$#include "UI/CheckBox.h" class CheckBox : public BorderImage { CheckBox(); virtual ~CheckBox(); void SetChecked(bool enable); void SetCheckedOffset(const IntVector2& rect); void SetCheckedOffset(int x, int y); bool IsChecked() const; const IntVector2& GetCheckedOffset() const; tolua_property__is_set bool checked; tolua_property__get_set IntVector2& checkedOffset; }; ${ #define TOLUA_DISABLE_tolua_UILuaAPI_CheckBox_new00 static int tolua_UILuaAPI_CheckBox_new00(lua_State* tolua_S) { return ToluaNewObject(tolua_S); } #define TOLUA_DISABLE_tolua_UILuaAPI_CheckBox_new00_local static int tolua_UILuaAPI_CheckBox_new00_local(lua_State* tolua_S) { return ToluaNewObjectGC(tolua_S); } $}