// Copyright (c) 2008-2023 the Urho3D project // License: MIT #pragma once #include "../Physics2D/Constraint2D.h" namespace Urho3D { /// 2D gear constraint component. class URHO3D_API ConstraintGear2D : public Constraint2D { URHO3D_OBJECT(ConstraintGear2D, Constraint2D); public: /// Construct. explicit ConstraintGear2D(Context* context); /// Destruct. ~ConstraintGear2D() override; /// Register object factory. /// @nobind static void RegisterObject(Context* context); /// Set owner constraint. /// @property void SetOwnerConstraint(Constraint2D* constraint); /// Set other constraint. /// @property void SetOtherConstraint(Constraint2D* constraint); /// Set ratio. /// @property void SetRatio(float ratio); /// Return owner constraint. /// @property Constraint2D* GetOwnerConstraint() const { return ownerConstraint_; } /// Return other constraint. /// @property Constraint2D* GetOtherConstraint() const { return otherConstraint_; } /// Return ratio. /// @property float GetRatio() const { return jointDef_.ratio; } private: /// Return joint def. b2JointDef* GetJointDef() override; /// Box2D joint def. b2GearJointDef jointDef_; /// Owner body constraint. WeakPtr ownerConstraint_; /// Other body constraint. WeakPtr otherConstraint_; }; }