// Copyright (c) 2008-2023 the Urho3D project // License: MIT #include "../Precompiled.h" #include "../Container/HashMap.h" #include "../Core/StringHashRegister.h" #include "../IO/Log.h" #include "../Math/StringHash.h" #include #include "../DebugNew.h" namespace Urho3D { #ifdef URHO3D_HASH_DEBUG // Expose map to let Visual Studio debugger access it if Urho3D is linked statically. const StringMap* hashReverseMap = nullptr; // Hide static global variables in functions to ensure initialization order. static StringHashRegister& GetGlobalStringHashRegister() { static StringHashRegister stringHashRegister(true /*thread safe*/ ); hashReverseMap = &stringHashRegister.GetInternalMap(); return stringHashRegister; } #endif const StringHash StringHash::ZERO; #ifdef URHO3D_HASH_DEBUG StringHash::StringHash(const char* str) noexcept : value_(Calculate(str)) { Urho3D::GetGlobalStringHashRegister().RegisterString(*this, str); } #endif StringHash::StringHash(const String& str) noexcept : value_(Calculate(str.CString())) { #ifdef URHO3D_HASH_DEBUG Urho3D::GetGlobalStringHashRegister().RegisterString(*this, str.CString()); #endif } StringHashRegister* StringHash::GetGlobalStringHashRegister() { #ifdef URHO3D_HASH_DEBUG return &Urho3D::GetGlobalStringHashRegister(); #else return nullptr; #endif } String StringHash::ToString() const { char tempBuffer[CONVERSION_BUFFER_LENGTH]; sprintf(tempBuffer, "%08X", value_); return String(tempBuffer); } String StringHash::Reverse() const { #ifdef URHO3D_HASH_DEBUG return Urho3D::GetGlobalStringHashRegister().GetStringCopy(*this); #else return String::EMPTY; #endif } }