximum size it allows to grow. It is zero when it is not allowed to grow. IntVector2 maxSize_; /// The dimension use for next growth. Used internally. bool doubleWidth_{true}; /// Fast mode flag. bool fastMode_{true}; }; }