$#include "IO/VectorBuffer.h" class VectorBuffer { VectorBuffer(); // VectorBuffer(const PODVector& data); VectorBuffer(Deserializer& source, unsigned size); ~VectorBuffer(); // void SetData(const PODVector& data); void SetData(Deserializer& source, unsigned size); void Clear(); void Resize(unsigned size); // const unsigned char* GetData() const; const void* GetData() const; // unsigned char* GetModifiableData(); void* GetModifiableData(); // const PODVector& GetBuffer() const; // From Deserializer // unsigned Read(void* dest, unsigned size); tolua_outside VectorBuffer DeserializerRead @ Read(unsigned size); unsigned Seek(unsigned position); const String GetName() const; unsigned GetChecksum(); unsigned GetPosition() const; unsigned GetSize() const; bool IsEof() const; int ReadInt(); long long ReadInt64(); short ReadShort(); signed char ReadByte(); unsigned ReadUInt(); unsigned long long ReadUInt64(); unsigned short ReadUShort(); unsigned char ReadUByte(); bool ReadBool(); float ReadFloat(); double ReadDouble(); IntRect ReadIntRect(); IntVector2 ReadIntVector2(); IntVector3 ReadIntVector3(); Rect ReadRect(); Vector2 ReadVector2(); Vector3 ReadVector3(); Vector3 ReadPackedVector3(float maxAbsCoord); Vector4 ReadVector4(); Quaternion ReadQuaternion(); Quaternion ReadPackedQuaternion(); Matrix3 ReadMatrix3(); Matrix3x4 ReadMatrix3x4(); Matrix4 ReadMatrix4(); Color ReadColor(); BoundingBox ReadBoundingBox(); String ReadString(); String ReadFileID(); StringHash ReadStringHash(); // PODVector ReadBuffer(); VectorBuffer ReadBuffer(); ResourceRef ReadResourceRef(); ResourceRefList ReadResourceRefList(); Variant ReadVariant(); Variant ReadVariant(VariantType type); VariantVector ReadVariantVector(); VariantMap ReadVariantMap(); unsigned ReadVLE(); unsigned ReadNetID(); String ReadLine(); // From Serializer // unsigned Write(const void* data, unsigned size); tolua_outside unsigned SerializerWrite @ Write(const VectorBuffer& buffer); bool WriteInt(int value); bool WriteInt64(long long value); bool WriteShort(short value); bool WriteByte(signed char value); bool WriteUInt(unsigned value); bool WriteUInt64(unsigned long long value); bool WriteUShort(unsigned short value); bool WriteUByte(unsigned char value); bool WriteBool(bool value); bool WriteFloat(float value); bool WriteDouble(double value); bool WriteIntRect(const IntRect& value); bool WriteIntVector2(const IntVector2& value); bool WriteIntVector3(const IntVector3& value); bool WriteRect(const Rect& value); bool WriteVector2(const Vector2& value); bool WriteVector3(const Vector3& value); bool WritePackedVector3(const Vector3& value, float maxAbsCoord); bool WriteVector4(const Vector4& value); bool WriteQuaternion(const Quaternion& value); bool WritePackedQuaternion(const Quaternion& value); bool WriteMatrix3(const Matrix3& value); bool WriteMatrix3x4(const Matrix3x4& value); bool WriteMatrix4(const Matrix4& value); bool WriteColor(const Color& value); bool WriteBoundingBox(const BoundingBox& value); bool WriteString(const String value); bool WriteFileID(const String value); bool WriteStringHash(const StringHash& value); // bool WriteBuffer(const PODVector& buffer); tolua_outside bool SerializerWriteBuffer @ WriteBuffer(const VectorBuffer& buffer); bool WriteResourceRef(const ResourceRef& value); bool WriteResourceRefList(const ResourceRefList& value); bool WriteVariant(const Variant& value); bool WriteVariantData(const Variant& value); bool WriteVariantVector(const VariantVector& value); bool WriteVariantMap(const VariantMap& value); bool WriteVLE(unsigned value); bool WriteNetID(unsigned value); bool WriteLine(const String value); // From Deserializer tolua_readonly tolua_property__get_set String name; tolua_readonly tolua_property__get_set unsigned checksum; tolua_readonly tolua_property__get_set unsigned position; tolua_readonly tolua_property__get_set unsigned size; tolua_readonly tolua_property__is_set bool eof; };