// Copyright (c) 2008-2023 the Urho3D project // License: MIT #include "../Precompiled.h" #include "../Core/Context.h" #include "../Physics2D/ConstraintMotor2D.h" #include "../Physics2D/PhysicsUtils2D.h" #include "../Physics2D/RigidBody2D.h" #include "../DebugNew.h" namespace Urho3D { extern const char* PHYSICS2D_CATEGORY; ConstraintMotor2D::ConstraintMotor2D(Context* context) : Constraint2D(context), linearOffset_(Vector2::ZERO) { } ConstraintMotor2D::~ConstraintMotor2D() = default; void ConstraintMotor2D::RegisterObject(Context* context) { context->RegisterFactory(PHYSICS2D_CATEGORY); URHO3D_ACCESSOR_ATTRIBUTE("Is Enabled", IsEnabled, SetEnabled, true, AM_DEFAULT); URHO3D_ACCESSOR_ATTRIBUTE("Linear Offset", GetLinearOffset, SetLinearOffset, Vector2::ZERO, AM_DEFAULT); URHO3D_ACCESSOR_ATTRIBUTE("Angular Offset", GetAngularOffset, SetAngularOffset, 0.0f, AM_DEFAULT); URHO3D_ACCESSOR_ATTRIBUTE("Max Force", GetMaxForce, SetMaxForce, 1.0f, AM_DEFAULT); URHO3D_ACCESSOR_ATTRIBUTE("Max Torque", GetMaxTorque, SetMaxTorque, 1.0f, AM_DEFAULT); URHO3D_ACCESSOR_ATTRIBUTE("Correction Factor", GetCorrectionFactor, SetCorrectionFactor, 0.3f, AM_DEFAULT); URHO3D_COPY_BASE_ATTRIBUTES(Constraint2D); } void ConstraintMotor2D::SetLinearOffset(const Vector2& linearOffset) { if (linearOffset == linearOffset_) return; linearOffset_ = linearOffset; if (joint_) static_cast(joint_)->SetLinearOffset(ToB2Vec2(linearOffset)); else RecreateJoint(); MarkNetworkUpdate(); } void ConstraintMotor2D::SetAngularOffset(float angularOffset) { if (angularOffset == jointDef_.angularOffset) return; jointDef_.angularOffset = angularOffset; if (joint_) static_cast(joint_)->SetAngularOffset(angularOffset); else RecreateJoint(); MarkNetworkUpdate(); } void ConstraintMotor2D::SetMaxForce(float maxForce) { if (maxForce == jointDef_.maxForce) return; jointDef_.maxForce = maxForce; if (joint_) static_cast(joint_)->SetMaxForce(maxForce); else RecreateJoint(); MarkNetworkUpdate(); } void ConstraintMotor2D::SetMaxTorque(float maxTorque) { if (maxTorque == jointDef_.maxTorque) return; jointDef_.maxTorque = maxTorque; if (joint_) static_cast(joint_)->SetMaxTorque(maxTorque); else RecreateJoint(); MarkNetworkUpdate(); } void ConstraintMotor2D::SetCorrectionFactor(float correctionFactor) { if (correctionFactor == jointDef_.correctionFactor) return; jointDef_.correctionFactor = correctionFactor; if (joint_) static_cast(joint_)->SetCorrectionFactor(correctionFactor); else RecreateJoint(); MarkNetworkUpdate(); } b2JointDef* ConstraintMotor2D::GetJointDef() { if (!ownerBody_ || !otherBody_) return nullptr; b2Body* bodyA = ownerBody_->GetBody(); b2Body* bodyB = otherBody_->GetBody(); if (!bodyA || !bodyB) return nullptr; jointDef_.Initialize(bodyA, bodyB); jointDef_.linearOffset = ToB2Vec2(linearOffset_); return &jointDef_; } }